Soulcalibur 6 is aiming to prioritise fun over competitive play
Bandai Namco’s weapon-based face-puncher of a series has always gone its own way through each successive iteration. Throwing in extra modes, stories and ideas into the mix, multiplayer action and tournament leagues have always played second fiddle to the core idea of making a game that is fun to play. Don’t expect that focus to change in the upcoming sixth chapter of the series.