indie Tag

Posted by Alessandro Barbosa - 01 Sep 2014

There's something about the wilderness. The fresh air. The green leaves. The tall tress. It would be a shame if everything...oh I don't know...just went up in smoke now wouldn't it? That's exactly where Firewatch wants to trap you.

Posted by Alessandro Barbosa - 29 Aug 2014

The PS4 is a real indie machine, when you start factoring out some of its AAA titles. That's in no way a bad thing, especially since some quality titles that were once exclusives are now making their way to Sony's platform. Dust: An Elysian Tale is the next game to make the jump.

Posted by Alessandro Barbosa - 14 Aug 2014

Last week Activision open their cupboard of lost developers and randomly drew Sierra back out. It was a surprise announcement, with the studio promising a reveal at Gamescom this week. Sierra is back, and they’ve brought along two games with them to kick things off.

Posted by Alessandro Barbosa - 13 Aug 2014

Starting out as a lone PC indie title, Hotline Miami has somewhat become a cult classic. The ultra violent and psychologically thrilling 2D action title has already made its way to PlayStation 3 and PS Vita, and next week it makes the jump to Sony’s new hardware.

Posted by Alessandro Barbosa - 12 Aug 2014

ID@Xbox still sounds like one of the weirdest names for, well, anything ever but that doesn’t mean we shouldn’t be paying attention. Indie games took centre stage early into Microsoft’s Gamescom conference, and for a few very good reasons.

Posted by Alessandro Barbosa - 30 Jul 2014

Independent developers applauded Microsoft's decision to hand out free Xbox One dev kits to studios on the company's ID@Xbox program. They cheered even louder when Microsoft revealed that patching games wouldn't cost a cent. I wonder how many of them will still be happy after seeing how much it costs to publish a game on Xbox at the end.

Posted by Matthew Figueira - 28 Jul 2014

I don’t think I had ever touched an indie game until I received a bundle of them from a friend. There were gems like Hotline Miami, Limbo, and Thomas Was Alone. It was an incredibly refreshing experience, something I honestly never expected. Thomas Was Alone in particular really drew me in, giving blocks more personality than most characters I’ve played as in other games. It’s now available on mobile platforms.

Posted by Alessandro Barbosa - 23 Jul 2014

The gaming industry lately has been a cruel mistress. Studios are closing down wherever you look, once again showing everyone just how volatile the entertainment business is. It’s sad for the thousands that are losing their job, but what about the ones who aren’t? Well, they’re making a bit of a killing.

Posted by Alessandro Barbosa - 23 Jul 2014

The gaming industry lately has been a cruel mistress. Studios are closing down wherever you look, once again showing everyone just how volatile the entertainment business is. It’s sad for the thousands that are losing their job, but what about the ones who aren’t? Well, they’re making a bit of a killing.

Posted by Zoe Hawkins - 28 May 2014

I keep hearing articles about how the indie scene is doomed. People compare the current indie renaissance with what gaming went through in the 80s - it's a cautionary tale telling developers not to get used to the money, the bubble will burst. Okay, but why? And who will be to blame?

Posted by Darryn Bonthuys - 02 May 2014

Say what you like about the gaming industry today and the fact that some budgets could finance a Nkandla-get-stuffed-poor-people-mansion or five, but it’s hard to deny that indie games are finally finding a larger platform to be noticed on. The PlayStation 4 already has plenty of those smaller budget games available. And it’s going to get a lot more.

Posted by Darryn Bonthuys - 02 Apr 2014

$2 billion. Two freakin’ billion dollars. That’s just how much VR company Oculus Rift was worth to Facebook. That’s what success and fame can do for a start-up company, as the virtually real hardware developer found out when the house of Zuckerberg bought them out. One other industry success story that won’t be up for sale though? Chris Roberts and Imperium Games, who are staying independent.

Posted by Darryn Bonthuys - 31 Mar 2014

The idea of an ace pilot who could sink ships and turn the tide of battle is a facet of warfare lost to history and a bygone era of aerial warfare. Luftrausers however, is all about reliving that golden age of dogfighting. One launch at a time...that invariably ends with your craft in flames and headed for a watery grave.

Posted by Geoffrey Tim - 28 Mar 2014

Punishing rogue-like space sim FTL is a favourite among many of you – and you’ll be glad to know that the game’s content expansion, branded as FTL: Advanced Edition is coming next week. Best bit? It, and all other content packs will be free. Take that, paid-for DLC!