I’m a massive fan of Thomas Was Alone, which means I’m a big fan of designer Mike Bithell. Imagine my surprise when he took to the stage at Sony’s Gamescom conference to reveal a new title.
ID@Xbox still sounds like one of the weirdest names for, well, anything ever but that doesn’t mean we shouldn’t be paying attention. Indie games took centre stage early into Microsoft’s Gamescom conference, and for a few very good reasons.
I keep hearing articles about how the indie scene is doomed. People compare the current indie renaissance with what gaming went through in the 80s - it's a cautionary tale telling developers not to get used to the money, the bubble will burst. Okay, but why? And who will be to blame?
Say what you like about the gaming industry today and the fact that some budgets could finance a Nkandla-get-stuffed-poor-people-mansion or five, but it’s hard to deny that indie games are finally finding a larger platform to be noticed on. The PlayStation 4 already has plenty of those smaller budget games available. And it’s going to get a lot more.
$2 billion. Two freakin’ billion dollars. That’s just how much VR company Oculus Rift was worth to Facebook. That’s what success and fame can do for a start-up company, as the virtually real hardware developer found out when the house of Zuckerberg bought them out. One other industry success story that won’t be up for sale though? Chris Roberts and Imperium Games, who are staying independent.
The idea of an ace pilot who could sink ships and turn the tide of battle is a facet of warfare lost to history and a bygone era of aerial warfare. Luftrausers however, is all about reliving that golden age of dogfighting. One launch at a time...that invariably ends with your craft in flames and headed for a watery grave.
Punishing rogue-like space sim FTL is a favourite among many of you – and you’ll be glad to know that the game’s content expansion, branded as FTL: Advanced Edition is coming next week. Best bit? It, and all other content packs will be free. Take that, paid-for DLC!
It's fake Friday, guys! I am so, so ready for the long weekend. I'm not going away, unless you count getting carried away with series and gaming. I can't wait - I have so much catching up to do, and a long weekend seems like the ideal opportunity to binge on Mass Effect and True Detective. But first, we've got loads of indie news!
Fan favourite, Papers, Please, has won the grand prize at the 16th annual Independent games Festival Awards!
You may all be aware that Microsoft has an Indie self-publishing platform on the horizon, called ID@Box. That platform has a number of developers concerned, because Microsoft's terms and conditions regarding publishing games using that platform have a parity clause; a request that ID@Xbox developers launch the Xbox One version of their games at the same time as other platforms. Sony has responded with their own
parody parity clause.