There’s a lot that we still don’t know about the upcoming Playstation 4 console. Such as final pricing, availability or what it even looks like. Which means that come Christmas time, one over-eager child is probably getting a TV game machine as an accidental gift instead. Heh. What we do know though, is that the console has a controller. And it’s a controller with plenty of features apparently.
Gavin Mannion
Is this the Dualshock 4?
The PlayStation 4 rumour mill is in high gear at the moment and every graphic designer and their dog is currently putting together renders of what they expect the console and it’s peripherals to be like.
Darryn Bonthuys
Rumour – Sony has a new PS4 controller design
When it comes to controllers in the current generation of gaming, hands down the Xbox 360 has the best input device on the market. It’s a comfy, well designed piece of tech with some decent heft, something that even Nintendo copied for their Wii U pro controller. But the PS3 gamepad? That’s an antiquated piece of design that feels like it could snap in my hands at any second. And it looks like Sony has been listening to Geoff, because their next console is going to feature something…new.
Darryn Bonthuys
This collector’s controller for Tomb Raider is very distressed
Much like Gavin, I too have a bit of a hard spot for specialised gaming controllers. While it may not be as bad as my love for stationary (Oh yeah, work those gel ink pens!), I’m still a complete sucker when it comes to forking out cash for one of them. And I like the look of this controller that’s aimed at the Tomb Raider crowd. Like, this much. No maybe this much!
Darryn Bonthuys
How Sony and Microsoft both turned down the Wii controller tech
Love it or hate it, there’s no denying that the Wii console put Nintendo back on the map, and was responsible for an onslaught of new wiggling-based gaming devices this generation. The technology behind, simple in idea and execution, opened up a whole new market for Nintendo, and earning them massive bags of cash that had a dollar sign emblazoned on the front. And that technology, almost belonged to Sony and Microsoft, before Nintendo carpe diemed it for themselves.
Darryn Bonthuys
Orb PS3 Wireless Bluetooth Controller Review -ExORBitant
Orb is back, and they’ve got a new PS3 controller with some familiar styling, especially for the market that is looking for something different than the stock-standard input device that comes with the console. Can Orb help capture a portion of the market that is looking for value at a low price?
Darryn Bonthuys
Wii U dual GamePad games will only arrive “next year”
The Wii U arrives on our shores on November 30, and will most likely cost a pretty penny or several thousand, based on inflation. Still, there’s some decent hardware packed in there, primarily that GamePad tablet controller. Heck, if you’ve got the cash, you might even want to buy two of them to play games on. Except you won’t be able to, because games that support such fancy dual-gaming capabilities, won’t be out until next year at least.
Darryn Bonthuys
Mobile phone gaming just got dual-shocked
You know, as much as I love playing a game on my imaginary smartphone that has yet to arrive, I have to admit, the controls suck. Trying to execute a tricky move or kill usually requires the grace of a dandy antelope, but my attempts usually resemble a quadriplegic trying to take part in a boxing match. It’s ugly, is what I’m saying. But now, some salvation, is quite literally, at hand.
Geoffrey Tim
Pachter was “guessing” about the Wii U
We’ve always considered videogame industry analyst Michael Pachter as little more than a well informed professional guesser - and it seems that more often than not lately, his guesses have been way off the mark. He recently made some comments about the Wii U’s very traditional Pro controller (that bears more than a striking resemblance to the 360 controller), saying that it was likely due to Activision pushing for it on the grounds of Call of Duty support - which they’d pull without its inclusion.
Gavin Mannion
Check out this custom StarCraft 2 controller
The reason StarCraft 2 and most other strategy games haven’t made their way over to the consoles yet is simply because the controllers don’t have enough speed, accuracy or buttons to make it a viable option so when I saw someone on reddit claiming they had made a StarCraft 2 controller my first question was why?
Darryn Bonthuys
E3 2012: The Wii U wants to change the way we play and interact, says Reggie Fils-Aime
Reggie Fils-Aime takes the stage, and tells us how much he feels like a purple Pikmin. Greeting the audience in the Nokia Theatre, Fils-Aime goes on to talk the usual marketing talk about the Wii U, describing how it changes gaming habits and interactions.
The Wii U is going to have access to several media services, such as Netflix and Hulu, before he gives way to the line-up of almost two dozen Nintendo games.
Geoffrey Tim
MLG Pro Circuit controller review – Modular Madness
I’m generally not big on third-party controllers. the ones that ship standard with the console tend to be just fine. In the case of the Xbox 360 controller, there few (save perhaps, PlayStation loyalists and those with tiny hands) who’ll deny that it’s a smartly arranged, inherently comfortable controller, with near -perfect stick and button placement and wonderfully responsive trigger buttons. It’s That doesn’t mean its without its problems.
It’s universally accepted that the standard 360 controller’s directional pad is terrible, offering sloppy input and imprecise control. More critically is the inherent issue of slow-turn, a phenomenon that affects older controllers - but often impacts their use out of the box. If you’ve ever found yourself wondering, perhaps in a game of Halo 3 or Call of Duty, why your cursor moves in some direction’s at a snail’s pace regardless of your sensitivity settings. Slow-turn would explain it.
Mad Catz’ MLG Pro Circuit Controller, available in South Africa this June, fixes both of those problems - but there’s more to it than that.




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