call of duty 4 Tag

Posted by Yolanda Green - 21 Feb 2013

Trevor “qu1ksh0t” Henry is well known in the old school Call of Duty 4 community in South Africa. Having been a driving force behind one of our oldest clans, Big Fat B*stards and a great Call of Duty 4 talent, Henry has left an imprint here and will now do so on the international scene as a League of Legends shoutcaster for Riot Games, creators of the game.

Posted by Yolanda Green - 04 Sep 2012

For my inaugural eSports Spotlight I’ve chosen an eSports organisation very close to my heart. These gentlemen have not only been a part of our local competitive scene for many, many years but have huge determination to help better and grow South African competitive gaming.

I caught up with Joshua ‘Fluff_E’ Forbes to find out just what BFB has been up to and what their plans are for the future.

Posted by Gavin Mannion - 05 Aug 2009

Call of Duty 4: Modern Warfare never made it to the Nintnedo Wii as at the time I guess Activision didn’t think there would be much of a market for it. Call of Duty World at War however was released on the Wii and sold over a million copies.

Now Activision has had a change of heart and has decided to ship Call of Duty 4 for the Wii on the 10th of November. The same day that Modern Warfare 2 gets released on all the other platforms and Modern Warfare Mobilised is released on the not so powerful Nintendo DS.

Posted by Gavin Mannion - 03 Aug 2009

The Intel Battle Of The Clans v5 is here! Having done fairly well for their first big online tournament in BOTC v4, the miNt Gaming organisation is ready to take the competition head on this time. The Counter-Strike: Source team managed to make it to the top 8, placing 7th overall, unfortunately having some line-up troubles at the time.

The Call of Duty 4 competition was hotly contested, unfortunately the team did not manage to make it through the group stages and was forced to play in the Intermediate stage. Also having some line-up difficulties the team persisted and was able to pull a first place overall.

Posted by Geoffrey Tim - 28 Jul 2009

Starbreeze’s 2007 story-oriented FPS “The Darkness” was one of the year’s most underappreciated gems. Eclipsed by bigger shooters such as Call of Duty 4, Bioshock and Crysis, The Darkness brought Top Cow’s cult comic book to life. A flawed masterpiece, it contains what is still one of the most emotionally impactive scenes I’ve encountered in interactive fiction. Besides, Any game featuring Faith No More’s Mike Patton is a winner as far as I’m concerned.

Good news for fans is that Top Cow have confirmed that a sequel to the game is currently in development. Bad News? Original developers Starbreeze have confirmed that they will not be helming the project. According to Starbreeze’s CEO Johan Kristiansson : “I heard that there were talks about a Darkness sequel, but Starbreeze is not involved in anything like that right now. We are busy on two projects together with EA,” he said.

Hopefully the as yet unnamed studio behind the sequel is up to the task.

Source : VG247

Posted by Dieter Fouche - 01 May 2009

So at least there are some joys when writing analytical pieces like these. Mostly things like getting to brag when games like the following 4 roll on to my doorstep. And the following are a smoking slice of proof, that 3 is in fact not the lucky number…it’s been 4 all along.

Call of Duty 4: Modern Warfare

I decided to move on to something that I could actually be happy to write about and that is Call of Duty. For me, I’ve had a deep love for the Call of Duty series for a long, long time. However, I share the same love for the Medal of Honour series. I’m sorry. I just love blowing away Nazi's with my M1 Garand, then hearing that click as the cartridge is empty and the metal pin pops out. Love it! And then, along came Modern Warfare, and people were very, very weary of it. They weren’t used to this. Where was their trusted Panzerfaust and Browning machine gun? Where were there authentic WW2 battles and WW2 vehicles? No! They wanted them back! Away with you Infinity Ward and your crazy ideas they called! These ludicrous concepts are not what we want!

Or so they thought. Because what the boys at IW slapped down on the table hit them with a force that they were, not only not used to, but not ready for at all. Enter Modern Warfare. Hands down one of the best, if not the best, FPS I have played to date. With awe inspiring graphics, a deeply immersive storyline and an arsenal that would scare Osama out of his cave in two seconds. Besides from the multitude of other brilliant features that COD4 had (which I could boast over for hours) it also had an online experience that was pure gold, wrapped in diamonds and then squeezed into a piece of jewellery using Scarlett Johansson's rear end. This was one for the record books, and I am already biting my fingertips off in excitement at the next instalment in the series.

Bravo Infinity Ward! Bravo!