Recently, there’s been a stark increase in the number of games that ascribe to the “freemium” or free-to-play (but costly to master) model; games that are initially free, but cost real-money to stay competitive in. Publishers love them, because they allow for alternative streams of income. And they could be illegal.
Creating a cover for your upcoming video game isn’t as easy as it looks. Unless it utilises the chin down, eyes up approach (Best for job interviews). And then you get the video game covers of software pirates. You’ve seen them before, at flea markets and at the robots. Hastily printed covers, sometimes the wrong one, in washed colours and cheap paper. And then you get the video game pirate covers of Syrian Games, which takes terribad to a new level.
Last year, amidst a flurry of shoot ‘em up games, you may have picked up the rather mediocre Bodycount, a FPS that was supposed to be a spiritual successor to the cult classic title Black. It was a terrible game frankly, and it led to Guildford Studios being shut down by Codemasters after the title failed financially and critically with gamers.
But according to one employee, what was really terrible, were the abysmal working conditions that the development team had to suffer under, thanks to publisher Codemasters.
Earlier today I was browsing the local PS3 Forums and came across a thread about White Label games and the legality around them.
The thread has now been locked as it seemed to drift into the personal accusation stage which is never pretty but it did raise an interesting point that has been cleared up for me by one of the local distributors.
Okay so you see that image above? Well that is what we class as a â€œWhite labelâ€ title and it is normally what the reviewers are given to work with. The game is 100% complete but it doesnâ€™t come with a nice box or manuals or any of that good stuff.
Now the question was raised whether you can sell these or not. Well take a look at the full picture and let me know what you think.