Project Cars, a game that has been in winding development for four long years, is finally finished. The new kid on the racing sim block hits shelves today, and it's one that enters a truly dominated market. Forza Motorsport has been the king of this hill for a long time now, but Slightly Mad Studios aren't afraid of the challenge. In fact, game Director Stephen Viljoen welcomes it.
For the better part of last week I was whisked away to sunny Warsaw, Poland, for a very special visit to one of the country’s greatest exports: CD Projekt Red and their Witcher franchise. Aside from getting to visit the famed studio in person, I got a decent amount of hands-on time with the game, as well as a little time to chat with the game’s Director, Konrad Tomaszkiewicz.
Ken Levine might not be on top of everyone's best friend list, especially after he and 2K shut down Irrational Studios seemingly out of the blue last year. Levine has since stayed with the publisher, and is currently toying around with new game ideas with some of the remnants of the BioShock and System Shock team. And so far, it’s all sounding very much like what he’s been trying to achieve for years.
I know next to nothing about overclocking. It’s something that’s always fascinated me though, even on a casual level. If I was brave enough, I could get some gains on my hardware straight out of the box. Sadly, I am a coward, which is why I prefer to see professionals doing their thing - pouring liquid nitrogen into the heart of a PC which creates that strangely hypnotic gas, all in the name of gaining better numbers. I caught up with local overclocking legend, Andrew "dRweEZ" Roberts and picked his brain on the hobby/sport.
Have you read my Call of Duty: Advanced Warfare review yet? I am genuinely surprised by how much I like the game. At the review event, I got the chance to chat to Michael Condrey, co-founder of Sledgehammer Games. Apparently, all the technology seen in-game is not too far from reality. They’ve researched it all, and it’s all science.
Somehow, when I think of voice actors, I imagine that they'll be similar to hand models - that the part in use is the only really beautiful part of them. However, the voice actors behind Assassin's Creed Unity are also incredibly good looking, and offer some unique insights into the story of the game. We're able to add to those hints from a chat with Leslie Phord-Toy at rAge.
Lately the PC peripheral market has been dominated by Razer and SteelSeries - at least locally. Logitech has receded in the background over the years, especially when it comes to specialized PC gaming hardware. That's slowly changing, and at rAge this year they had two fairly great products to show off.
The Witcher 3: Wild Hunt is, without a doubt, one of my most anticipated titles of this new generation. Despite the early 2015 release date, the Witcher 3 wasn’t playable at this year’s rAge Expo, although CD Projekt RED was there to show off all the new features on stage. One of those happened to be the game’s refined approach to combat, which builds on the previous system quite well.
Racing is probably one of my least played game genres. I enjoyed the Need for Speed franchise a while back, but I’ve never been one for the more hardcore side of things. If you are though, you have probably been keeping a firm eye on Project CARS. We caught up with Stephen Viljoen, the game’s director, and picked his brain on the upcoming racing simulator.
Far Cry is a massive franchise for Ubisoft. The third entry into the series ranks as one of my favorite shooters of all time, so you can imagine that I have high expectations for this year's sequel. But it's a little less about the guns this time, and more about the savage wildlife I'll be using as my live weapons next month. That's what has me grinning from ear to ear.
rAge was cool for many reasons - there were awesome cosplayers wandering around, cool demos to play and plenty of like-minded people to chat with. I managed to escape the chaos of the floor for the press lounge to interview Robert Fisser, head of PlayStation for the Middle East and Africa. He answered all my questions, including the trickier ones.
Borderlands: The Pre-Sequel is out this week. And we’re still looking for answers, beyond launch week. Fortunately, we managed to track someone from 2K Games down at rAge over the weekend. And we had questions. Lots of them. So grab some popcorn, throw on some wub wub music and prepare to gaze into the face of horror. Or my face to be precise.
Just over a week ago I had the chance to go hands-on with Call of Duty: Advanced Warfare for the first time. I’ve already told you how different it feels, which could be both a good and bad thing when it finally reaches shelves in little over a month. I also got to sit down with Sledgehammer Games co-founder Glen Schofield, to ask him how the studio set out to re-inventive Call of Duty.
While roaming around the Sexpo, Zoe and I walked into a BDSM store. We bumped into Mistress Paige, a professional dominatrix who has been in the business for the past 9 years. The interview as well as our backdrop may be considered NSFW, so do enter at your own risk.
The high point of Sexpo for me and Matty was interviewing Ice T and Coco. They were really fun to chat with and filled with some of the best quotes we heard all day. Warning, Ice-T uses adult language so don't watch this video if you're keeping your ears virginal. Or you're at work.