hands on Tag

Posted by Matthew Figueira - 20 Oct 2014

I know you all desperately missed me last week Thursday and Friday. All those cabbage comments had to be put on hold while I was MIA. Truth is, I was in the land of hipsters and particularly flat mountains for the launch of the Samsung Galaxy Note 4. I got to play with the device, as well as some of Samsung’s other tech goodies.

Posted by Alessandro Barbosa - 03 Oct 2014

Around this time last week I was getting ready to board a plane. I very briefly visited the land of bangers and mash, mushy peas and fish, for a little sneak preview of Call of Duty: Advanced Warfare. I got a little hands-on time with the multiplayer and a good look at one of the early single-player missions. I walked away a little conflicted.

Posted by Zoe Hawkins - 26 Sep 2014

For fans of the Civilization franchise, and particularly old school fans of Alpha Centauri, Civilization: Beyond Earth is one of the most anticipated strategy games of the year. It's a must play for any fan of Civilization games, but I'm hoping that Firaxis fixes a bunch of things before the game ships next month.

Posted by Zoe Hawkins - 28 Aug 2014

Gamescom is slowly fading into memory, but we have one last bit of reporting for you - the promised hands-on preview for Civilization: Beyond Earth. I savored every second with the game, and it's even better that you can imagine.

Posted by Matthew Figueira - 20 Aug 2014

I really saw and did a lot at Gamescom. There was tons of gameplay footage and demos of upcoming games, as well as interviews with the people who helped create them. What I lacked was actual hands-on game time. I was quite chuffed on our last day, because my very last appointment was for Dying Light, a game I’ve been excited for since it was announced.

Posted by Geoffrey Tim - 19 Aug 2014

Fans, myself included, were largely underwhelmed with Arkham Origins when it was first released. It’s not that the narrative was lacking – because it wasn’t – but rather that it was perhaps a little too familiar. Within that familiarity though was a problem. While it looked much the same as the last one, it just felt slightly off. Arkham Knight, too,  brings with it the air of familiarity…only it feels perfect.

Posted by Geoffrey Tim - 13 Aug 2014

The middling Xbox press conference was succeeded by a play day, and we got the opportunity to go hands on with a few titles. Unfortunately, so did every other Tom, Dick and Harry at the event, which means the queues were all rather long – and with limited time to play before having to dash out to Sony’s press conference, we had to cherry pick what we got too see. I made a beeline for Alien: Isolation.

Posted by Matthew Figueira - 11 Aug 2014

I will be perfectly honest. The last Call of Duty I dedicated a fair amount of time to was Black Ops, way back in 2010. I hadn’t really paid any attention to the upcoming entry, at least not until I was whisked off to the multiplayer reveal, shortly after landing in Cologne, Germany. Will this be the entry that shakes up the formula?

Posted by Darryn Bonthuys - 23 Jun 2014

And for my final bit of E3 coverage, I’m dipping back into Disney Infinity 2.0. You’ve already read my impressions of the game, and if you were bunking class that day, here’s the short version: I liked it. I liked it quite a bit. Now to see some of it in action!

Posted by Darryn Bonthuys - 18 Jun 2014

After a short presentation, it was downstairs for a Destiny multiplayer session. Activision had set up a seperate area for the game, with the game mode Control on offer. It was all about survival, loot and earning some in-game currency in the form of Glimmer. And the game did not disappoint.

Posted by Darryn Bonthuys - 17 Jun 2014

Fable has always been a franchise that has never been as good as it could have been. Overpromised features and watered down gameplay saw to that, but the franchise is now entering a new age at Microsoft. And for the first time in quite a while, I found myself enjoying a Fable title.

Posted by Zoe Hawkins - 17 Jun 2014

The Evil Within in a survival horror game that promised to get in your head, give you minimal resources, and return players to that absolute sense of horror felt in games of the past. But can it deliver the fear?

Posted by Darryn Bonthuys - 17 Jun 2014

Another year, another Call of Duty right? Yes and no. With three studios now working on the franchise, there’s a definite trend towards Activision releasing more distinct adventures into warfare and advanced fish AI. Sledgehammer is up to bat next, and while their latest entry doesn’t stray too far from the usual COD fundamentals, it just might be the prettiest Call of Duty released so far.