Out of all the consoles I ever owned, I’m kind of sad that I never had a Sega Dreamcast. It looked like a machine that was way ahead of its time, but getting such technology in Port Elizabeth in 1999 was most likely a pipe dream. Also, fire bad. Still, the closest that I’ve ever gotten to playing those games, was when I recorded footage of them on Cybernet and pretended to play them while holding a massive plate in my hands. The latest Humble Bundle however, is a step up from my cheap-arse techniques.
With PlayStation and Xbox consoles everywhere, it’s easy to forget just how damn hard it was to actually have gaming devices in this country. Most times, folks had to import them, a costly venture and an option that wasn’t open to people with more normal revenues of income. But of there’s one console maker that was always present, it was Sega. From Master System to Dreamcast, Sega made some fantastic hardware.
I don’t need to tell you how awesome the Dreamcast was, because chances are, someone already has. But it’s the fortnightly feature Retro Wednesday so it is my job - no, my destiny - to tell you of the Dreamcast and its rather tragic history.
Who had the most games? Whose games cost the most? Who had the best looking console in previous generations? These are questions that most of you will only be asking now, but they’re still interesting questions nonetheless. The majority of us grew up with at least one console in our homes, entertainment devices that went from catridges to DVDs, from wired controllers to power-gloves. Here’s a mathematical run down of some of the powerhouses from previous generations of gaming, how much they cost in their homebase of US of A, and how much a complete run of games would have set you back.
We’ve all flogged a game before, in order to get some much needed green in our bank accounts. Heck, some of us have even ditched an entire collection of nostalgia and childhood memories for cash, but I’m pretty certain that no one here has ever sold this many games before.
And no, SEGA fans - that doesn’t mean he thinks it’s going to be one of the most amazing consoles ever created - he just thinks it’s not going to sell all that well.
He thinks that - because it’s apparently close to the current consoles in term of spec and graphical horsepower, that it should have been released two or three years ago.
Seaman on SEGA’s ill-fated Dreamcast was a weird, weird game. Essentially a sort of virtual pet, it saw players raise a fish with an eerie humanoid face from flagellum to amphibious, man-faced frog thing - all with the delightful narration of Star Trek’s Leonard Nimoy. You could speak to Seaman, using the Dreamcast’s microphone, and have him hurl insults in your general direction. Rightfully, it was named as one of GameInformer’s weirdest games of all time.
And it’s headed to the 3DS.
idâ€™s RAGE is coming soon, and I can personally attest that itâ€™s not only beautiful (in a dreary, post apocalyptic sort of way) but that it runs at a buttery-smooth 60 fps (most of the time), no matter what console you play it on. The man behind much of id Tech 5, the engine that powers the game has called Sonyâ€™s PlayStation 3 the â€œsecond best console ever made.â€
Can you guess what comes first?
The second game in the apparent Xbox Live Arcade and PSN Dreamcast revival has finally been given a release date. Following on the heels of the poorly ported and ill-received Sonic Adventure, classic frantic arcade and Dreamcastâ€¦taxi simulator Crazy Taxi will be released on the download services on November 24.
The game will feature updated, 720p graphics and presented in widescreen unlike the previously mentioned Sonic game.
Somebody is being an evil bastard and toying with gamersâ€™ emotions. SEGA have announced a new game that theyâ€™re billing as the third Shenmue game â€“ yet itâ€™s not a reason to be out in the streets joyously celebrating.
If anything, itâ€™s more likely to make people raise their fists to, and shout at the heavens.
[Updated] Major Nelson has posted a video which pretty much confirms this controller is coming to the US for $70. Video at the bottom The Xbox 360 controller is probably my favourite video game controller â€“ barring the ridiculous legendary awesomeness of the Dreamcastâ€™s, of course. Unlike Sonyâ€™s decades old dual-shock design,Iâ€™m not left with cramped hands after hours-long gaming sessions. There is though, a caveat; The 360 controller has one of the worst d-pads ever designed, making simple things like changing weapons or moving in the intended direction much more laborious than it needs to be. That might be set to change.
I love my PS3, as I loved my PS2 and PS1 before it. What Iâ€™ve never really liked though, is the aesthetically unchanged controller each system has shipped with. It primarily comes down to the analogues, which were added as an afterthought on the PS1 controllerâ€™s existing, thumbstick-less mould, for use in analogue-compatible games like Tobal 2, Bushido Blade, and the first game to require a Ps1 analogue controller, Ape Escape.
I prefer controllers with more modern designs that are more practical and ergonomic, like those belonging to the Dreamcast, Gamcube and yes, the Xbox 360. I do, however, quite like the iconic button design of the Playstation controller, with itâ€™s now familiar Triangle, Square, Circle and X. PlayStation designer Teiyu Goto who designed the Ps1 and Ps2 â€“ explains how the design was intended to keep things simple.
Todayâ€™s actually a pretty important day in South Africaâ€™s history. 100 years ago today the separate Cape, Natal, Transvaal and the Orange Free State colonies united to form the Union of South Africa, a dominion under British sovereignty. 51 years later â€“ on the same day â€“ it broke free from the empire, becoming the Republic of South Africa, making CR Swart the countryâ€™s first state president.
Of course, our country as we know it was really only born with the universal suffrage in 1994. Hooray for democracy! Using that famous Greek system, I voted to include South Africaâ€™s own Roxy Ingram in todayâ€™s header pic.
Hereâ€™s the news we didnâ€™t post because..well..itâ€™s Monday and weâ€™re hungover.
If a batch of screenshots are to believed, Dreamcast and Xbox Live arcade fans are in for a crazy ride. Unverified screenshots show that one of the systemâ€™s staples â€“ along with a host of other as-yet unannounced arcade classics will be hitting Microsoftâ€™s game service. If youâ€™ve never owned a Dreamcast, or played the arcade original, you ought be keen to jump in to a Crazy Taxi should the game find its digital distribution feet.
Woops! Somebody screwed up, and they screwed up BIG TIME. If a planning document that showed up on SEGAâ€™s PR site holds any truth â€“ and indications are that it does â€“ then SEGA have just inadvertently let the PS3 backwards compatibility cat out of the bag. The document details all sorts of SEGA and Sony hand-holding, but the references to PS3 backwards compatibility and downloadable Dreamcast games are the most revealing.
According to the leak :
PS2 emulator for PS3 (confidential)
- SCEA wants to sell all PS2 titles on PSN (GTA Vice City/Sonic/etc)
- For co Marketing money show PS3 controller on TV ads â€“ similar to EA Madden Spots, NCAA, etcâ€¦
DC Digital Titles
- If we provide a list of DC titles SCEA will let us know which ones theyâ€™re interested in having exclusively.
If we give them a long period of exclusivity theyâ€™ll give us more marketing support.
My gut tells me the document is the genuine deal â€“ and PSN downloadable PS2 and Dreamcast games will be coming to a PS3 near you.
Hit the jump for the full document â€“ which contains some cool and crazy insider info.