Final Fantasy games may not have the same level of quality that they once did, but one thing that hasn’t changed is the craftsmanship that goes into the CGI scenes that bookend levels. They’ve always been magnificent benchmarks for the rest of the industry, and a part of the franchise ever since the days of Final Fantasy 7. Just don’t expect to see too many of them in the 15th core game.
Comic books are big money these days, but not because they’re one of the few printed mediums around that can still turn a profit. Thanks to blockbuster films based on those properties, they’re able to be more than just 24 pages of costumed shenanigans on a monthly basis. And with the Batman Arkham series proving this point in video game form, expect more characters to make that leap soon.
I love my milestones, and today is yet another one of those incredible milestones in the history of Lazygamer. Today we officially become indie game developers with the release of our very first game called Lazygamer.net Last Stand.
In a gruelling Protoss versus Terran battle, Rain has secured his spot in the Major League Gaming Tournament of Champions finals.
The boss of Netherrealm studios and all round game developing hero, Ed Boon, has been on stage at the EVO championships this weekend and has demonstrated 15 minutes of their upcoming fighting title, Injustice: Gods Among Us
Flash-based browser games are no longer simple affairs to while away the time while youâ€™re bored at work; theyâ€™re now fully-fledged gaming experiences made by some of the most quirky, imaginative developers. Let James Francis clue you in on the best flash-based games available.
A Podge is apparently a short fat guy, presumably from sitting too long playing games. This UK studio has been pushing out games since last year, quickly establishing itself on the scene when it won a Mochi award for one of its games in 2010. In other words, if The Podge is a studio full of short, fat guys, they are certainly beavering away at it. Maybe a Podge is not lazy, despite its stature. Dwarves certainly arenâ€™t. But then again, youâ€™d never call a dwarf podgy. Thatâ€™s how you get a battle axe embedded in your head.
Games are all about taking you places where you have never been. Like being an elite soldier or the ruler of a vast galactic empire. But thatâ€™s all a bit vanilla, isnâ€™t it? If the options are boundless, why stop there? Why not be a robot unicorn, jumping and dashing for its sheer survival. Perhaps you prefer something a bit more realistic, like getting yourself killed in five minutes before getting married. Or maybe itâ€™s about time that you come out to yourself and the world by admitting you are the Lesbian Spider-Queen of Mars. This, and so much more, is the world of Adult Swim Games.
There will be few reading this who arenâ€™t familiar with Adult Swim. Aqua Teen Hunger Force, The Boondocks, Robot Chicken and Moral Orel are just a few of the fantastic and twisted shows from this renegade television outfit. The games are no different: in-your-face offensive and shocking titles that you just canâ€™t get enough of.
[This is the first in a series of articles profiling some of the game developers in Flash - and their games - that you need to know about.]
Where to start? When talking about Flash games, there is a lot one can assume. The Flash platform isnâ€™t exactly a pyramid - you canâ€™t simply point in a direction and say: â€œThereâ€™s the big-budget stuffâ€. There is no area called triple-A, indie, casual or mobile. Sure, you get big games, but they are flashes in the pan (no pun intended). As development teams get better, they make better games and they build a following. In turn, they rely on the growth and reputations of the Flash hub sites. In a way these are publishers. They draw the big traffic numbers and make their cash off ads. A big game is a big draw and means lots of ad spend. That stews a real natural selection, or in the lyrics of Billy Joel: â€œYou will forget my name and I won't be here in another year if I don't stay on the charts.â€
Patapon 2 is nearly ready for release and to help placate the maddening horde before then Sony has decided to release an online version of the hit game for us to play.
I havenâ€™t played much of the online version yet but from the little time that I have spent with it already it does seem to capture the addictive nature of Patapon perfectly and serves to build the hype as anticipated.
Click through to give it a go but be warned, this may lead to a less that constructive day at the office.
You may remember that all the way back in November we posted about the upcoming Mirrorâ€™s Edge 2D flash game that was being developed with the backing of EA Games.
Well the game is finally done and ready and includes 3 levels, time trial modes, leaderboards and is chock full of promises of future upgrades.
So head on over to MirrorsEdge2D.com and give it a try.
Extra kodos to EA Games for backing this, itâ€™s obviously a great marketing tool for the retail version as well but itâ€™s nice to see the originality, and I can play this one at the office unlike the real Mirrors Edge.