Gearbox Tag

Posted by Darryn Bonthuys - 12 Dec 2014

Man, look at all these remastered games coming out. Cheap! Quick cash-grabs! Bah! Flimshaw! Petroleum distillate! You won’t catch me being suckered into buying one of those games. Nope, no way Jose and one more thing…Is that a Borderlands Remastered Edition I spot out in the wild? I’ll uh, I’ll be right back…

Posted by Darryn Bonthuys - 09 Dec 2014

What’s that? You need a challenge in Borderlands: The Pre-Sequel? You need your skills tested to the max, pushed to the verge of throwing a controller through the TV screen? Well, you might be in luck, you masochist. Borderlands games have always been a step above when it comes to difficulty, throwing pure bullet sponges at players that just won’t die. Expect those enemies to be even spongier, when the Ultimate Vault Hunter pack arrives for Borderlands: The Pre-Sequel.

Posted by Darryn Bonthuys - 14 Nov 2014

Not exactly, but it is his live-action counterpart and occasional Brock Samson, Patrick Warburton. There’s a new trailer out for Telltale Games’ Tales From The Borderlands. You can listen to the iconic pipes of Warburton, after the jump.

Posted by Darryn Bonthuys - 12 Nov 2014

Whereas Borderlands 2 had a season pass that offered new story content, The Pre-Sequel is taking a different approach and doling out new characters as the primary focus with its extra-cash content. The first such addition to the game has indeed arrived, in the handsome form of a Jack doppleganger that may be too sexy for his Hyperion T-shirt.

Posted by Darryn Bonthuys - 05 Nov 2014

When it comes down to it, Borderlands: The Pre-Sequel is very much all about who happens to have the biggest gun in their hand. Bigger is indeed better, and the more numbers you have attached to your hardware, the better the odds are that you won’t be sporting a trendy hole in your face while gargling for air. The best loot of course, comes from the golden chest found in Elpis. But you’re going to need some keys in order to open it. Fortunately, we have plenty of them right here.

Posted by Darryn Bonthuys - 31 Oct 2014

By now, you’ll have realised that Borderlands: The Pre-Sequel is a worthy inbetweener game until Borderlands 3 finally gets confirmed. It’s more of the same really, but there ain’t nothing wrong with that. And much like Borderlands 2, The Pre-Sequel is going to be rolling out DLC and seasonal events. And the first such event kicks off, well, a couple of hours ago actually.

Posted by Darryn Bonthuys - 29 Oct 2014

Elpis. A barren and dangerous moon orbiting the alien planet of Pandora. Majestic, scarred and teeming with life, I stood on a cliff and surveyed an outback frontier where bullets were cheap and life less so. I gazed at a herd of majestic Kragons, beasts that were content to wander aimlessly on the plains of Elpis. And then I butt-stomped the f*** out of those rock-skinned monstrosities.

Posted by Darryn Bonthuys - 16 Oct 2014

At it’s core, Borderlands has always been about maths. Maths that can pop your head off with one well-timed shot or cover you in corrosive acid and lightning that is. Such maths is usually seen in the loot of the game, and with a trazillion guns to spare, there’s a lot of number-crunching to do on bandit faces. Of course, the best loot happens to have an orange font that glows with the warmth of a heavenly choir. And Borderlands: The Pre-Sequel once again has plenty of those legendary armaments available.

Posted by Darryn Bonthuys - 10 Oct 2014

As much as Borderlands has evolved over the years from a loot ‘n shoot extragavanza to a wacky and horribly violent adventure with great characters, it’s always been about one thing: Guns. Bazillions of them. And then some. Borderlands 2 gave the weapon formula a massive overhaul, and the Pre-Sequel is adding to that with two new types. By now, you know plenty about the cryo guns on offer. But it’s time to show some love for lasers.

Posted by Darryn Bonthuys - 25 Sep 2014

Loot makes the world go round. It’s that quest for a gun with mighty numbers that can out-number the guns of anyone who stands against you, that can make a game so appealing. Borderlands 1 and 2 had this theme in common, as a bazillion guns awaited players on the planet of Pandora, provided that they could survive long enough to claim them. And the Pre-sequel is going to fill in plenty of gaps between those two games. Here’s what we learnt this week in an interview with two of the game's development leads.

Posted by Geoffrey Tim - 19 Sep 2014

There are more than enough MOBA’s on this planet, and more than enough shooters. There probably aren’t enough games that combine the two though, which is where Gearbox’s latest games – Battleborn – comes in.

Posted by Darryn Bonthuys - 04 Sep 2014

You’re all well aware of Aliens: Colonial Marines and the resulting brouhaha around that troubled game. In essence, A:CM was nothing like the game that was promised, with most gamers feeling like they had just received a massive slap in the face with a very small penis. It was quite honestly, one of the biggest flops in gaming since ET: The Video Game. Except this time, Sega and Gearbox are trying to bury one another in court.

Posted by Darryn Bonthuys - 08 Aug 2014


On the surface, Borderlands looks like your typical run ‘n gun game, with plenty of faceless maniacs just waiting to be introduced to a freshly discharged lead round. The combat however, is far deeper when you examine it, with characters able to tweak their damage resistance, fire rate, reload speed and far more. And in Borderlands: The Pre-Sequel, butt stomps are going to add to your arsenal in various, flatulent ways.