Borderlands Tag

Posted by Geoffrey Tim - 18 Sep 2014

One thing that Destiny got wrong, in my opinion, was its skill tree – which wasn’t so much of a tree as much as a linear progression of skills. Borderlands does skills so much better, I think – by actually making it a bit of a branching tree. And now you can play with Borderlands: The Pre Sequel!’s trees from the comfort of your browser.

Posted by Matthew Figueira - 17 Sep 2014

Is your body ready for Borderlands: The Pre-Sequel? I know mine is! While we can expect all manner of shooting, looting, and explosions, we can also expect some awesome tracks. The first Borderlands didn’t really do much for me in terms of audio but the second one more than made up for it. The music was fantastic! Want to listen to the soundtrack for the upcoming game? Stick around because REASONS!

Posted by Geoffrey Tim - 18 Aug 2014

I’ve been mostly ambivalent about the new Borderlands. Set on Pandora’s Moon, Elpis. the game charts Handsome Jack’s decent in to lunacy, before he’s the bad guy. Here’s he’s assembled a team of vault hunters who aren’t even close to being the good guys – but it’s their job to get rid of even badder guys, and save the world.

Posted by Darryn Bonthuys - 08 Aug 2014

 

On the surface, Borderlands looks like your typical run ‘n gun game, with plenty of faceless maniacs just waiting to be introduced to a freshly discharged lead round. The combat however, is far deeper when you examine it, with characters able to tweak their damage resistance, fire rate, reload speed and far more. And in Borderlands: The Pre-Sequel, butt stomps are going to add to your arsenal in various, flatulent ways.

Posted by Darryn Bonthuys - 06 Aug 2014

With Evolve joining a growing list of games who are now making 2015 the new 2014, you might be forgiven for thinking that October is now going to be an easier month for choosing games. You’d also be completely wrong, because October is still absolutely crazy with new releases.

Posted by Alessandro Barbosa - 01 Aug 2014

We've seen a little bit of Athena and last week we saw how Wilhelm changes over the course of Borderlands: The Pre-Sequel. Today, we get to see how Nisha, Borderlands 2's evil cowgirl, operates in a fight. She embraces cheating and also likes to bring a whip along for some extra fun. Yes, we're still talking about Borderlands.

Posted by Alessandro Barbosa - 25 Jul 2014

There’re a few people who are under the impression that Borderlands: The Pre-Sequel is DLC being packaged and sold as a full game. Sure, there isn’t the same quantum leap that we saw with Borderlands 2, but considering there’s a new setting, new weapons and four new characters to play around with, it’s a little more than DLC. We’ve already seen Captain America Athena, so now 2K turns their attention to Wilhelm.

Posted by Darryn Bonthuys - 18 Jul 2014

Skills for kills Moon Agent, skills for kills. The real magic behind Borderlands has always been in the light RPG mechanics behind each character. After all, why focus on just shooting when you can tailor your Vault Hunter to be able to shoot ricocheting bullets that stack anarchy and cause elemental havoc? The upcoming Pre-Sequel to Borderlands features four such new additions. Here’s a look at the skill tree of a character who rhymes with Shmaptain Shmamerica.

Posted by Darryn Bonthuys - 18 Jul 2014

Skills for kills Moon Agent, skills for kills. The real magic behind Borderlands has always been in the light RPG mechanics behind each character. After all, why focus on just shooting when you can tailor your Vault Hunter to be able to shoot ricocheting bullets that stack anarchy and cause elemental havoc? The upcoming Pre-Sequel to Borderlands features four such new additions. Here’s a look at the skill tree of a character who rhymes with Shmaptain Shmamerica.

Posted by Darryn Bonthuys - 11 Jul 2014

Here at Lazygamer, we love us some Borderlands, as I’m so fond of telling Umar with each and every article that I possibly can (JOKES LUVS YOO). Borderlands, its sequel and various add-ons, have been an American product in the hands of Gearbox ever since the franchise arrived. But with Borderlands: The Pre-Sequel, players are getting a game with a very Australian development feel to it.

Posted by Darryn Bonthuys - 08 Jul 2014

If there’s one bunch of games that I’ve perhaps put too many damn hours into, it has to be Borderlands and its superb sequel. I’m currently reaching the hundred hour mark on that game as I replay missions yet again in order to build up my Mechromancer (BEST ROBOT EVAR), and you can be damn well certain that I want some time alone with the upcoming Pre-Sequel game. That game is only scheduled for old-gen consoles and PC at the moment. But it could be more handsome on new-gen as well.

Posted by Darryn Bonthuys - 11 Jun 2014

The moons of Pandora. Desolate, barren and populated by bandits who are married to their own sisters. It’s the kind of environment that is just asking for four plucky adventurers to go on a lunar rampage in. And become moo-oo-oon kings!

Posted by Darryn Bonthuys - 28 May 2014

I don’t think that it’s a secret exactly that I happen to be a massive fan of Borderlands. I’ve absorbed countless bullets in that game, and have watched Claptrap defeated by a flight of stairs at least a dozen times. So yes, I’m kind of excited for more Borderlands content. Especially when it involves seeing Claptrap cause havoc while wearing a cute beret.

Posted by Darryn Bonthuys - 13 May 2014

Here at Lazygamer.net (A proud partner of Doofenshmirtz Evil Incorporated), we’re all massive fans of Borderlands 2. We’ve sunk dozens and dozens of hours into the game collectively, and the idea of some Borderlands on the go is actually rather intriguing. So what’s the game like then? Rather crap it seems.

Posted by Darryn Bonthuys - 16 Apr 2014

Most games these days are done-in-one experiences that offer little replay value and focus more on tacked-on multiplayer. The original Borderlands and its sequel however, were lengthy forays into the wilderness of Pandora. And you can expect the same kind of length in the Pre-Sequel.