There is a “right time” to announce games like Ghost of Tsushima, says PlayStation boss
Ghost of Tsushima is clearly the kind of game that has had and still will have years of development pumped into it. In fact, it’s that lengthy and secret development time which had many a Sucker Punch fan worried about the future of the famed developer. After 2014’s inFAMOUS: Second Son, you couldn’t even squeeze a mouse fart out of the company, as they toiled away on Ghost of Tsushima. Was this a case of Sony playing its cards close to its chest and delaying the announcement of the game for as long as possible as they sought the perfect time to unveil it?