Last month, we told you that the ailing graphics-over-gameplay developer and engine creator Crytek was saved by a mysterious licencing deal. “It was a huge one, probably the biggest one,” Crytek co-founder Faruk Yerli said in mid-March. “I can’t say anything more in detail, but hopefully we’ll be able to announce it with the partner soon.”
Crytek used to be one of the major development houses in and around the industry a couple of years ago. The studio delivered what I consider their last great game, the very first Crysis, nearly eight years ago, with subsequent sequels never really impressing. Last year, the once illustrious studio faced serious financial woes, but a new licensing deal could be the break they've been looking for.
The very first Homefront had a lot going for it. A new take on traditional war shooters had Americans fighting out Korean occupation on their own shores, and while the actual game was contrived the narrative was a highpoint. The series has been toying around with a sequel for years now, which incidentally got caught up in not one, but two financial meltdowns. But it’s not gone just yet.
Ryse on the Xbox One is one of this generation’s best looking games. Now that it’s on PC, it’s even better looking. And yet, people aren’t really sitting up and taking notice. According to Crytek, it’s because it’s harder to impress people these days.
Last month the Xbox One lost another exclusive, after the struggling Crytek revealed that Ryse: Son of Rome would be making its way to PC later this year. Ryse isn’t known for being a deeply engrossing title, but it is probably the most visually stunning title on the Xbox One. That makes me wonder what type of hardware is needed to get it running smoothly on PC. According to Steam, it’s going to take a lot.
It’s been a traumatic period for developers Crytek, specifically those in the UK and USA. Crytek USA was primarily made up of developers from Vigil Games, who were well known for their work on the Darksiders franchise before the THQ ship hit an iceberg. They’ve now left Crytek, which means another Darksiders could be on its way.
Earlier this year Microsoft made the not so surprising announcement that Dead Rising 3, a former Xbox One exclusive, would be making the jump to PC. It’s been less than a year since the launch of the Xbox One, and yesterday it lost yet another exclusive launch title to the Master Race.
It’s about damn time ION got some Mediterranean flavour. Zoe and Geoff have been teasing you all week, twisting words and getting you all excited for nothing. That’s not going to happen on my watch.
The Xbox One may have the least bit of push in the hardware department, but it’s also home to the single game in the last year with the best real time graphics. That’s according to SIGGRAPH (Special Interest Group on GRAPHics and Interactive Techniques), the annual conference on graphic related malarkey.
A few weeks ago things were looking bad for Crytek UK, with employees apparently not being paid and several of them leaving the studio. Last week Crytek cleared things up, saying that the studio was in a transitional period. Employees were also reportedly being paid again. Today is a different day though, and things went from bad, skipped worse and just carried on going.
A little while ago there were rumours of some major financial issues at Crytek. Employees had apparently not been paid in months, many were searching for other jobs and Ryse 2 had been officially canned. Crytek denied these rumours, but a new report suggests that their latest project is now in serious trouble.
Can you remember the last time Crytek made an incredible game? While some will gleefully tell you that that answer is “never,” the first Far Cry and Crysis games were pretty rad. what Crytek excels at far more than crafting good stories is crafting mind-bogglingly good graphics. They’ve sort of lost that focus, and it’s one of the reasons they’re perhaps not doing as well financially as they have in the past. Rumours have even begun circulating that the company is on the verge of bankruptcy.
I’m still not exactly certain what to think about Homefront: The Revolution. On one hand, you’ve got Crytek making a sequel that will most likely look fantastic. On the other hand, how the hell do you sell a game like a Homefront sequel that no one asked for? One thing is for certain though: The shift to PC and new-gen platforms only will benefit the graphical side of this game.
Crytek has been rather busy as of late. They’ve got a Homefront sequel on the way, they’re taking a stab at the MOBA genre with Arena of Fate and to make it a hat trick, they’ve also got a third game on the way in the form of Hunt: Horrors of the Gilded Age.
MOBAs are big business. League of Legends is one of the most played games on the planet, and the Dota 2 prize pool is hitting astronomical sums. everybody seems to be making a MOBA. Dead Island’s becoming one, and Blizzard’s Heroes of the Storm is probably the most anticipated new arena strategy game. Now it looks like Crytek wants in on that action.