Dragon Age: Inquisition is an exquisite game, but it isn't without its problems. I ran into a handful during my review, but lately they've been cropping up more and more. The most annoying one by far is a little audio glitch that strips the game of all its sound effects, and sometimes crashes dialogue entirely. BioWare has yet to fix it, but there are some ways around it.
Dragon Age: Inquisition is blowing my mind with how awesome it is. It's taken a bit of Skyrim in all the best ways and blended it beautifully with all the things I love about Bioware. However, the valuables and loot system is a bit messed up, and you might end up weaker than you should be if you're not careful.
…But it’s for mobile devices only. Heyoh!
A year since the new generation console have launched and it seems that the first battle was won by Sony. The PS4 has been selling fast and furious, but EA's Chief Financial Officer says that things are shifting in the market.
Not all countries are as free as others. With restrictions and laws regarding sexuality being so varied around the world, it seems that games that are lauded for being inclusive might actually get excluded from the market. India is the latest example.
With the exception of Mass Effect's ending, most people have been happy with Bioware's story telling skills. We weren't worried about how they'd craft the story of Dragon Age, but many were afraid of the repeated dungeon. This launch trailer is designed to quell your fears.
Demos may be deader than Geoff’s regular sleeping habits, but the closest thing we’ve got to trying and maybe buying a game comes in the form of PlayStation 4’s Share Play feature. Part of the suite of new features from system update 2.0, Share Play allowed gamers to invite a second pal over the magic of the interwebs, to share an hour of gaming. Most games support the rather nifty idea. Games that don’t rhyme with Schmifa that is.
Dragon Age: Inquisition has a whole bunch of new elements for combat this time around. There's the tactical camera, as well as some fun abilities for the various classes. Bioware knew these might take a bit of getting used to, so they made these videos to help you out.
Ever since the delay, EA has been keeping Battlefield: Hardline under wraps. It's the first year in a while without a core Battlefield title, and considering the state Hardline was in it was probably the better call. But even I have to admit that the single-player is looking quite rad.
I will not be reviewing Dragon Age: Inquisition, which means that I get to release my unbridled enthusiasm for the game. I simply can't wait to create my Inquisitor, explore all of Thedas, do every single side mission/quest and interact with my followers. Every aspect of the game excites me, and now this trailer is making my wait for the game seem interminable.
I thought I would quickly log in to The Dragon Age Keep to check that reports on the game being live were true. Instead, I lost a whole bunch of time as I created my character and started playing. Now you can do the same, because The Last Court is available, absolutely free.
N7 day was a big deal. We commemorated it with photoshop and a video including Darryn's tears. While we were busy with doing weekend things, Bioware woke up (due to time differences) and decided to tell us all kinds of cool things about Mass Effect. They even gave us some pretty new screens.
Steam proved an important point - there are tons of PC gamers and they like to buy their games digitally, preferably at a discount. There is an army of PC gamers, and with the launch of new generation consoles, it seems that even more gamers converted to the PC master race. But now Ubisoft is changing the game with Steam, just like EA did.
It's been a staple in RPGs for so long now. You head to the new major city and pick up a pile of quests to complete and hand back in. They might make you journey into the countryside, but the starting points are all bundled together. Dragon Age: Inquisition is forging a new questing path.
As children, so many of us hate the word "consequences" - probably because parents only talk about them when it refers to us doing something wrong and facing up to what happens next. Why then do choices and consequences makes us so happy in games? I suppose because we like to imagine that if we just do things right, everything will be okay.