Collectibles have been a staple in games for a long time, but it was really the first Assassin’s Creed in the last generation, with its flag finding, that had people hunting to collect things for no real reason other than completionism. Sure, Crackdown had its orbs before then – but at least collecting them actually had benefits; you powered up the more of those addictive orbs you collected.
There are thousands of games released every year, and I’m pretty sure we’ve all got backlogs of games that we keep meaning to start playing but never actually get around to. Instead, there are games we keep coming back to instead.
The gaming industry seems to work in cycles. Whatever the soup du jour is at the moment won’t be popular in a few years, with something else taking its places at the most popular genre years later. Only to be usurped later still by something else. Since the advent of the last generation of consoles, the online multiplayer shooter has been king of the hill, with the result being that just about every game in every genre has had tacked-on shoe-horned multiplayer. Lately though, more and more games are eschewing multiplayer in favour of more meaningful single player experiences.
We here at Lazygamer – and I include you, the community in this – are a bunch of well-rounded gamers who enjoy a variety of genres and have vast pools of gaming knowledge acquired over years of gaming. We’re also kind and compassionate souls, who’d never laugh at another gamer for something odd they might enjoy, or a great game they might not have played, right? Right?
On this day of commercially designated romance, we're meant to celebrate our love for that special someone. I don't celebrate it, but Darryn will spend the day rubbing chocolate all over his left hand. So what about our gaming platforms? Do you stick to just one, or are you a true, um, "player"?
Independent games have always existed, but in recent times there’s been a commercial and critical boom. More and more indie games are getting exposure, recognition, sales and – importantly – lots of love and playtime from people who play games.
The games that resonate most with me are the ones that are character driven; the ones with incredible protagonist, bad guys or NPCs that seemingly human. Unfortunately, one of humanity’s traits is that many of us are unbearably annoying – something that spills over in to videogames too.
Yes believe it or not we are in 2014 now and the next generation has hit us in our face in style and so the obvious question is what are you all looking forward to?
If you’ve been following, we’ve been posting lists of what we’ve established to be the top 100 games of this generation. They’re the games we found to be entertaining, insightful, enlightening or just plain different.
Fridays here at lazygamer are all about sharing and discussing differing opinions, telling people their choices are wrong and that they’re idiots for thinking the way they do. Today is not a day for fighting. It’s a day for hugs.
This one stems from a Twitter conversation I had earlier his week. Muslim Ron Perlman affirmed an undying and everlasting love for Assassin’s Creed 2’s Ezio Auditore, proclaiming him to be the best gaming character this generation. I disagreed, saying Mass Effect’s Mordin Solus and Portal’s GLaDOS and Wheatley would take umbrage to that. It spawned a whole long conversation about who the best or most endearing characters in this generation of consoles are.
With all three consoles from all tree major players now available at retail, it’s time to stop calling it “next-gen.” Next gen is here, right now – so it’s the current gen, I guess. and that’s exciting. Maybe.
This is a question we’ve actually asked before, but it was years ago, and we had a much smaller community then. With the release of a brand new wave of consoles though, the question is once again pertinent.
As cool as new IP and new gaming ideas are, sometimes there’s the comfort of nostalgia; something old and faithful, or a barely remembered that would be great to go back to.