This new generation of consoles is still waiting to hit its uncanny valley stride, with only a handful of games out now really questioning what we thought was possible visually in-game. We are, however, getting closer and closer to blurring the line between CG and in-game visuals, especially with so many games using in-engine rendering to produce these stellar set pieces. Despite that, it's still going to take a while to eradicate the gap completely.
Ever been on the receiving end of a tongue-lashing for playing way too many vidjeo gamez? At some point, we’ve all been told to get off the PC/console and to go outside and breath in some noxious fresh air, or even worse, get a J-O-B. And then you get this dad, who took things one step further.
There’s a new Metal Gear Solid game on the way, and it’s not the one that features a robot dog that has a chainsaw for a tail. Hideo Kojima is bringing the original Snake back, for Metal Gear Solid: Ground Zeroes, as the future Big Boss goes open world. Wondering what that video of the new Fox Engine graphics looked like, during that special presentation? Well wonder no more, and hit the jump.
Last week, Ubisoft released an incredible promotional trailer for their upcoming title, Far Cry 3, and while the short clip may have been all carefully constructed CGI of the main protagonist discovering that his perfect vacation spot happened to also include a slice of ruthless mercenary action, it was nonetheless still an amazing appetiser for the actual game that comes out later this year.
Actual footage of Far Cry 3 in action has been harder to find than Bigfoot however, with Ubisoft keeping any such in-game footage tightly under wraps, only releasing it in time for gaming events and teasers.
Until now that is, as Ubisoft has just recently allowed for a few minutes of Baysplosion-filled set pieces and adrenaline-infused stages to be released. There’s some colourful language in the video, so consider yourself warned.