I love how the gaming industry is in a phase where it can sell people on a promise. That’s why we’ve got pre-orders with numerous baiting techniques to lure us in, and of course, DLC. Most DLC is a one-off affair of new looks and gear, with the occasional biiger piece of story thrown in for good measure. Joining the club this week in the land of “we promise that it’ll be rad!”, is Irrational Game’s Bioshock Infinite. And yes, using Elizabeth and those big blue eyes to sell the extra content is a bastard genius move.
With DayZ going solo and moving away from the modding scene, brand new opportunities are opening up for the cult zombie apocalypse survival game. Content is one such market that is ripe for exploration, and possibly exploitation. Although in the case of this standalone, it might be a more substantial enhancement to the game that’ll have more free than paid-for content. Every week apparently.
There’s been a lot of talk recently about the possible link between video games and violence, thanks mostly due to the tragic events that occurred recently in the US. Whether you’re a believer or a defender though, there’s no doubt that gaming has become a tad super-violent, and the reactions towards such content has been apathetic at times. And that’s a reaction that one ex-Dishonored developer believes needs to change.
Bioshock Infinite has been through the ringer as of late, with several delays and some small controversy, but at the end of the day, it certainly does look a premium R600 game. It’s a single-player affair though, and after all the extra time spent on it, you’d expect a game loaded with content. And you’d be right, because right now, there’s around two entire games worth of content there…that has been cut.
Some time back, we pondered whether or not the motion-control peripheral sat atop your TV, Kinect, might be spying on you, which would be disastrous (for all!), because I spend most of my time gaming in my underwear. A new patent from Microsoft could start monitoring your media usage – and charge your violations of licence use.
As far as MMO’s go, the Secret World is a pretty good one - but we though it would only really come in to its own once it gets populated with more content, something developer Funcom has promised. It looks like the company’s been forced to renege on those promises - because its next content drop has been delayed. Mostly because it’s been hit with some restructuring layoffs.
Say what you like about Call Of Duty, but last years annual iteration proved to be a smash hit with fans once again, selling millions of copies and netting Activision a tidy billion dollars in the process.
With COD providing a popular online playground filled with bullets and C4 explosives, fans have been having a literal blast so far, but it seems that Activision wants to keep the online experience fresh with some additional content that will be implemented into the game on a regular basis.