Back in September the lovely minds behind the not so lovely Contrast revealed their next bash at a creepy, atmospheric title. We Happy Few seems to mash together elements of BioShock and first-person survival games, all set in an eerie English setting that has more fake smiles than pints of warm beer. Since then, the game has been silent - but it's going to need your money soon.
Shadowrun is one of those Kickstarter success stories - bringing back a beloved franchise in a way that large publishers wouldn't dare touch. Shadowrun Returns in 2013 was rather excellent, blending an atmospheric setting with some great isometric RPG gameplay rather beautifully. Dragonfall maintained this standard last year - and it looks like Hong Kong will be no different.
Steam Greenlight isn’t exactly what it used to be. Where as it used to be a platform for some truly exciting independent games to get some loving, it’s devolved into an endless pit of scary dreams and numerous empty promises. Still, every now and then a gem manages to claw its way through the filth and shine bright. Little Devil Inside is one of those gems.
If you're not up to speed with the actual development side of gaming, then you probably didn't know that it was the annual Global Game Jam this past weekend. The GGJ, and game jams in general, challenge small teams to make games in a really short space of time. For example, this weekend we had 48 hours to create something from scratch - and I wouldn't have spent my weekend any other way.
I really enjoyed my time off over the festive season, but I must admit it’s good to be back. We ended 2014 on a high, but I wouldn’t blame you for missing out on some of our last articles of the year. Just like this amazing competition, where there are no less than five big prizes up for grabs!
It might not be as prominent as years before, but the independent scene is still the best place to look for the most innovative, creatively-free and outstanding titles that gaming has to offer. This year was no different, with hundreds of studios around the world creating memorable titles to make their mark on the industry. But, unsurprisingly, the best of the best came from someone everyone knows pretty well.
The PS4 doesn't just have AAA titles - it also shows off some impressive indie games. Tennis in the Face is designed to be a quirky and funny little physics game, filled with silly references and unique level design. So is it an ace or a love?
I've been struggling to find anything interesting in any Humble Bundles lately. It's not because there haven't been any good ones, but rather due to the fact that I own so many of the indie games being thrown up most of the time. That's probably why this In-Die Bundle 13 grabbed my attention and shook it back to life again.
The new generation of consoles is supposed to usher in a new dawn of gaming, allowing developers everywhere to capitalize on new hardware to once again push visual and audio boundaries. That hasn't exactly happened yet. Instead we're being treated to slightly prettier versions of games we've already played, and Limbo might join the growing list soon.
There are some Steam Early Access games that go for months without any meaningful updates. Broforce, the locally developed freedom simulator from Free Lives, isn’t one of those games. Every month they pack a ton of awesome into a monthly patch, and October's is pretty damned special.
I have a soft spot for simulators thanks to the likes of Theme Hospital. That classic game tasked players with building, diagnosing, and curing patients, all while managing the equipment, staff, finances, as well as death. I loved it, even if it was tough as nails towards the end. With that in mind, I was quite happy to receive Monsters and Medicine, a local indie game from Clockwork Acorn with a similar premise. It’s a lot more simplified and more puzzle focused in comparison, and instead of curing humans, your job is to heal monsters.
Dan Adelman isn't a name that might be immediately familiar to anyone other than Nintendo fans. The famed indie lead left Nintendo after nine years of work there last month, and since then hasn't been that active. Until yesterday, when it was revealed that he would be working on Axiom Verge, PlayStation's own Metroid.
For most of last week I found myself in a dark room in the middle of Johannesburg, filled with more coloured hairstyles and coral shirts than you could possibly imagine. The room also happened to host a sea of indie games, from both developers abroad and locally. A MAZE isn't yet a major event on the mainstream gaming calendar locally, but this year proved that it really should be.
There's something about the wilderness. The fresh air. The green leaves. The tall tress. It would be a shame if everything...oh I don't know...just went up in smoke now wouldn't it? That's exactly where Firewatch wants to trap you.
The PS4 is a real indie machine, when you start factoring out some of its AAA titles. That's in no way a bad thing, especially since some quality titles that were once exclusives are now making their way to Sony's platform. Dust: An Elysian Tale is the next game to make the jump.