The Sims 4 is coming in a mere few days, and players can already get excited. They can start up the downloads so that the game is ready when the game launches tomorrow (or Thursday or Friday depending on your location).
When the new Sim City from EA and Maxis was released, it was an online-only game requiring a connection to EA’s servers to be played, even in single player. Users cried out for an offline mode, only to be told it was nigh impossible. And the modders proved it wasn’t.
I'm still quite skeptical about the Dragon Age: Inquisition multiplayer, but I've decided that just because I don't like 4-player co-op in my single player games doesn't mean that other people won't enjoy it. Here's how some of you might be having a ton of fun when the game launches.
In many ways, Bioware is one of the last studios that I love and rely upon. They have made such awesome games and franchises that people adore. But lately they've been making some announcements that aren't making their fans particularly happy.
There’s been a lot of criticism towards EA and their DLC habits. But EA isn’t exactly shying away from pushing forward with such post-release content, especially when it earns them some big bucks.
I don't remember much about the combat in previous Dragon Age games except that I would run into battle, spam attacks and hope for the best. It generally worked but wasn't very memorable. This time combat felt a lot better when I played it at Gamescom, and here's why.
You know how The Sims 4 is promising weirder and more interesting Sims? Well, their promotion for the game is also getting really weird, and I'm sort of loving it.
Bioware games have had all kinds of weird and wonderful romance options - the sex scenes certainly looked odd, but it was all about getting that paramour achievement. In the new Dragon Age, they took a more organic approach to romance that sounds really impressive.
Review embargoes are sometimes a good indication about whether a studio is confident in the quality of their game or not. Most of the time when a game is embargoed until after release, it's not a good sign. Call of Duty on the Vita is one of the best example of this, and now Sims 4 could join that growing list.
When you’re at a convention like Gamescom in some sort of capacity as press – particularly when you’re there with a small team – your time is rather limited. You have three days to see and do as much as you possibly can, before buggering off. So it stings when your time is essentially wasted – by late appointments, unnecessarily long queues or the worst offender; showing exactly what we’ve seen before. Such was the case with EA’s Battlefield: Hardline.
The Sims 4 isn't too far from release now. I got to play it during Gamescom and I'm only slightly embarrassed to say that I ended up playing for way longer than planned. It's rather fun and addictive, and has plenty of new features to keep you entertained.
I'm not sure how it was when viewing from home, but Bioware's reveal for Shadow Realms sounded atrocious at the EA press conference. It sounded like anything but the sort of game we were hoping for. But then I went behind closed doors and found out that it's actually pretty awesome.
When EA first announced the Xbox exclusive EA Access plan, I was a little excited. Getting access to EA titles for a subscription fee on top of early access to games and discounts on pre-orders sounded like a sweet deal. Well, it's definitely a case of too good to sound true.
Hidden away in the EA behind closed door session was Bioware's Dragon Age: Inquisition. I managed to grab 30 precious minutes with the game and controller in my hands, and it was everything I'd hoped that it would be.