I am excited for Resident Evil Revelations 2. The first was rather good, taking the series back to the good old days… you know, when survival horror was about surviving, not simply shooting the heck out of everything that moved. Knowing Capcom though, this sequel could be all sorts of NOPE, but for all the wrong reasons. We’ve known for a while now that Claire Redfield will be playable along with Moira Burton. The game’s ESRB rating has been released, and it looks like Moira’s father, Barry Burton, could be playable too.
I am unashamedly excited for Resident Evil: Revelations 2 - the sequel to one of the better franchise entries of late. It will take Claire Redfield, as well as newcomer Moira Burton (daughter of Barry ‘lol Jill sandwich’ Burton), and put them up against all manners of horror. Much to my delight, the game finally has a release date.
I generally go for video games that are all about escapism. Games that put me in the shoes of a character that could not exist in any one time or place ever, because reality loves harshing on your mellow fantasy. So naturally, I have a deep love for Devil May Cry.
Resident Evil has and always will be at its best when the game focuses on horror and suspense. That’s something that the core franchise has been lacking as of late, with a spin-off or two emerging in the interim to create the kind of atmosphere that Resident Evil should have, on a lower budget and a smaller console initially. Resident Evil Revelations 2 picks up those threads, with new chills to share and exploit. Here’s what you need to know about the game.
Believe it or not, but we happen to have quite the Monster Hunter following down here in sunny South Africa. A following that numbers in the tens of…people. Still, I’d be remiss if I didn’t mention this swanky collector's edition for the game that is on the way. So buckle up, and get your bank balance in order.
Ever felt disillusioned with a gaming franchise? Have your favourite series of games devolved into something mindless, something that doesn’t have a patch on the original? That’s a statement that could easily be applied to Resident Evil as of late. The sixth game was a mediocre mess that tried to do too much, neglecting the horror aspects entirely for an action approach. But do yourself a favour and check out Resident Evil Revelations, which is far, far better. And then prepare for the sequel.
A while back, I had the misfortune to review Resident Evil 6, which was a clunky orgy of explosions with a personality as deep as TV housewife of wherever, and gameplay that matched its vapid attempt to hit all the demographics. It’s been a while since then, and on reflection, I’ve decided that I’m still 100% right about that waste of a game. What was a better game in that franchise however, was Resident Evil Revelations. And it’s getting a very well-deserved sequel.
It’s clearly an age of remaster. The original Resident Evil blew people away back in 1996, establishing what would go on to be one of the biggest zombie franchises ever. It was a game fans really loved, so much so that it warranted a complete REmake in 2002 for the Gamecube, which was then RE-released on the Wii. It looks like that REmake is now due for some REmastered treatment.
Loads of companies are sharing their sales figures at the moment. I told you yesterday that Nintendo lost $97 million in their last quarter, which is just downright disheartening. It seems like Capcom also had a pretty rough period, even though their operating income actually saw an increase.
Capcom’s Deep Down is one of the prettiest upcoming games for the PlayStation 4, thanks to its fiery new Panta Rhei engine. It seems to take what was good about Dragon’s Dogma (which is not much, according to some) and expand upon that. For fans of Dragon’s Dogma and games like Dark Souls, it’s enticing, with one caveat; it’s a free to play game. Capcom’s explained why.
For fans of the Zelda franchise, any opportunity to use elements of the series in other games will bring giddy squeals of excitement. Now Monster Hunter 4 Ultimate knows it isn't safe to be a hunter and offers you some gear so you don't have to go it alone.
Despite Capcom’s general abusive DLC practices, I actually kind of like what they’ve done with Street Fighter IV. The game was first released on consoles in 2009, and has since been iterated and updated rather substantially since. Yes, Capcom’s been updating the game the way did with Street Fighter 2: adding characters, levels, mechanics and stupid prefixes and suffixes to the game’s title. The latest, and quite probably last (unless there’s a balancing update) iteration is Ultra Street Fighter IV – which is available today. How is it?
I’ve been to a number of trade shows, but I’ve yet to turn in a solid hat trick for my E3 and Gamescom trips by throwing the Tokyo Games Show into the mix. It’s the one show that I’d be both excited and terrified to travel. Excited because Japan! Terrified because I’m the kind of guy who gets hopelessly lost in countries where people speak a language that I understand.
Last year was Capcom’s least profitable year since 2006. The company’s been in financial doldrums for quite some time – but it looks like things are starting to pick up for the publisher. The company’s divulged its fiscal report ending March 31, 2014, and it’s actually making money.
So it’s a week late for a lot of reasons, mostly because I’ve been busy moving into another place, and secondly, all the photos I took didn’t actually save to the camera, so awesome.