Nintendo announces Game Builder Garage, wants to make game design fun
With cute little characters and easy to learn mechanics, Nintendo wants to get in on that LittleBigPlanet energy.
With cute little characters and easy to learn mechanics, Nintendo wants to get in on that LittleBigPlanet energy.
We’ve mentioned before that the PS5 is gargantuan in scale, requiring at least eight Boeing CH-47 Chinook helicopters to move it into optimum gaming position. It’s big. Big! BIG. Here’s the real kicker: The PS5 was at one point even bigger.
Oh lawdy, the PlayStation 5 is a'comin'.
Say what you like about Microsoft, but nobody makes a video game controller like Team Green. Sony may have come up with the standard design for a controller, but Microsoft perfected the concept with the Xbox 360 controller and sharpened it to an absurd edge with the Xbox One generation. For the Xbox Series X era, not too much is changing on the surface, but under the hood there lies a whole new status quo for what these devices will be capable of.
DOOM Eternal will of course have its own fair share of new and returning faces. In a new NoClip documentary, game director Hugo Martin revealed how the sequel took demons from the classic era of Doom and gave them a new 4K lick of paint.
In an age where gaming was getting pretty extreme, Nintendo’s marketing team over in the US of A were to make the company logo more radical dude, so that they could shed their kiddie game moniker. Plans and prototypes were made, and Nintendo almost underwent a cosmetic brand change until big daddy Reggie Fils-Aime stepped in to kick those plans square in the Deku nuts.
Can the blueprint for first-person shooters ever change? Maybe! At least that’s what John Romero, he of the luscious locks and an architect responsible for defining the genre with his work on Wolfenstein 3D and Doom, thinks.
You’d think that a game such as The Outer Worlds, what with all of its dialogue and colourful worlds, would also come packaged with such a mode but here’s the catch: It’s already colourblind-friendly.
Enter a realm where the ordinary fades away, and true luxury reigns supreme. Presenting …
A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.
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