games Tag

Posted by Geoffrey Tim - 25 Aug 2014

The cloud is the future, as everybody involved in the cloud keeps reminding us. One day, we’ll be consuming our games in much the same we do with our media; by streaming it off of the internet. Despite things like OnLive and PlayStation Now, that future isn’t here yet thanks, largely, to one particular problem; lag. Microsoft’s researches feel they’re on the cusp of overcoming the problem.

Posted by Gavin Mannion - 25 Aug 2014

By Llewellyn CrossleyI realised the other day, with a great amount of shock, that I was bored with my games. All of them. Usually I’d just weather the storm until the next awesome title releases, play it and be back on track and happy with my hobby that is gaming. This time however something seems different and it worries me.

Posted by Geoffrey Tim - 22 Aug 2014

I’m not sure if any of you were tempted enough to watch that 35 minute-long Witcher 3 gameplay video – but there’s one thing that stands out over everything else; how incredible the game’s music is. When Geralt enters a battle, the music builds to a crescendo, amplifying and heightening the experience.

Posted by Geoffrey Tim - 08 Aug 2014

It’s that time of the year again. Yes, it’s time for Europe’s version of E3. I rather prefer Gamescom for a number of reasons; there’s a lot more beer, Cologne is a heck of a lot nicer than L.A, and the whole thing is open to the public; meaning that the press gets to have its own section, away from the swatches of crowds. The other thing about Gamescom is that it’s really, really massive. Instead of two halls full of stuff, you’ve got 10 the size of airplane hangars – which means more actual games to see and play.

Posted by Darryn Bonthuys - 06 Aug 2014

With Evolve joining a growing list of games who are now making 2015 the new 2014, you might be forgiven for thinking that October is now going to be an easier month for choosing games. You’d also be completely wrong, because October is still absolutely crazy with new releases.

Posted by Darryn Bonthuys - 04 Aug 2014

Whether it be poor word of mouth, a bad advertising campaign or general apathy, there are a ton of great games which get lost in the second-hand shelves of time. Games that should have been more prolific, titles that should have had sequels rushed into development by now. We’ve gone throughthroigh several shelves at a dodgy Cash Crusaders uncovering such games over the weekend. Here are five games that got a raw deal.

Posted by Darryn Bonthuys - 23 Jun 2014

It’s that time of the year. That time when the almighty Gaben brings forth seasonal discounts and games that you’d be crazy to not buy but it’s totally cool to ignore them once you have them, m’kay? There are a ton of big-name games out right now with slashed prices. As well as some smaller ones which also deserve a look. Here’s five of the best that we found.

Posted by Geoffrey Tim - 04 Jun 2014

The PlayStation Vita isn’t doing all that well in regions that aren’t called Japan. Though sales were bolstered by the system’s native integration with the PlayStation 4, the handheld’s momentum has shrivelled. That changes now, as two games are being released this week that’ll have gamers flocking in droves to pick up a Vita.

Posted by Darryn Bonthuys - 27 May 2014

I’ve been to a number of trade shows, but I’ve yet to turn in a solid hat trick for my E3 and Gamescom trips by throwing the Tokyo Games Show into the mix. It’s the one show that I’d be both excited and terrified to travel. Excited because Japan! Terrified because I’m the kind of guy who gets hopelessly lost in countries where people speak a language that I understand.

Posted by Geoffrey Tim - 23 May 2014

In an age of Steam sales and PlayStation Plus it’s getting harder and harder for publishers to convince gamers to buy games brand new. One of they ways they try to do just that is through pre-order incentives. Buy the game new and you’ll get some plastic bauble, a map or an art book or, increasingly, some sort of digital extra for the game you’re purchasing. Do these matter to you?

Posted by Zoe Hawkins - 14 May 2014

Microsoft is pulling out all the stops now - the Xbox One was already a pretty cool system. Now, by losing the Kinect it is getting a serious boost. I will definitely need to get one when it launches locally, but are we also getting the console just in time for some really great games?

Posted by Geoffrey Tim - 06 May 2014

Sledgehammer Games, the studio making this year’s intriguing Call of Duty was started by former Dead Space developers Glen Schofield and Michael Condrey. For a while, they were working on a 3rd-person Call of Duty spinoff. That failed to happen, with the team from Sledgehammer working on Modern Warfare 3 instead. Sledgehammer has now, years later, revealed a little about the binned 3rd-person game.

Posted by Geoffrey Tim - 29 Apr 2014

When Microsoft first announced the Xbox One, it focused rather heavily on its plans for living room dominance. It wanted to get in on that original TV programming, muscling in on Netflix and Hulu’s territory. At the time, that went down like a rusty-nail sandwich as gamers wanted to hear about nothing but games. Microsoft is now talking up its original programming again.