hands on Tag

Posted by Zoe Hawkins - 28 Aug 2014

Gamescom is slowly fading into memory, but we have one last bit of reporting for you - the promised hands-on preview for Civilization: Beyond Earth. I savored every second with the game, and it's even better that you can imagine.

Posted by Matthew Figueira - 20 Aug 2014

I really saw and did a lot at Gamescom. There was tons of gameplay footage and demos of upcoming games, as well as interviews with the people who helped create them. What I lacked was actual hands-on game time. I was quite chuffed on our last day, because my very last appointment was for Dying Light, a game I’ve been excited for since it was announced.

Posted by Geoffrey Tim - 19 Aug 2014

Fans, myself included, were largely underwhelmed with Arkham Origins when it was first released. It’s not that the narrative was lacking – because it wasn’t – but rather that it was perhaps a little too familiar. Within that familiarity though was a problem. While it looked much the same as the last one, it just felt slightly off. Arkham Knight, too,  brings with it the air of familiarity…only it feels perfect.

Posted by Geoffrey Tim - 13 Aug 2014

The middling Xbox press conference was succeeded by a play day, and we got the opportunity to go hands on with a few titles. Unfortunately, so did every other Tom, Dick and Harry at the event, which means the queues were all rather long – and with limited time to play before having to dash out to Sony’s press conference, we had to cherry pick what we got too see. I made a beeline for Alien: Isolation.

Posted by Matthew Figueira - 11 Aug 2014

I will be perfectly honest. The last Call of Duty I dedicated a fair amount of time to was Black Ops, way back in 2010. I hadn’t really paid any attention to the upcoming entry, at least not until I was whisked off to the multiplayer reveal, shortly after landing in Cologne, Germany. Will this be the entry that shakes up the formula?

Posted by Darryn Bonthuys - 23 Jun 2014

And for my final bit of E3 coverage, I’m dipping back into Disney Infinity 2.0. You’ve already read my impressions of the game, and if you were bunking class that day, here’s the short version: I liked it. I liked it quite a bit. Now to see some of it in action!

Posted by Darryn Bonthuys - 18 Jun 2014

After a short presentation, it was downstairs for a Destiny multiplayer session. Activision had set up a seperate area for the game, with the game mode Control on offer. It was all about survival, loot and earning some in-game currency in the form of Glimmer. And the game did not disappoint.

Posted by Darryn Bonthuys - 17 Jun 2014

Fable has always been a franchise that has never been as good as it could have been. Overpromised features and watered down gameplay saw to that, but the franchise is now entering a new age at Microsoft. And for the first time in quite a while, I found myself enjoying a Fable title.

Posted by Zoe Hawkins - 17 Jun 2014

The Evil Within in a survival horror game that promised to get in your head, give you minimal resources, and return players to that absolute sense of horror felt in games of the past. But can it deliver the fear?

Posted by Darryn Bonthuys - 17 Jun 2014

Another year, another Call of Duty right? Yes and no. With three studios now working on the franchise, there’s a definite trend towards Activision releasing more distinct adventures into warfare and advanced fish AI. Sledgehammer is up to bat next, and while their latest entry doesn’t stray too far from the usual COD fundamentals, it just might be the prettiest Call of Duty released so far.

Posted by Zoe Hawkins - 13 Jun 2014

Nintendo announced a new IP during their Nintendo direct, making many gamers pay attention. This isn't another Mario game, but it certainly is a ton of fun, and may just make you need a Wii U.

Posted by Darryn Bonthuys - 13 Jun 2014

It is the ultimate tool in the war on crime. The result of a billion dollars of research and possibly one or two dead interns in the Wayne Enterprises research and development labs. And for the first time in years, the Batmobile is once again a playable part of a Batman video game.

Posted by Zoe Hawkins - 13 Jun 2014

Time flies when you're killing Nazis, but before the horrors and gaming cliches of WWII, there was WWI, or the Great War. In the year marking one century since that war started, we finally get a war story from that period that's worth telling, but is it worth playing?