Full blown game expansions are a relic of the past, replaced with bits of micro DLC instead. A mission or two here, some cosmetic upgrades, an extra character or four. It’s all, form the perspective of the consumer at least, set to extract more money for a game than you should be paying. To get a “complete” game, you’re now looking at spending US$90 instead of the US$60 you traditionally have. For the most part, very little of the DLC, Season Passes or extra content we end up buying actually feels like it’s worth the money we’ve spent.
You’ve tried. You’ve told your mates over and over about how awesome this new, under-the-radar game is, and they just don’t seem to listen. You’ve told them about its amazing systems, how it does new things that big budget releases could only dream of. You’ve shouted from the rooftops – but why isn’t anyone listening?
Bloodborne, as you’re well aware, is a difficult game. Like other “Souls” styled games, it sort of mythologises its difficulty, and beating games of its ilk has become a sort of gamers’ badge of honour. I suppose it’s been that way for ages, with gamers playing difficult games – or just on high difficulty levels - and boasting about beating them. And that’s ok. Also ok? Playing games on easy mode.
People are jerks. Well, some of them are, anyway. Ok, fine…most of them are. Not the lot of you reading this, obviously. You’re all wonderful. While those of us entrenched in this hobby we love so much are general happy to make recommendations of games we love to our friends, family and acquaintances we don’t wish to see swallowed up by the earth, have you ever considered what games – or bits of games - you wish you could force upon your enemies?
Just about everything seems to be getting delayed this generation. GTA V for PC’s been delayed to April – after its online heists, now finally available, took over a year to be released. Project Cars has just been delayed, The Witcher 3’s been delayed a handful of times. Rumours suggest even that Xbox One exclusive Quantum Break and Mortal Kombat X might be delayed.
It’s Friday the 13th, and many - because of superstitious twaddle – find the day unlucky. While I don’t go in for that sort of nonsense, I do revel in people’s tales of bad luck.
It’s so seldom that games are able to elicit any sort of emotional response from me at the moment Maybe I’m turning in to a soulless, miserable robot. Mayhaps that’s the fault of the AAA game space – which is, admittedly, where most of my gaming happens. But where games regularly used to make me cry, or smile, or revel in awe at some great big “holy hell” moment – I find it happening less frequently.
It all started with a bit of mocking derision. Ben “Yahtzee” Croshaw whimsically made fun of the elitist attitude PC gamers held, calling them the glorious PC Master Race. Seven years ago, that Nazi analogy, used ironically, picked up momentum – and somehow, PC gamers started calling themselves that. And it’s become ingrained in the “core” gaming culture.
It’s not feasible, as far as money and time go, to love and play all games. There are also games and genres that, try as you might, you’re just unable to fathom, or become proficient at. I understand that. I, for example, just don’t get MOBAs. I try, but I just don’t see the appeal. I really wish I did though; looking through my steam lists, I see friends pouring hundreds of hours in to things like DOTA, and I really wish I could be part of that.
I love summer vacations. They're the perfect excuse to take afternoon naps, play all the games, eat all the things and catch up on series that you might have missed out on during the year. Here at the Lazygamer Emporium, we were granted a couple weeks of freedom by our overlords, time spent healing wounds and playing games.
There were a bunch of excellent games released this year - we are celebrating them with all our awards today. However, many of us are looking back on 2014 and wondering what happened. It was supposed to be an amazing year for gaming, but so much went so wrong.
The usual selling point for consoles is the fact that each platform holder has a handful of first party games that are, and likely will forever be exclusive to those platforms. Sony has its Uncharted, God of War, Killzone et al, with Microsoft boasting Forza, Gears of War and Halo. They’re the sort of games that can get people to buy consoles. It seems that the third party exclusive is back on the rise.
With December just around the corner, most of the big games are out. There’s very little left to still be released, with just Ubisoft’s The Crew coming next week as far as real new releases go. Barring all of the stuff you’ll be buying on sale over the next few days, you’ve likely made your gaming purchases for the year.
The eighth generation of consoles is in full swing, with nearly over 30 million new gen consoles (Combined PlayStation 4, Xbox One and yes, Wii U) in people’s homes. It’s meant to be an era that ushers in a revolution in games – with games looking better, playing better and just being better than they’ve been. The new consoles from Microsoft and Sony, built on what’s essentially PC architecture, were meant to even elevate PC games. That hasn’t happened. Instead, there’s just been nothing but negativity and disappointment.
Many of us here at Lazygamer are huge fans of Mass Effect. Even with its possibly pointless tricolore ending to the whole series, it stands as one of the finest series of the last generation. Instead of fighting, offering dissenting views or debating on N7 day, let’s just talk about our favourite Mass Effect experiences, characters and situations. Oh yes, for those of you who haven’t played Mass Effect: Firstly, what’s wrong with you? and secondly, expect spoilers.