Deus Ex: Mankind Divided is tackling some of Human Revolution’s biggest issues, and seemingly succeeding
Deus Ex: Mankind Divided brings back a layer of story-telling that wants to create a unique ending for anyone who plays it.
Deus Ex: Mankind Divided needed a few extra months in the oven before it was released. And hopefully, that’s the kind of polish that you won’t even notice.
Deus Ex is getting the GO treatment, with a mobile release coming a little later this year
Grab some popcorn, and settle in for a nice and meaty guide to the world of tomorrow in Deus Ex:Mankind Divided.
Here’s the latest trailer for Deus Ex: Mankind Divided which makes that mechanical apartheid feel a little more real thanks to some live-action visuals.
Deus Ex: Mankind Divided is thrusting Adam Jensen into a far more complex conflict, with a few more fancy augmentations to boot.
Still think hacking your limbs off to replace them with cutting-edge robotics is cool? Deus Ex: Mankind Divided might convince you otherwise.
Game Deisgn veteran Warren Spector has returned to work on System Shock 3, taking up the Studio Director role at Otherside Entertainment.
Did you not like the ending to Deus Ex: Human Revolution? Or did you find it a compelling part of Adam Jensen’s tale? Turns out it doesn’t matter, because the sequel won’t care about it.
Citing extra time for polishing as a main reason, EA and DICE have pushed back the highly anticipated reboot of Mirror’s Edge back by a few months.
Adam Jensen may have gotten most of his body ruined to the point where he could have pulled off a creepily accurate Darth Vader cosplay, but at least he got some bitchin’ tech upgrades in the process. And in Deus Ex: Makind Divided, Jensen is getting an even beefier upgrade