E3 is a crazy experience. Make no mistake it is fun, but when tackled in a manner where news comes first and gawking comes second, the convention is a special kind of monster. The biggest challenge though? Press conference day. There’s a reason why I’ve named it “The Gauntlet”. Traditionally, attendees had four press events to work through. That meant racing from Microsoft and Xbox to EA, hitting Ubisoft at the Morpheus theater and finishing the day off with Sony, leaving you completely drained. And it’s about to get even tougher.
Mad Catz was already known to be in bed with Harmonix when it came to Rock band 4. They are making the all new controllers that will take the wireless music game controllers to a new generation of gamers. But they're doing more than making the input devices, their input goes far deeper.
E3 is all about the spectacle of gaming. Stands are bigger than most people can imagine and every studio and publishers goes as over the top as they can to try to "win". No where is this more apparentl than during the press conference gauntlet. Microsoft kicks off the day with fanfare, but Sony is usually the most loved thanks to giving starving journalists food and drink. But Phil Spencer has some plans to make E3 special this year.
For the sort of people who still identify as “core” gamers, E3 is the big annual event that’s the closest thing to Christmas. It’s the one event of the year that elicits that child-like wonder and gets us excited about the future of big-budget video games. Every year, the same games get shown – or at least it seems that way. We get Call of Duty eleventeen, Assassin’s Creed: Creed harder and talk of how this coming FIFA will be so much damned better than the last one. But every now and then, we get a great big surprise. And it’s these sorts of games that’ll have the biggest impact.
I hate wholly unsourced, frankly implausible rumours, but I’m a rather big fan of Rockstar’s Red Dead Redemption, so I’ll let it slide. I don’t know what it is about Rockstar’s criminal cowboy simulator, but I favoured it over the GTA of the day – possibly because it allowed for pure, fantasy escapism. I’ve been a foreigner, lost in a big city – but never a turn-of-the-century cowboy. Rumours about a Red Dead sequel pop up all the time, and they’re invariably the stuff of fanboy fantasy twaddle. This new rumour isn’t any different.
Over the weekend, tons of people filled my twitter timeline with news that The Legend of Zelda was delayed into 2016. There was even speculation that it won't be launching on Wii U at all, coming to Nintendo's N(e)X(t) console instead. But where does this news come from? Well, directly from Nintendo, but there may be more to it.
It's hard for any press conference to really surprise us anymore. With tons of leaks, the glory of the internet showing us all the trailers and videos in advance and other modern developments, E3 is slowly losing its announcement appeal. Microsoft is determined to bring it back - but can they?
E3 has become something of a standard affair. Press conference day, or as Darryn like to call it, The Gauntlet, is ridiculously busy but totally predictable. Microsoft does something big in the morning, then EA gives us something cool to drink while we fall asleep listening to sports and waiting for Bioware news. Ubisoft's event is filled with bizarre moments and everyone loves Sony for all the food and booze trucks before their similarly odd and poorly paced conference. Bethesda is throwing themselves in the mix, but it might be a bit different... maybe.
Level-5 puts out some pretty awesome games, including the Professor Layton series on Nintendo handheld. They've also made RPGs that harken back to the golden age for the genre, including Ni No Kuni and the White Knight Chronicles. But it seems their sleeves are filled with yet more cards.
It’s that time of the year again. Yes, it’s time for Europe’s version of E3. I rather prefer Gamescom for a number of reasons; there’s a lot more beer, Cologne is a heck of a lot nicer than L.A, and the whole thing is open to the public; meaning that the press gets to have its own section, away from the swatches of crowds. The other thing about Gamescom is that it’s really, really massive. Instead of two halls full of stuff, you’ve got 10 the size of airplane hangars – which means more actual games to see and play.
E3 is such a strange experience. At its core, it's still a trade show designed to show off the goods that publishers will be pushing in the coming months and years. While journalists and distributors seem to think about E3 the most when planning their calendars, it's also a big deal for consumers, and helps to formulate buying patterns. This year's E3 shook things up a bit.
I had the opportunity to attend E3 for the first time this year. Before setting off, I was genuinely excited by all the cool stuff that I'd get to see. But I was also rather nervous - I'd heard so many negative things over the years about how sexist (and dangerous) these huge conventions could be. So, how much sexism did I actually experience?
E3 was long and tiring. It was a fantastic experience, and I feel like I've completed a gaming pilgrimage of sorts. At the end of the last day, I finally consumed some alcohol and it might have gone to my head. It was recorded for posterity.
EA is often lauded as the best in LGBTQ support in games. The Sims has included gay relationships from the beginning, and Bioware lets you paramour in whatever orientation you like. But this wasn't always intentional.
Ubisoft is looking to shake up the racing genre with their impressive addition - The Crew. It's all vroom vroom and loads of fun. I got some hands on time with the game, and this could just be the racing game for me.