Destiny Tag

Posted by Zoe Hawkins - 29 Aug 2014

Despite receiving games that are bigger and better, we still feel cheated by the high prices of games combined with the ever expanding use of DLC or paid expansions. Collector's and Limited Editions seek to help on this front, and I think they might just be worth your money.

Posted by Alessandro Barbosa - 28 Aug 2014

Destiny is literally around the corner. I'm extremely excited to jump back into Bungie's online adventure on Xbox One with a few friends, but we're going to be missing out on quite a bit on content that only Sony players will get access to. Consider me jealous.

Posted by Geoffrey Tim - 26 Aug 2014

One of the more common aspects of loot-heavy games like Borderlands, Diablo and most MMO’s is the ability to trade gears and equipment with your friends. It’s always nice when somebody has some bit of loot that’s just perfect for your character and gives it to you instead of selling it. You won’t be able to do this in Destiny.

Posted by Zoe Hawkins - 25 Aug 2014

The ALS Ice-Bucket challenge is more viral than that whole neknomination was. We've mentioned it before, but it has gotten even cooler as studios are getting on board and making some awesome videos.

Posted by Alessandro Barbosa - 25 Aug 2014

Release dates are almost irrelevant for games that require a constant online connection. Sure you could physically get the game on launch day, but you’re at the mercy of the servers when it comes to actually starting. So with Destiny on the horizon, when exactly will we be able to hop in?

Posted by Geoffrey Tim - 22 Aug 2014

Bungie’s Activision-published shared world shooter Destiny isn’t out for another two and a bit weeks. But that hardly matters – here’s its launch trailer anyway.

Posted by Darryn Bonthuys - 20 Aug 2014

If you tooled around in the Destiny beta, then there’s no denying that this game is built on the DNA of Halo, with that sensation extending to the Crucilbe and various multiplayer modes. And that’s a  good thing. Halo was home to some of the best multiplayer on the planet, with custom matches paving the way for a massively creative Forge to build all kinds of games. While Destiny won’t have that level of PvP at launch, expect to see something done in the near future.

Posted by Alessandro Barbosa - 19 Aug 2014

Destiny might not have as many planets as, say, No Man's Sky, but that doesn't mean much if the planets themselves are large, detailed and fun to explore. We've seen Earth, a little bit of Mars and now Bungie has released the first look at a lush, tropical Venus.

Posted by Geoffrey Tim - 18 Aug 2014

I was booked in for an hour of hands-on with Destiny at Gamescom, and I was excited to get to play something new; some little bit of hitherto unseen bit of Destiny, and share that experience with all of you. My excited turned to disappointment when I sat down in my session, only to realise I’d be playing bits from the beta again.

Posted by Darryn Bonthuys - 15 Aug 2014

Competition is good. Competition is something that can lead to rivals from across various fields actually making an effort to have you invest in their product, instead of taking advantage of supply and demand. Unfortunately, this can also have negative effects, with the playing field tipped sometimes way too far in the favour of one side at the expense of the other.

Posted by Zoe Hawkins - 11 Aug 2014

The Destiny Beta was an awesome experience for most of you - you made your perfect guardian (or three) and go in on all the exploration and destruction. You maybe even bonded with your guardian; you did create him/her after all. Well, it’s time to shed a tear. Your guardian is dead.

Posted by Zoe Hawkins - 06 Aug 2014

Those of you who played the Beta for Destiny know just how slick and polished the game already is. It not only plays well, but it also looks and feels very ready. So, how much will it change before launch? Activision says not a lot.

Posted by Alessandro Barbosa - 06 Aug 2014

Subscription service are becoming a little more common in the industry today, Sure we’ve had console specific ones like PS Plus and Games with Gold for a while now, but EA’s entry into “gaming as a service” has brought up a few questions. Will this be the new direction of the industry? Will games ownership become a thing of the past? But, most importantly, will anyone else follow in EA’s footsteps.

Posted by Darryn Bonthuys - 06 Aug 2014

With Evolve joining a growing list of games who are now making 2015 the new 2014, you might be forgiven for thinking that October is now going to be an easier month for choosing games. You’d also be completely wrong, because October is still absolutely crazy with new releases.