Posted by Dieter Fouche - 01 May 2009
So at least there are some joys when writing analytical pieces like these. Mostly things like getting to brag when games like the following 4 roll on to my doorstep. And the following are a smoking slice of proof, that 3 is in fact not the lucky numberâ€¦itâ€™s been 4 all along.
Call of Duty 4: Modern Warfare
I decided to move on to something that I could actually be happy to write about and that is Call of Duty. For me, Iâ€™ve had a deep love for the Call of Duty series for a long, long time. However, I share the same love for the Medal of Honour series. Iâ€™m sorry. I just love blowing away Nazi's with my M1 Garand, then hearing that click as the cartridge is empty and the metal pin pops out. Love it! And then, along came Modern Warfare, and people were very, very weary of it. They werenâ€™t used to this. Where was their trusted Panzerfaust and Browning machine gun? Where were there authentic WW2 battles and WW2 vehicles? No! They wanted them back! Away with you Infinity Ward and your crazy ideas they called! These ludicrous concepts are not what we want!
Or so they thought. Because what the boys at IW slapped down on the table hit them with a force that they were, not only not used to, but not ready for at all. Enter Modern Warfare. Hands down one of the best, if not the best, FPS I have played to date. With awe inspiring graphics, a deeply immersive storyline and an arsenal that would scare Osama out of his cave in two seconds. Besides from the multitude of other brilliant features that COD4 had (which I could boast over for hours) it also had an online experience that was pure gold, wrapped in diamonds and then squeezed into a piece of jewellery using Scarlett Johansson's rear end. This was one for the record books, and I am already biting my fingertips off in excitement at the next instalment in the series.
Bravo Infinity Ward! Bravo!