DRM Tag

Posted by Alessandro Barbosa - 20 Nov 2014

Earlier this week it was revealed that Elite: Dangerous, another extremely interesting space simulator, would be dropping the promised offline mode that made up part of the game’s original Kickstarter pitch. Frontier are completely within their rights to change anything about their game, but some fans were understandably pissed off. That’s become even worse now, as most won’t be able to get a refund.

Posted by Alessandro Barbosa - 17 Nov 2014

Last week the crowdfunded space simulator, Elite Dangerous, finally got a release date. The incredibly detailed space title was meant to be able to be played alone in an offline state, but just weeks before its maiden voyage the developers have yanked this feature out entirely.

Posted by Zoe Hawkins - 02 Jul 2014

Most people are excited about the games coming from Ubisoft. People enjoyed Watch Dogs and are amped for the upcoming Assassin's Creed and Far Cry iterations. Of course, everyone hates that horror which is Uplay - and not even a court case could kill it.

Posted by Geoffrey Tim - 18 Dec 2013

I’ve seen a number of worrying reports that Xbox One’s DRM is actually still there, and has been causing issues with Killer Instinct tournaments. It is however, a problem that’s being misreported. Xbox One DRM isn’t killing Killer Instinct.

Posted by Darryn Bonthuys - 31 Oct 2013

My fellow South Africans! Election season is coming up and it’ll be time to cast your vote. And we all know that the Lazygamer party is the only party worth voting for. We’re dangerously unqualified, possibly genocidal and sexually attracted to nuclear weapons. And much like Witcher 3 devs CDPR, we’re running our entire campaign without DRM. Read my lips! No DRM!

Posted by Zoe Hawkins - 08 Jul 2013

EA has gotten considerable flak for its always-online SimCity.  We were given a variety of reasons for always online, most of which were proven false.  Now, it looks like SimCity might soon be getting offline capabilities.

Posted by Geoffrey Tim - 26 Jun 2013

While former Epic designer Cliff Bleszinski was none-too-pleased about Microsoft’s rapid DRM policy shift – convinced as he is, despite the Lamborghini he drives, that used games are the devil – former Maxis designer Will Wright is rather pleased. Mostly because it shows that these corporations are actually capable of listening to consumers, who’re getting more involved with the how games are being made.

Posted by Geoffrey Tim - 19 Jun 2013

The biggest issues that most gamers seem to have with the Xbox One is that always online DRM nonsense. Because of that, gamer sentiment has have moved very much in Sony’s favour. Many were left wondering how long it would be before Microsoft finally listened to its customer and gave up on those very draconian, restrictive policies. That time is now.

Posted by Zoe Hawkins - 18 Jun 2013

Christofer Sundberg, founder of Avalance Studios who brought you Just Cause and are bringing Mad Max, thinks that when games are too short or lack replay value, they are most often traded in.  He points out that if you can experience everything a game has to offer in 8-10 hours, there is little reason to keep it.  And he's not the only one who sees it this way.

Posted by Zoe Hawkins - 12 Jun 2013


We all know about the huge applause and relief that followed Sony's announcement about no new restrictions on used games and no online requirements.  This is part of what made many people conclude that the Playstation will dominate in the next-gen (that, and the price, of course).

Posted by Gavin Mannion - 07 Jun 2013

This wasn’t the news I wanted to wake up to on a Friday but it looks like Microsoft has refused to listen to gamers and in a futile attempt for this disaster to not ruin their E3 they have decided to clarify how the Xbox One will work and it’s not pretty.

Posted by Zoe Hawkins - 28 May 2013

 Sometimes, when people are unhappy, they take to the streets and riot- I mean protest.  The rest of us take to twitter.  Rumor has it, Sony might be taking notice.

Posted by Geoffrey Tim - 27 May 2013

The Xbox One was revealed last week – and it’ll have built in digital rights management. We all know how that’s turned out; swathes of die-hard Xbox gamers have threatened to switch their allegiances, some even over to Nintendo and its Wii U. Most though, are hedging their bets on the PlayStation 4, because nobody wants a console with DRM. Here’s the thing though; Sony hasn’t actually confirmed that its PS4 won’t contain DRM.

Posted by Geoffrey Tim - 29 Apr 2013

There’s been much said – mostly negative, vitriolic ramblings – about the next-generation console from Microsoft’s rumoured perpetual internet requirements. While it’s more than likely that the console will indeed require an internet connection, is that so very different from the Xbox 360 as it stands right now?