Destiny Tag

Posted by Alessandro Barbosa - 15 Oct 2014

Yesterday Bungie detailed a new hot fix that would be going live later in the day. It did, bring a host of small tweaks and changes to the game’s weapons and raids. Some players, however, are finding that the patch also manages to destroy their Destiny installation altogether.

Posted by Alessandro Barbosa - 14 Oct 2014

Despite all of the negative press, Destiny still has a surprisingly large active player base. It might not be as high as Bungie would've hoped, but their continued support could entice some burned players to return. Especially those who loved their scout rifles, because they're finally useful.

Posted by Geoffrey Tim - 13 Oct 2014

Destiny may not exactly be a critical success. For some, it’s one of the biggest disappointments of the year. That, however, hardly matters. What’s really important is that people are still playing it, a month on. It might surprise you just how many are.

Posted by Geoffrey Tim - 07 Oct 2014

Thanks to the deluge of new games this month – both for review and for personal pleasure – I’ve had to put Destiny very much on the back burner... at least until that extra content comes along. I had no intentions then, of killing things in the hope of getting better gear this evening. If that happened to be your plan, you may need to change it. Destiny’s servers will be offline for a spot of maintenance.

Posted by Geoffrey Tim - 06 Oct 2014

Right now, the only way to tackle Destiny’s Raids is to have a group of high-levelled friends who want to get shot in the face repeatedly in the perpetual quest for better gear. That’s right; there’s no matchmaking for Raids – which means it’s impossible to jump in to a raid with a group of strangers for a few arduous hours of shooting. That could change.

Posted by Alessandro Barbosa - 02 Oct 2014

I have to admit, I'm still enjoying a few minutes of Destiny every now and then when I get the chance. That's probably because I have yet to reach the level cap and be forced to deal with the game's annoying loot drops. Now I won't have to either, with Bungie making Destiny's loot system a little more fair.

Posted by Zoe Hawkins - 01 Oct 2014

Destiny is one of the largest new IPs - it has sold tons of copies, is getting loads of attention and causing plenty of debates. However, the PC master race has been missing out. Plenty of you have been desperate to use your mouse and keyboard for some Destiny pew pew action, and now you can.

Posted by Geoffrey Tim - 30 Sep 2014

Yesterday we told you of the bug that revealed much of the future content coming to Bungie’s great big moo-esque shooter Destiny. It very much seemed to be more of the same, but more importantly, it seemed to show that the extra content was on-disc DLC (or as the case may be, hiding in the game’s installation on your console’s hard drive). That’s not the case, says Bungie.

Posted by Geoffrey Tim - 29 Sep 2014

Destiny, according to those who constantly defend it,  is all about its potential – not what’s really in the game right now. Its perpetual grind, asinine narrative and rinse-and-repeat mission structure are all offset by the potential its future content can bring.  A recent bug in the game has allowed a sneak peak in to what future content will bring - and it brings with it great potential. For more of the same, really. 

Posted by Geoffrey Tim - 26 Sep 2014

We told you previously about Destiny’s wondrous loot cave; a simple exploit of perpetually respawning enemies that allowed higher level players to farm for decoherent engrams on Earth’s Old Russia. It was a great way to take a bit of the grind out of Destiny’s post-game slog for better gear. It’s now closed. Yes, Destiny’s infamous – even iconic – loot cave is no more.

Posted by Alessandro Barbosa - 23 Sep 2014

I'm not the biggest fan of Destiny's loot system. I understand that extremely awesome loot isn't meant to be dished out regularly, but having such a small pool to draw from doesn't help the endless grinding. Good news though; Destiny is getting more legendary loot tomorrow.

Posted by Alessandro Barbosa - 23 Sep 2014

Bungie can be proud of their relatively stable launch of Destiny, but these coming months are going to be a hard-fought battle for the house that built Halo.   These are the months where patches and continued support could determine if a player stays or not. The latest patch isn't huge, but it's changing a few things drastically.

Posted by Alessandro Barbosa - 22 Sep 2014

So far, Destiny’s loot has been an odd shaped ball to me. Like trying to play football with a rugby ball. You expect what’s going to happen when it bounces, but then it just does the opposite. Just like getting a Purple engram and then get handed a Green reward. If only there was a way to farm for those precious engrams endlessly.

Posted by Alessandro Barbosa - 19 Sep 2014

Bungie is really trying to get everyone to understand that Destiny only really starts once you’ve reached the level cap. At this stage, you’re at the mercy of loot, which is the only way you can continuously get stronger and keep that level counter ticking. It’s irritating that this entire system is luck-based, and seemingly also very unfair too.