Crytek Tag

Posted by Geoffrey Tim - 03 Oct 2014

Ryse on the Xbox One is one of this generation’s best looking games. Now that it’s on PC, it’s even better looking. And yet, people aren’t really sitting up and taking notice. According to Crytek, it’s because it’s harder to impress people these days.

Posted by Alessandro Barbosa - 05 Sep 2014

Last month the Xbox One lost another exclusive, after the struggling Crytek revealed that Ryse: Son of Rome would be making its way to PC later this year. Ryse isn’t known for being a deeply engrossing title, but it is probably the most visually stunning title on the Xbox One. That makes me wonder what type of hardware is needed to get it running smoothly on PC. According to Steam, it’s going to take a lot.

Posted by Alessandro Barbosa - 11 Aug 2014

It’s been a traumatic period for developers Crytek, specifically those in the UK and USA. Crytek USA was primarily made up of developers from Vigil Games, who were well known for their work on the Darksiders franchise before the THQ ship hit an iceberg. They’ve now left Crytek, which means another Darksiders could be on its way.

Posted by Alessandro Barbosa - 08 Aug 2014

Earlier this year Microsoft made the not so surprising announcement that Dead Rising 3, a former Xbox One exclusive, would be making the jump to PC. It’s been less than a year since the launch of the Xbox One, and yesterday it lost yet another exclusive launch title to the Master Race.

Posted by Alessandro Barbosa - 07 Aug 2014

It’s about damn time ION got some Mediterranean flavour. Zoe and Geoff have been teasing you all week, twisting words and getting you all excited for nothing. That’s not going to happen on my watch.

Posted by Geoffrey Tim - 06 Aug 2014

The Xbox One may have the least bit of push in the hardware department, but it’s also home to the single game in the last year with the best real time graphics. That’s according to SIGGRAPH (Special Interest Group on GRAPHics and Interactive Techniques), the annual conference on graphic related malarkey.

Posted by Alessandro Barbosa - 31 Jul 2014

A few weeks ago things were looking bad for Crytek UK, with employees apparently not being paid and several of them leaving the studio. Last week Crytek cleared things up, saying that the studio was in a transitional period. Employees were also reportedly being paid again. Today is a different day though, and things went from bad, skipped worse and just carried on going.

Posted by Geoffrey Tim - 24 Jun 2014

Can you remember the last time Crytek made an incredible game? While some will gleefully tell you that that answer is “never,” the first Far Cry and Crysis games were pretty rad. what Crytek excels at far more than crafting good stories is crafting mind-bogglingly good graphics. They’ve sort of lost that focus, and it’s one of the reasons they’re perhaps not doing as well financially as they have in the past. Rumours have even begun circulating that the company is on the verge of bankruptcy.

Posted by Darryn Bonthuys - 06 Jun 2014

I’m still not exactly certain what to think about Homefront: The Revolution. On one hand, you’ve got Crytek making a sequel that will most likely look fantastic. On the other hand, how the hell do you sell a game like a Homefront sequel that no one asked for? One thing is for certain though: The shift to PC and new-gen platforms only will benefit the graphical side of this game.

Posted by Darryn Bonthuys - 04 Jun 2014

Crytek has been rather busy as of late. They’ve got a Homefront sequel on the way, they’re taking a stab at the MOBA genre with Arena of Fate and to make it a hat trick, they’ve also got a third game on the way in the form of Hunt: Horrors of the Gilded Age.

Posted by Geoffrey Tim - 22 May 2014

MOBAs are big business. League of Legends is one of the most played games on the planet, and the Dota 2 prize pool is hitting astronomical sums. everybody seems to be making a MOBA. Dead Island’s becoming one, and Blizzard’s Heroes of the Storm is probably the most anticipated new arena strategy game. Now it looks like Crytek wants in on that action.

Posted by Geoffrey Tim - 19 May 2014

Both of the new consoles come packing 8GB of ram, though in each of them a large percentage of that is kept aside for the system to run. According to those guys who do excel at graphics but are rubbish at making engaging games, Crytek, that’s just not enough.

Posted by Geoffrey Tim - 04 Nov 2013

Microsoft has made it a three-for-three! The Xbox One isn’t out yet, but now every single one of its high profile launch games has been announced to have a Season Pass. First, Forza was given a Car Pass, then Dead Rising 3 was confirmed to be getting pre-purchased extra content. Now it’s Ryse: Son of Rome’s turn to try and tempt you to cough up extra.