If you tooled around in the Destiny beta, then there’s no denying that this game is built on the DNA of Halo, with that sensation extending to the Crucilbe and various multiplayer modes. And that’s a good thing. Halo was home to some of the best multiplayer on the planet, with custom matches paving the way for a massively creative Forge to build all kinds of games. While Destiny won’t have that level of PvP at launch, expect to see something done in the near future.
Destiny might not have as many planets as, say, No Man's Sky, but that doesn't mean much if the planets themselves are large, detailed and fun to explore. We've seen Earth, a little bit of Mars and now Bungie has released the first look at a lush, tropical Venus.
I was booked in for an hour of hands-on with Destiny at Gamescom, and I was excited to get to play something new; some little bit of hitherto unseen bit of Destiny, and share that experience with all of you. My excited turned to disappointment when I sat down in my session, only to realise I’d be playing bits from the beta again.
Competition is good. Competition is something that can lead to rivals from across various fields actually making an effort to have you invest in their product, instead of taking advantage of supply and demand. Unfortunately, this can also have negative effects, with the playing field tipped sometimes way too far in the favour of one side at the expense of the other.
How big are the pre-orders for Destiny? World-record setting in fact. But there’s more to Destiny than just numbers. There are also matches to be won in the Crucible. Check it out!
The Destiny Beta was an awesome experience for most of you - you made your perfect guardian (or three) and go in on all the exploration and destruction. You maybe even bonded with your guardian; you did create him/her after all. Well, it’s time to shed a tear. Your guardian is dead.
Those of you who played the Beta for Destiny know just how slick and polished the game already is. It not only plays well, but it also looks and feels very ready. So, how much will it change before launch? Activision says not a lot.
Subscription service are becoming a little more common in the industry today, Sure we’ve had console specific ones like PS Plus and Games with Gold for a while now, but EA’s entry into “gaming as a service” has brought up a few questions. Will this be the new direction of the industry? Will games ownership become a thing of the past? But, most importantly, will anyone else follow in EA’s footsteps.
With Evolve joining a growing list of games who are now making 2015 the new 2014, you might be forgiven for thinking that October is now going to be an easier month for choosing games. You’d also be completely wrong, because October is still absolutely crazy with new releases.
Unlike the fluff and guff-laden special editions of most games, Destiny’s collector’s editions are genuinely limited. Walmart recently cancelled a bunch of their pre-orders for the Ghost edition of the game, and it looks like other retailers are following suit.
The Destiny Beta sorta consumed people while it was open. It wasn't just a cool game to play, it was aesthetically stunning - visually and aurally. While we can't give you more gameplay before launch, at least we can remind you of how awesome it sounded while playing.
The biggest problem with Limited or collector’s editions of games these days is that they’re not especially limited. So what happens when something like Destiny’s genuinely limited Ghost Edition sells out? It goes up on eBay, of course. People have started putting up their yet-to-be-released Destiny Ghost Edition pre-orders for sale on eBay…and unsurprisingly, people are buying them.
The Destiny Beta was a big deal. It's gotten tons of attention and helped the developers fix the game in ways they couldn't have anticipated without millions of people pushing capacity to its limits. Now Bungie has rewarded us with an infographic.
Destiny's beta restricted players to a rather low level of 8, meaning that you probably maxed out your character just a few hours into playing. That got a lot of people talking, considering the level cap was thought to be only 20. How was Bungie going to keep progression going with such a low cap? Well, because things change completely at that level.
Destiny is going to have several flavours of gameplay modes when it launches. Exploration, story missions, the Crucible and Strike missions to name a few. But it’s the Raid missions that will truly test players out, as these high-level events are crafted for those gamers who can work as an actual team.