Posted by Geoffrey Tim - 15 May 2015

E3, The largest industry-focused gaming expo in the multiverse starts in just a month’s time. Right now, it seems like there’s very little exciting stuff that we’ll find out from the expo. Sony, Microsoft and Nintendo all have what seems to be pretty sparse line-ups for the rest of year. We’re hoping that E3 changes that, giving us a glimpse of the games we’ll be playing later on this year, and not just the ones we’ll be playing downgraded versions of in 3 years.

Posted by Geoffrey Tim - 08 May 2015

I got an interesting EEDAR report in my mailbox yesterday, all about which brands of peripherals PC gamers preferred. It featured the usual suspects; Razer, Logitech, MadCatz, Steelseries, Roccat and just about all the other big name PC gaming peripheral brands.

Posted by Geoffrey Tim - 24 Apr 2015

Full blown game expansions are a relic of the past, replaced with bits of micro DLC instead. A mission or two here, some cosmetic upgrades, an extra character or four. It’s all, form the perspective of the consumer at least, set to extract more money for a game than you should be paying. To get a “complete” game, you’re now looking at spending US$90 instead of the US$60 you traditionally have.  For the most part, very little of the DLC, Season Passes or extra content we end up buying actually feels like it’s worth the money we’ve spent.

Posted by Geoffrey Tim - 10 Apr 2015

You’ve tried. You’ve told your mates over and over about how awesome this new, under-the-radar game is, and they just don’t seem to listen. You’ve told them about its amazing systems, how it does new things that big budget releases could only dream of. You’ve shouted from the rooftops – but why isn’t anyone listening?

Posted by Geoffrey Tim - 27 Mar 2015

Bloodborne, as you’re well aware, is a difficult game. Like other “Souls” styled games, it sort of mythologises its difficulty, and beating games of its ilk has become a sort of gamers’ badge of honour. I suppose it’s been that way for ages, with gamers playing difficult games – or just on high difficulty levels - and boasting about beating them. And that’s ok. Also ok? Playing games on easy mode.

Posted by Geoffrey Tim - 20 Mar 2015

People are jerks. Well, some of them are, anyway. Ok, fine…most of them are. Not the lot of you reading this, obviously. You’re all wonderful. While those of us entrenched in this hobby we love so much are general happy to make recommendations of games we love to our friends, family and acquaintances we don’t wish to see swallowed up by the earth, have you ever considered what games – or bits of games - you wish you could force upon your enemies?

Posted by Geoffrey Tim - 13 Mar 2015

Just about everything seems to be getting delayed this generation. GTA V for PC’s been delayed to April – after its online heists, now finally available, took over a year to be released. Project Cars has just been delayed, The Witcher 3’s been delayed a handful of times. Rumours suggest even that Xbox One exclusive Quantum Break and Mortal Kombat X might be delayed.

Posted by Geoffrey Tim - 06 Feb 2015

It’s so seldom that games are able to elicit any sort of emotional response from me at the moment Maybe I’m turning in to a soulless, miserable robot. Mayhaps that’s the fault of the AAA game space – which is, admittedly, where most of my gaming happens. But where games regularly used to make me cry, or smile, or revel in awe at some great big “holy hell” moment – I find it happening less frequently.

Posted by Geoffrey Tim - 30 Jan 2015

It all started with a bit of mocking derision. Ben “Yahtzee” Croshaw whimsically made fun of the elitist attitude PC gamers held, calling them the glorious PC Master Race. Seven years ago, that Nazi analogy, used ironically, picked up momentum – and somehow, PC gamers started calling themselves that. And it’s become ingrained in the “core” gaming culture.

Posted by Geoffrey Tim - 16 Jan 2015

It’s not feasible, as far as money and time go, to love and play all games. There are also games and genres that, try as you might, you’re just unable to fathom, or become proficient at. I understand that. I, for example, just don’t get MOBAs. I try, but I just don’t see the appeal. I really wish I did though; looking through my steam lists, I see friends pouring hundreds of hours in to things like DOTA, and I really wish I could be part of that.

Posted by Zoe Hawkins - 09 Jan 2015

I love summer vacations. They're the perfect excuse to take afternoon naps, play all the games, eat all the things and catch up on series that you might have missed out on during the year. Here at the Lazygamer Emporium, we were granted a couple weeks of freedom by our overlords, time spent healing wounds and playing games.

Posted by Zoe Hawkins - 19 Dec 2014

There were a bunch of excellent games released this year - we are celebrating them with all our awards today. However, many of us are looking back on 2014 and wondering what happened. It was supposed to be an amazing year for gaming, but so much went so wrong.

Posted by Geoffrey Tim - 12 Dec 2014

The usual selling point for consoles is the fact that each platform holder has a handful of first party games that are, and likely will forever be exclusive to those platforms. Sony has its Uncharted, God of War, Killzone et al, with Microsoft boasting Forza, Gears of War and Halo. They’re the sort of games that can get people to buy consoles. It seems that the third party exclusive is back on the rise.

Posted by Geoffrey Tim - 28 Nov 2014

With December just around the corner, most of the big games are out. There’s very little left to still be released, with just Ubisoft’s The Crew coming next week as far as real new releases go. Barring all of the stuff you’ll be buying on sale over the next few days, you’ve likely made your gaming purchases for the year.