Innovation! It’s one of the great big buzzwords that that’s bandied about when big blockbuster games are on the horizon. Innovative new mechanics, innovative new story-telling, innovative this and that – but has there been any real innovation?
With the recent news of an official, licenced Friday the 13th on its way, and the relatively recent resurgence in horror-based video games like the rather good Until Dawn, I think it’s a safe bet that we’ll be seeing more in the way of cinematic horror games on our consoles and computers. Which horror icons deserve their own games?
Sometimes, you'll absolutely love a video game, thinking it's the best thing since sliced bread - but you later realise you've been consuming mouldy garbage. Have you ever fallen out of love with a game?
Rugby games, with few exceptions, tend to be rather terrible. Now that Rugby World Cup 2015 is in full swing, what features, modes and functions would you like to see in the "perfect" Rugby video game?
It seems that just about every single game is adopting that open world ethos – even in series that traditionally weren’t; Metal Gear Solid, The Arkham games and The Witcher immediately spring to mind. Is it too much? Are you growing tired of open world games?