Consoles Tag

Posted by Gavin Mannion - 08 Oct 2014

One of the most frustrating things about the changing of console generations is that you know you are going to be getting one of those fancy new consoles soon but you can’t quite stretch the budget just yet. However your favourite game is coming out and you don’t want to be left with the lesser version in a few months.

Posted by Matthew Figueira - 22 Sep 2014

I’m not the biggest fan of museums. Sure, they can be interesting, but I can only handle looking at so many ancient relics before my brain decides to be well and truly bored. What easily fascinates me though is gaming (obviously), and its history. The nice thing about it is that it has changed so much over the past few decades, and for many of us, we have been a part of it to some extent and seen how things have changed and evolved. How cool would it be to visit a museum which details and showcases all the gaming artifacts from yesteryear?

Posted by Matthew Figueira - 27 Aug 2014

Stats! Who doesn’t love them? As much as I hate maths and numbers, I quite enjoy looking at pie charts and percentages. PornHUB, a site for porn (so I’m told), has put together some statistics detailing what gaming consoles their viewers use to get their sexy fix. Which console came on top?

Posted by Matthew Figueira - 28 Jul 2014

Gaming isn’t exactly the cheapest hobby. Whether you are PC or Console, it still requires an investment of a few thousand Rands just to get started. What about the games? Forget sales and discounts, full priced titles are a rip off, A RIP OFF I TELL YOU! Are they really though? This 90’s Toys ‘R” Us advert certainly puts things into perspective.

Posted by Geoffrey Tim - 24 Jul 2014

Valve’s entering the hardware game. As masters of service delivery, they’ll soon be deploying licenced third party hardware in the form of Steam Machines; little Linux-powered set-top boxes that die-hard Pc gamers can wilfully ignore. I’m far more interested in Valve’s revolutionary controller with its odd haptic feedback.

Posted by Geoffrey Tim - 24 Jul 2014

Valve’s entering the hardware game. As masters of service delivery, they’ll soon be deploying licenced third party hardware in the form of Steam Machines; little Linux-powered set-top boxes that die-hard Pc gamers can wilfully ignore. I’m far more interested in Valve’s revolutionary controller with its odd haptic feedback.

Posted by Geoffrey Tim - 23 Jul 2014

Right now, thanks to the new consoles and the games that accompany them, video games as an industry are on an upswing. They’re not the only thing contributing to the gaming market’s revenue incline though; free-to-play games are generating more income than most of us core gamers would like. Still, they’re not enough to keep things swimming; according to a report we can expect a sharp drop in PC and console gaming in 2019.

Posted by Geoffrey Tim - 18 Jun 2014

May’s NPD stats are out, giving us a wee bit of insight in to the retail sales of games and hardware within the United States. As is usual, the NPD doesn’t cover digital sales or second-hand, so only paints a small part of the picture – but it certainly looks as if the videogame industry’s health is getting better, and much of that renewed vigour is because of the PlayStation 4. 

Posted by Darryn Bonthuys - 06 Jun 2014

I’m still not exactly certain what to think about Homefront: The Revolution. On one hand, you’ve got Crytek making a sequel that will most likely look fantastic. On the other hand, how the hell do you sell a game like a Homefront sequel that no one asked for? One thing is for certain though: The shift to PC and new-gen platforms only will benefit the graphical side of this game.

Posted by Geoffrey Tim - 29 May 2014

There are a great number of people who believe that mobile gaming is taking over. It’s the casual mobile stuff that accounts for most of the time people spend playing games, and it’s leaving regular gaming in the doldrums. According to a study by Nielsen, the same people who monitor TV-watching habits, that’s not true. Yes, people are spending an inordinate amount of time playing mobile games…but they’re spending more time playing proper games too. In general, people are just spending a lot of time gaming.

Posted by Geoffrey Tim - 19 May 2014

Both of the new consoles come packing 8GB of ram, though in each of them a large percentage of that is kept aside for the system to run. According to those guys who do excel at graphics but are rubbish at making engaging games, Crytek, that’s just not enough.

Posted by Geoffrey Tim - 29 Apr 2014

PC gamers have been hearing about the death of Pc gaming for years. They’re also told, whenever there’s a shoddy port of a game on PC, or when a PC release is nixed that they’re a bunch of pirates and the real money’s on consoles. Only that may be a load of codswallop.

Posted by Geoffrey Tim - 14 Mar 2014

There are five major advantages when it comes to gaming on a console. Firstly, consoles are a lot cheaper than going out and buying a new PC. They offer a fantastic price to performance ratio, offering better visuals than you’d get from similarly priced PC hardware. With consoles, you pop the game in, and it plays. No installs, no fussing with patches and nonsense. You get to sit on your couch and play, on a large TV with a confortable controller.  And most importantly everything just works. Only hardly any of that is true, or exclusive to consoles anymore.

Posted by Darryn Bonthuys - 10 Dec 2013

For those of you who can’t afford or find a console to play those hawt games from yesteryear on, there’s always been a morally grey area to fall back on. The emulator has come a long way since the days of the VisualBoy Advance, giving gamers a backdoor into those games. Xbox 360 and PS3 emulators have been notoriously unreliable in the past however. That could, theoretically, change with the latest consoles.