Two games, plenty of cosmetic extras and more DLC than you can shake a stick at. If the stick was this big. You can’t see it, but I’m waggling my arms right now to emphasise a point that I’m trying to make about Borderlands: The Handsome Collection. Is it an HD-porting that’s worth your bucks? I certainly thought so, although the catch here however was that half the package was running at a less than desired rate. But a patch that’s bigger than yo momma, should fix Borderlands: The Pre-Sequel’s cantankerous issues.
As the headline says, the Borderlands creator is now no longer working at Gearbox, having split on good terms by the sound of things.
When it comes to shooting, looting and facing some of the biggest and baddest monsters outside of a traditional RPG, no game has managed to craft that formula better than Borderlands. While the original game was some good ol’ creative fun with some new ideas, it’s the sequels and DLC that gave Gearbox their biggest hit ever. A few years on, and the series is jumping onto a new platform. And Borderlands: The Handsome Collection is a fantastic example of how to add value to an older product. It’s a prime example of how not to handle porting such a game over.
What’s old is new again. Borderlands: The Handsome Collection hits the streets today, and that presumably means a whole new set of players who’ll be jumping into the game for the first time. Well, as a veteran of the Pandora Wars, let ol’ uncle D tell ya a few things! First up, you’re going to want some guns! Big guns! The biggest guns that you can possibly find! And the best way to get those, are with golden keys!
Borderlands: The Handsome Collection already feels like a pretty meaty remaster, if you’re not sick of the latest gaming trend yet. Borderlands 2, its divisive Pre-Sequel and pretty much all of the DLC released on one disc. What’s missing then? Borderlands numero uno of course. The very first game to take players to Pandora is nowhere to be found in that collection. But that doesn’t mean that Gearbox isn’t interested in digging it up and re-releasing it.
It’s been a while since we’ve heard anything from the world of Borderlands and its polarising Pre-Sequel. There’s still some content to get through before the curtain closes on that game and development shifts to the next Borderlands tale. And it looks like one of the final pieces of DLC for the Pre-Sequel, will be focusing on a bridge.
I’ve got some pretty fond memories of Homeworld. Until that game had been released, I was content to play Age Of Empires II, reveling in 2D medieval warfare as I wave after wave of expendable Teutonic Knight at my opponent until they finally surrendered when their kill limit activated. And then Homeworld came along, with its shiny visuals and 3D approach to strategy. It was freakin’ awesome. The classic RTS is back this year, in an even shinier new package. And so far, the game is a massive hit across the review boards.
It’s been nearly two decades since Homeworld first released. A game that, at the age of twelve, was an utterly wondrous experience for me. The innovation of fully three dimensional movement (something which is still largely unseen in RTS games since), the beautiful atmospheric music, the even more beautiful art of distant nebulae, and the mystery and wonder of the tale being told of the Exile’s journey home.
The Homeworld remastered collection is out in just about two weeks, bringing back that classic, ground-breaking 3D RTS action. It’s the same games you loved, gussied up in the latest technological finery – but as a remaster, it’s more than that. There are a few incredible touches that bring the 15 years old classic in to the modern age.
The first Borderlands game was in no way a guaranteed success when it was first launched. After all, a video game that has you playing as one of four characters with various skills in a pseudo-RPG setting that was filled with more guns than a Texas church must have been a hard sell for investors. But the game was a hit, paving the way for a bigger sequel. But Borderlands 3 is going to be an even bigger gamble for Gearbox apparently, a risk which the developer believes is good for the industry as a whole if more studios follow that train of thought.
Homeworld remastered is coming. After being rescued from the ashes of THQ by Gearbox, Homeworld 1 and 2 have been more than just touched up - they will be released at the end of the month and promise to lure in a whole new generation of gamers. I got to ask Brian Martel, Gearbox's chief creative officer, a bevy of questions, finding out all the reasons why anyone should still care about the original space RTS.
There’s still plenty of room for Borderlands in this universe. So long as it happens to be on newer, more current platforms. With the upcoming Handsome Collection combining Borderlands 2, the Pre-Sequel and a badonkadonk’s worth of DLC into one package, it’s clear that Gearbox isn’t ready to draw the curtain on one of their more lucrative franchises. A franchise that will continue on current-gen only, that is.
Borderlands Developer Gearbox picked up the Homeworld IP from the smouldering embers of publisher THQ when its properties went on sale. They’ll be releasing a remastered, HD collection of the first two games, giving fans of the real-time space strategy games something to be giddy about. This weekend, they announced when they’ll be available – and teased it all with a new trailer.
Hey! Guess what Gearbox announced over the weekend at PAX South? I’ll give you a clue: It wasn’t Borderlands 3. While it’ll most likely be a good couple of years before we ever see that game tackled, that doesn’t mean that the previous proper game in the series, The Pre-Sequel, has been forgotten about. In fact, it’s about to get a touch classier now when Lady Hammerlock enters the picture.
Man, look at all these remastered games coming out. Cheap! Quick cash-grabs! Bah! Flimshaw! Petroleum distillate! You won’t catch me being suckered into buying one of those games. Nope, no way Jose and one more thing…Is that a Borderlands Remastered Edition I spot out in the wild? I’ll uh, I’ll be right back…