We may have some more E3 info and thoughts on the way, but one thing that we have run out of, are daily vlogs. A massive thanks to Grant Hinds and his cameraman Greg Cattell for making this pair of shaven apes look marginally better on your screens. And without any further ado, here’s the final E3 daily video!
It’s that time of the year again. Yes, it’s time for Europe’s version of E3. I rather prefer Gamescom for a number of reasons; there’s a lot more beer, Cologne is a heck of a lot nicer than L.A, and the whole thing is open to the public; meaning that the press gets to have its own section, away from the swatches of crowds. The other thing about Gamescom is that it’s really, really massive. Instead of two halls full of stuff, you’ve got 10 the size of airplane hangars – which means more actual games to see and play.
E3 is such a strange experience. At its core, it's still a trade show designed to show off the goods that publishers will be pushing in the coming months and years. While journalists and distributors seem to think about E3 the most when planning their calendars, it's also a big deal for consumers, and helps to formulate buying patterns. This year's E3 shook things up a bit.
I had the opportunity to attend E3 for the first time this year. Before setting off, I was genuinely excited by all the cool stuff that I'd get to see. But I was also rather nervous - I'd heard so many negative things over the years about how sexist (and dangerous) these huge conventions could be. So, how much sexism did I actually experience?
E3 was long and tiring. It was a fantastic experience, and I feel like I've completed a gaming pilgrimage of sorts. At the end of the last day, I finally consumed some alcohol and it might have gone to my head. It was recorded for posterity.
EA is often lauded as the best in LGBTQ support in games. The Sims has included gay relationships from the beginning, and Bioware lets you paramour in whatever orientation you like. But this wasn't always intentional.
Ubisoft is looking to shake up the racing genre with their impressive addition - The Crew. It's all vroom vroom and loads of fun. I got some hands on time with the game, and this could just be the racing game for me.
One of the biggest games of E3 this year had to be The Witcher 3: The Wild Hunt. It’s bigger, more beautiful than ever and it’s pretty much going to consume your life next year. Don’t believe me? Well Environment Artist Johan Mattson might convince you just how massive the final chapter in the saga of Geralt of Rivia will be.
For one adrenaline and coffee fuelled week of the year, the Lazygamer crew ventures to sunny Los Angeles for E3. It is awesome and gruelling and filled with way more hands on time than I was led to believe. So who were the big winners?
Razer had a few things to show off at E3 this year - some pretty new headsets and even a bunch of World of Tanks gear. However, the most interesting gadget has to be the Razer Nabu, and we all need it ASAP.
After a short presentation, it was downstairs for a Destiny multiplayer session. Activision had set up a seperate area for the game, with the game mode Control on offer. It was all about survival, loot and earning some in-game currency in the form of Glimmer. And the game did not disappoint.
For those of you who are fans of the grind-fest known as Monster Hunter, the new iteration has a bunch more to offer. I got my hands on with the game's 3DS demo, taking on a new monster.
I've enjoyed the offerings from Telltale Games thus far - The Walking Dead was one of the most emotional gaming experiences last year, and The Wolf Among Us is bringing the graphic novel characters to life in a brilliant way. I wasn't convinced about the collaboration with Gearbox for Tales from the Borderlands, and the demo hasn't won me over, either. Warning: contains spoilers.