One gaming franchise I love dearly is LittleBigPlanet. I have spent many a happy hour in those imaginative little worlds across PlayStation 3, PSP, and Vita, both solo and co-op. LittleBigPlanet 3 will be out later this month, and while I have my doubts about the game (it’s not being developed by Media Molecule – the creators), I think it will still be a ton of fun. The beta kicked off a while ago, giving some fans time to tinker with the level creator. Sumo Digital, the developers of this third title, have put together a video showcasing their favourite creations thus far.
Yes YouTubers, it is indeed true. Starting pretty much from today, you can now throw up videos of your inane opinions on topics that you’re vastly underqualified to discuss in blisteringly gorgeous 60fps.
It may be a hundred days until E3, but when the Wrestlemania of gaming is over, it’s only a hundred days until Destiny finally arrives. Give or take, my maths might be terrible on this. As usual, the game has plenty of pre-order bonuses to wave in front of players. And it’s also going to have plenty of cards that might bestow further bonuses when redeemed. Come get some.
Gah, collector’s editions! Back, back I say! I’ve not got the money for you, nor shall I spend it even if I did! What’s that you say? This Diablo 3: Reaper of Souls collector’s edition has a nice-looking art book and DAMMIT STOP TEMPTING SATAN!
YouTube channel “LiveUnknownHacks” and user “Funmw2” has leaked four videos of what appears to be the upcoming content creator for the PS3 version of GTA 5. these are apparently the same people who leaked the audio detailing races and casinos in the Beach Bum DLC.
The description of the above video states that this is an old version of the content creator that’s been in game files since Rockstar used it in the online gameplay trailer. In update 1.06, apparently the file size for the creator has changed, but hasn’t been tested yet.
“Hi , I'm Funmw2 ( who leaked Audio Files about New DLC Like Casino ) .
First The Content Creator is already in game files .
but this version of content creator is old ( when rockstar was using it in GTA Online Gameplay video )
in update 1.06 , the creator file size has been changed .
i will try the new version of creator .
maybe it have Mission Creator , because this version Only Races/Deathmatches”
The videos are short, the longest being five minutes in length. The first video shows placing weapon spawns in a parking lot. The second shorter video below briefly shows placing the lobby camera and spawn points. A prompt from the game states that maps cannot be underground or inside a building.
The third video shows how maps can be edited from ground level in order to fine tune things. You can also walk around your map to get a feel for where you want things placed. A prompt from the game states that missions must be tested before they can be published. A good 30 or so weapon spawns are placed before the game complains about there being too many. I can imagine some stricter limitations on objects like cars and structures.
The final and longest video shows placing vehicles and props and changing the global radio station. It also shows creating a land race. The sea and air races are locked until you publish your first land race. Setting up the type of race, available vehicles, stunt jump markers ,mission markers and checkpoints are all shown.
Some interesting stuff shown here indeed. It is unknown whether there are further limitations such as size and placement for maps. For now, this serves as a sign of things to come. Bring on user created content!
I loved the original Final Fantasy X, especially in the scenes when Tidus would shut the hell up about his daddy issues. Beyond that though, it’s one of the last great games in that franchise,before the current lull set in. A remake is on the way,that includes the fan service sequel, and it looks like there’ll be more than just a 16:9 anamorphic ratio thrown into this update.
I love how the gaming industry is in a phase where it can sell people on a promise. That’s why we’ve got pre-orders with numerous baiting techniques to lure us in, and of course, DLC. Most DLC is a one-off affair of new looks and gear, with the occasional biiger piece of story thrown in for good measure. Joining the club this week in the land of “we promise that it’ll be rad!”, is Irrational Game’s Bioshock Infinite. And yes, using Elizabeth and those big blue eyes to sell the extra content is a bastard genius move.
With DayZ going solo and moving away from the modding scene, brand new opportunities are opening up for the cult zombie apocalypse survival game. Content is one such market that is ripe for exploration, and possibly exploitation. Although in the case of this standalone, it might be a more substantial enhancement to the game that’ll have more free than paid-for content. Every week apparently.
There’s been a lot of talk recently about the possible link between video games and violence, thanks mostly due to the tragic events that occurred recently in the US. Whether you’re a believer or a defender though, there’s no doubt that gaming has become a tad super-violent, and the reactions towards such content has been apathetic at times. And that’s a reaction that one ex-Dishonored developer believes needs to change.
Bioshock Infinite has been through the ringer as of late, with several delays and some small controversy, but at the end of the day, it certainly does look a premium R600 game. It’s a single-player affair though, and after all the extra time spent on it, you’d expect a game loaded with content. And you’d be right, because right now, there’s around two entire games worth of content there…that has been cut.
Some time back, we pondered whether or not the motion-control peripheral sat atop your TV, Kinect, might be spying on you, which would be disastrous (for all!), because I spend most of my time gaming in my underwear. A new patent from Microsoft could start monitoring your media usage – and charge your violations of licence use.
As far as MMO’s go, the Secret World is a pretty good one - but we though it would only really come in to its own once it gets populated with more content, something developer Funcom has promised. It looks like the company’s been forced to renege on those promises - because its next content drop has been delayed. Mostly because it’s been hit with some restructuring layoffs.
Say what you like about Call Of Duty, but last years annual iteration proved to be a smash hit with fans once again, selling millions of copies and netting Activision a tidy billion dollars in the process.
With COD providing a popular online playground filled with bullets and C4 explosives, fans have been having a literal blast so far, but it seems that Activision wants to keep the online experience fresh with some additional content that will be implemented into the game on a regular basis.
So right now, Behemoth should be fully concentrated on fixing the online issues but once that is done they are going to be releasing DLC. The DLC will have two new playable characters, the King and the Necromancer. It will also contain the much anticipated chainsaw. Something which was never in the game for those who spent their time running through the deer chase level looking for it. It would have been nice if they could include an extra level or two along with the other extras, but getting the online to work is more important than wasting time developing new levels. It has not been confirmed as of yet when the DLC will be released but according to the Behemoth blog it could be whenever Microsoft decide they want to release it. source: Behemoth Blog