It’s starting to look pretty grim for Nintendo’s Wii U. While the company’s systems thrived on third-party support in the past (The NES and SNES are home to some of the best games ever made), Nintendo consoles have increasingly become reliant on first-party software. The problem is that without third party support, only die-hards end up buying your hardware – and third party support for the Wii U is dwindling at a rate of knots.
Crytek’s Cevat Yerli is beginning to sound like a bit of a stuck record. If he’s not harping on about “free to play” being the future of video games, he’s going on about how Crysis 3 is the most technically beautiful thing to happen to videogames. Here’s him doing both.
Warhorse Studios is newish made up of a bunch of developers who’ve previously worked on other games – including Mafia and Mafia 2, operation Flashpoint and more. Their inaugural game will be a fantasy RPG – and they’ve recently taken to showing off the next-generation engine that’ll power that game.
Crytek, the graphics-focused game developer is pretty pleased with its new CryEngine - believing it not only goes head to head with, put surpasses Epic’s Unreal Engine 4. We’ll only really be able to tell which is the superior engine once games that utilise them start coming out, but until then, we can ogle at videos showing off each engines features. Today, we take a look at CryEngine 3.
The last thing I want in my action games is realistic car handling and damage; removing fun for the sake of perceived realism is hardly ever a good thing. That said, this new video showing off how CryEngine 3 and the Beam physics engine can handle more realistic, dynamic real-time soft-body physics has me excited for the future. In this early concept video, you’ll see how a vehicle, for example, can be treated as the sum of its parts and not just a whole, solid lump - potentially giving future games much more realistic damage and collision effects.
Were you impressed with the visuals in Skyrim? That huge open world filled with dragons and soldiers who had taken an arrow to the knee?
CryEngine 3, the sexy engine from the people who brought you Crysis is an incredibly versatile and powerful bit of software. It powered - of course - Crysis 2 and the console versions of Crysis and has also been used for all sorts of training software by governments.It’s free for software developers to download and play with.
Somebody’s done just that - and rebuilt the ill-fated Titanic, the unsinkable ship that sunk on its maiden voyage. His strange misspellings, frame-rate and the horrible water aside, it’s…really really impressive. I keep expecting him to run in to Leo drawing Kate like one of his French girls. I can’t vouch for the authenticity of the re-creation (having never set foot on the ship) but it looks pretty damned real to me.
Check it out.
No the headline isn’t spelt wrong and we’re not having a crisis on consoles. This is actually the critically acclaimed first person shooter from EA, Crysis, that has been re-mastered and is now available to download on consoles (from certain countries).
What’s incredible about this is not that consoles are now getting an old game to play but that when Crysis was first launched it needed 20 super computers strapped together to run it and the reason it wasn’t on consoles is that they just weren’t powerful enough.
So, we recently got to see a how amazing DICE and Battlefield 3's Frostbite 2 engine was looking and then we also got a peek at the awesome capabilities of Epic's Unreal Engine 3. So who's left? Crytek, of course.
This technology showcase from GDC 2011 called CryEngine 3 Cinema shows next-gen real-time footage of some seriously powerful visuals as well as some amazing tools. The best part is that you can get your hands on the engine now.
Watch this first, it's even more mind-blowing stuff.