If like me you are excited about the upcoming Deadpool then you are going to want to watch this. However if you are petrified that Activision is going to ruin the experience of Deadpool then you are really going to want to watch this.
From the very first moment, the very first time you see anything, Bioshock Infinite immediately draws parallels to the first game. You’re out in the ocean, with a large lighthouse towering above you. The first time you see Columbia; the hidden city, floating in the sky, it immediately forces you to recollect your first glimpse of the fallen underwater dystopia of Rapture. You know, from that moment, that you’ll be drawn in to a world that will captivate and mesmerise. It’s unmistakably, and undeniably Bioshock.
Late yesterday I posted up my experience with the brand new Gears of War: Judgement survival mode which was the biggest surprise from my hands on experience with the game in Poland. However I was also treated to some levels of the standard campaign and the secret Aftermath levels
Last week I was over in Poland at the People Can Fly studios for a bit of a hands on before Gears of War: Judgement is released later this month - and it was revealed at this event that a brand new multiplayer mode is being added to Gears of War: Judgement called Survival.
Crystal Dynamics’ new Tomb Raider reboot is unlike any other Tomb Raider game I have played before. I’m not sure if this is the Tomb Raider that people will be expecting but I am sure that this fresh, new approach to the franchise is one that is well overdue. If you are one of those gamers who isn’t a fan of change, best you start mentally preparing yourself now!
One of my most anticipated titles of the year is Far Cry 3 and I was lucky enough to go hands on with it while in Germany for Gamescom 2012… twice.
We’re all huge fans of the original Borderlands title and the thought of a new Borderlands coming out this month fills me with dread as I just can’t see who is going to be posting articles for the days just after the release. So imagine my excitement when we were given a hands on with Borderlands 2’s co-op at Gamescom
So between our seriously packed schedule yesterday I found 10 minutes to browse the floor at Gamescom and happened across the Dead or Alive 5 stand, now as I’ve said before the Dead or Alive series is easily one of my favourites so I couldn’t resist taking the opportunity to give the game a solid once over.
Rayman Origins was one of my favourite games of 2011. Offering sublime, co-operative platforming combined with a unique, surreally beautiful hand-drawn aesthetic it stands as one of the most magical games I’ve played this generation. It underperformed at retail, because the mass, game-buying public is filled with idiots - but it’s fortunately done well enough to warrant a sequel. Right now, that sequel, Rayman Legends, has only been announced for the Wii U. And somehow, it seems to have surpassed the original.
So yesterday I was invited to the upmarket Slow lounge in Sandton to go hands on with the Nintendo Wii-U and, well, I have to admit I was very surprised by my reactions to the device.
A couple of weeks ago I had the extreme pleasure of being invited to an exclusive hands-on with Borderlands 2; quite a surprise as the game is only getting released on the 18th of September so this was a pre-alpha hands-on.
I was expecting something barely being held together with string and duct tape but what I experienced was something else entirely.
You’re going to want to get some coffee before we start.
Earlier today I posted up my hands off impressions with Max Payne 3 but after that short hands off the Xbox controller was handed over to me and I was then thrust into the action after a quick cut scene explaining that our bosses trophy wife had been kidnapped and they wanted $3 million to release her.
The boss is a ludicrously rich real estate mogul, so the $3 million isn’t a major problem. Giving into armed gangs is obviously a worry but his serious son and playboy son help convince him that this is the best plan so I (Max) and Raul offer to hand over the cash.
It’s been a while since we’ve stepped into the shoes of an angry god, and with Sony keeping mum on when Kratos will reappear for the inevitable God of War 4, and Death only pitching up later in the year for Darksiders 2, we’ll have to settle for a little Asian mythology in our deity-with-an-anger-management-issue upcoming game.
Asura’s Wrath is arriving shortly, but right now, gamers can go hands on with the demo instead. All six hands to be precise.
Gamers just weren’t enamoured by Final Fantasy XIII. Sure, it had just about the most interesting battle system we’ve seen in a JRPG in ages, but its linearity bored many to tears. Final Fantasy XIII-2, according to its creators, is meant to fix the many issues that plagued its predecessor. We’ve had a go at the demo, available on Xbox Live and PSN.
To put it bluntly, the Final Fantasy XIII-2 demo made my excitement levels go into overdrive. This may just be the perfect Final Fantasy!
It may sound like a health snack with added benefits, but the PS Vita is actually an impressive piece of hardware from Sony, and a much anticipated contender for the crown in the market of handheld devices. I managed to get some hands on time with several of the devices at last weeks Sony Press event at GamesCom, and trying to work in some of the six-axis support play without accidently judo-throwing the beautiful models that were attached to each of the handhelds.