I’ve got some pretty fond memories of Homeworld. Until that game had been released, I was content to play Age Of Empires II, reveling in 2D medieval warfare as I wave after wave of expendable Teutonic Knight at my opponent until they finally surrendered when their kill limit activated. And then Homeworld came along, with its shiny visuals and 3D approach to strategy. It was freakin’ awesome. The classic RTS is back this year, in an even shinier new package. And so far, the game is a massive hit across the review boards.
It’s been nearly two decades since Homeworld first released. A game that, at the age of twelve, was an utterly wondrous experience for me. The innovation of fully three dimensional movement (something which is still largely unseen in RTS games since), the beautiful atmospheric music, the even more beautiful art of distant nebulae, and the mystery and wonder of the tale being told of the Exile’s journey home.
The Homeworld remastered collection is out in just about two weeks, bringing back that classic, ground-breaking 3D RTS action. It’s the same games you loved, gussied up in the latest technological finery – but as a remaster, it’s more than that. There are a few incredible touches that bring the 15 years old classic in to the modern age.
The first Borderlands game was in no way a guaranteed success when it was first launched. After all, a video game that has you playing as one of four characters with various skills in a pseudo-RPG setting that was filled with more guns than a Texas church must have been a hard sell for investors. But the game was a hit, paving the way for a bigger sequel. But Borderlands 3 is going to be an even bigger gamble for Gearbox apparently, a risk which the developer believes is good for the industry as a whole if more studios follow that train of thought.
Homeworld remastered is coming. After being rescued from the ashes of THQ by Gearbox, Homeworld 1 and 2 have been more than just touched up - they will be released at the end of the month and promise to lure in a whole new generation of gamers. I got to ask Brian Martel, Gearbox's chief creative officer, a bevy of questions, finding out all the reasons why anyone should still care about the original space RTS.
There’s still plenty of room for Borderlands in this universe. So long as it happens to be on newer, more current platforms. With the upcoming Handsome Collection combining Borderlands 2, the Pre-Sequel and a badonkadonk’s worth of DLC into one package, it’s clear that Gearbox isn’t ready to draw the curtain on one of their more lucrative franchises. A franchise that will continue on current-gen only, that is.
Borderlands Developer Gearbox picked up the Homeworld IP from the smouldering embers of publisher THQ when its properties went on sale. They’ll be releasing a remastered, HD collection of the first two games, giving fans of the real-time space strategy games something to be giddy about. This weekend, they announced when they’ll be available – and teased it all with a new trailer.
Hey! Guess what Gearbox announced over the weekend at PAX South? I’ll give you a clue: It wasn’t Borderlands 3. While it’ll most likely be a good couple of years before we ever see that game tackled, that doesn’t mean that the previous proper game in the series, The Pre-Sequel, has been forgotten about. In fact, it’s about to get a touch classier now when Lady Hammerlock enters the picture.
Man, look at all these remastered games coming out. Cheap! Quick cash-grabs! Bah! Flimshaw! Petroleum distillate! You won’t catch me being suckered into buying one of those games. Nope, no way Jose and one more thing…Is that a Borderlands Remastered Edition I spot out in the wild? I’ll uh, I’ll be right back…
What’s that? You need a challenge in Borderlands: The Pre-Sequel? You need your skills tested to the max, pushed to the verge of throwing a controller through the TV screen? Well, you might be in luck, you masochist. Borderlands games have always been a step above when it comes to difficulty, throwing pure bullet sponges at players that just won’t die. Expect those enemies to be even spongier, when the Ultimate Vault Hunter pack arrives for Borderlands: The Pre-Sequel.
…But only for China. Say hello to Borderlands Online!
We’re a game in, a new character most likely capped by now and a ton of golden keys used in the pursuit of happiness and head explosions. What’s next for Borderlands: The Pre-Sequel? Why, a return to the arenas of death and carnage it would seem.
Not exactly, but it is his live-action counterpart and occasional Brock Samson, Patrick Warburton. There’s a new trailer out for Telltale Games’ Tales From The Borderlands. You can listen to the iconic pipes of Warburton, after the jump.
Whereas Borderlands 2 had a season pass that offered new story content, The Pre-Sequel is taking a different approach and doling out new characters as the primary focus with its extra-cash content. The first such addition to the game has indeed arrived, in the handsome form of a Jack doppleganger that may be too sexy for his Hyperion T-shirt.
When it comes down to it, Borderlands: The Pre-Sequel is very much all about who happens to have the biggest gun in their hand. Bigger is indeed better, and the more numbers you have attached to your hardware, the better the odds are that you won’t be sporting a trendy hole in your face while gargling for air. The best loot of course, comes from the golden chest found in Elpis. But you’re going to need some keys in order to open it. Fortunately, we have plenty of them right here.