I am completely for games being more accessible. I think the barrier to entry should be lowered so that more people are able to play and appreciate games. The trouble comes in striking a balance; making it so that games are easy enough for newcomer s and beginners, but still challenging and engaging enough for long-time gamers. EA thinks its games are still too difficult to get to grips with.
It used to be that hearing of a new game was a big surprise. These days however? It’s not often that your jaw will drop when you hear about the latest game that is coming out. And that’s because most big games these days are sticking to an annual release schedule. Something that Take-Two wants to avoid with their library of titles.
Virtual Reality is still looking for the one “killer app” that will make it an essential way to game, watch movies and interact digitally every day. It wasn’t found during the Consumer Electronics Expo last week, but one thing was apparent – virtual reality and films have a bright future ahead, and even Oculus thinks the Rift will be more about movies than games.
These days, consoles need to be more than just simple game machines. They need to be future game machines. The tried and trusted method of inserting a physical disc may not be going anywhere soon due to consumers actually wanting to own something that can’t be taken away from them, but there’s a growing market in digital games as well. And that market may soon be making way for digital streaming games.
Though claims that mobile games would irreparably erode away the traditional games market were perhaps premature, there’s no doubt that many people are playing games on their mobile devices. With devices like Sony’s Xperia Z3, you could even be playing your PlayStation 4 games remotely – but sometimes when that’s not feasible, you’ll want to play games made for your phone. Here are five of my current favourites.
With December just around the corner, most of the big games are out. There’s very little left to still be released, with just Ubisoft’s The Crew coming next week as far as real new releases go. Barring all of the stuff you’ll be buying on sale over the next few days, you’ve likely made your gaming purchases for the year.
Video game piracy. It’s one of the oldest and ugliest parts of the industry that just never seems to go away. No matter how advanced the hardware and the software that runs it, you can bet that sooner or later such machines and games will be hacked, allowing the scurvier side of the industry to get away with blatant theft. But with the current generation of gaming, that has yet to happen.
A video that leaked out yesterday, before being summarily pulled by Sony, showed what games our friends in the US would be getting as part of their PlayStation Plus Subscriptions next month. It’ll very likely mirror the games we in European territories will be getting. Here’s a quick look at November’s PlayStation Plus games. Those hoping for AAA should steel yourselves for disappointment. Again.
We’re entering that time of year where all the biggest and blockbusteriest games are on their way. While money doesn’t always guarantee success, it certainly does help and you’ll most likely be hard-pressed to find a game that actually gets downright slammed by all the critics. That doesn’t mean that 2014 hasn’t had some bad games so far. Hell, it’s had some of the very worst games ever released actually. Here’s a look at the games that smelt like Batman Forever.
We’re in a new current-gen. This is the time of the year that I’m officially declaring new-gen and next-gen to be obsolete words, after the adoption of the Xbox One and PlayStation 4. We’re in a generation of gaming that is promising more power, more social interactions and less shiny horse armour DLC. But to get there, some of us had to let go of the past. How easy was it for you?
Star Wars games in the past pretty much had the opportunity to craft whatever story they wanted to. It’s how we got gems like Jedi Outcast, The Force Unleashed and Dark Forces. It’s an approach that is also responsible for turkeys such as Force Commander, Masters of Teras Kasi and that horrid Obi-Wan game. Expect this expanded universe approach to be jettisoned however, as all future Star Wars games tie directly into the official canon.
Steam is essentially the godfather of digital games distribution. It’s massive, bursting at the seams with money and just about everybody wants to copy the platform. It’s also home to just about all of the major publishers, with any game that you can think of being available. And now, Disney has finally joined the family, making Steam the happiest place on Earth.
I’m not the biggest fan of museums. Sure, they can be interesting, but I can only handle looking at so many ancient relics before my brain decides to be well and truly bored. What easily fascinates me though is gaming (obviously), and its history. The nice thing about it is that it has changed so much over the past few decades, and for many of us, we have been a part of it to some extent and seen how things have changed and evolved. How cool would it be to visit a museum which details and showcases all the gaming artifacts from yesteryear?
Retail therapy is a very real thing. When you’re sad or miserable, going out and buying stuff can make you happier – and no, not only if you’re female. Unfortunately, that little bit of happiness is short lived, and often replaced with buyer’s remorse and even more sadness. Research, however, now suggests that buying video games can actually make you happier.
The cloud is the future, as everybody involved in the cloud keeps reminding us. One day, we’ll be consuming our games in much the same we do with our media; by streaming it off of the internet. Despite things like OnLive and PlayStation Now, that future isn’t here yet thanks, largely, to one particular problem; lag. Microsoft’s researches feel they’re on the cusp of overcoming the problem.