Day one patches are annoying. As a consumer, it’s tiresome that just about every single game isn’t something you can play as soon as you get it. Instead of jumping in to a games – especially a multiplayer one – players now have to sit and wait for patches to download and install instead. The Borderlands: Handsome collection is out this week, and it’s yet another game with a startlingly large Day one patch.
Bloodborne isn’t the only high-profile release this week - though it is the only one that’s a AAA exclusive and isn’t a remaster. Remasters are all the rage this generation - and while I don’t personally like them, because they’re inevitably of games I’ve played already, they’re great for people who’re new to respective platforms, or have been out of the gaming loop for so long that they missed all the good stuff from the last few years. If there’s one current remaster that I can abide, it’s The Handsome Collection; Borderlands 2 and its very Australian pre-sequel all bundled up together, including all of the DLC for each game, in 1080p at 60fps. The only real major addition is that of four player splitscreen, which is pretty cool if you have a large enough TV. Borderlands 2 is one of my favourite games of ever, and though I liked Pre-Sequel quite a bit less, it was still a great big bit of fun. Here’s what critics have to say of the remaster.
When Gearbox revealed the 64-in-1 TV game cartridge of remasters, Borderlands: The Handsome Collection, they did so with a package that has one hook that just might draw in players who have already defeated Handsome Jack and opened up a few vaults on Pandora. And that’s cross-save functionality. Yep, you’ll be able to port your old-gen save game over into the current-gen version of Borderlands 2 if you choose to do so, or weren’t a complete twonk who sold his Xbox 360 that had several high-level vault hunters inside of it. Like me, dammit. Here’s how the function works.
Outside of the usual grunts, moans and heavy panting from running across Pandora, the vault hunters of Borderlands 2 were kind of dead quiet. And that’s something that the writer of the game kind of regrets.
It’s been a while since we’ve heard anything from the world of Borderlands and its polarising Pre-Sequel. There’s still some content to get through before the curtain closes on that game and development shifts to the next Borderlands tale. And it looks like one of the final pieces of DLC for the Pre-Sequel, will be focusing on a bridge.
Loot makes the world go round. It’s that quest for a gun with mighty numbers that can out-number the guns of anyone who stands against you, that can make a game so appealing. Borderlands 1 and 2 had this theme in common, as a bazillion guns awaited players on the planet of Pandora, provided that they could survive long enough to claim them. And the Pre-sequel is going to fill in plenty of gaps between those two games. Here’s what we learnt this week in an interview with two of the game's development leads.
Remember in the older days of gaming, where you could unlock extra content by playing for it, not paying for it? From a gaming standpoint, that was fantastic. From a business standpoint, that was downright stupid. Hell, as the Joker once said, if you’re good at something never do it for free. We’ll most likely never ever see expansive content for free again in gaming. But these five pieces of DLC were worth the extra cash.
All of us here at Lazygamer have played the heck out of Borderlands 2 – finishing the game multiple times with multiple characters. Despite knowing the game inside and out, we were still keen to get grippy with the handheld version of the game that’s set to hit the PlayStation Vita. That enthusiasm has been somewhat dampened.
Borderlands 2 was our game of the year in 2012 and is the game I’ve probably put the most time into over the last 5 yeas. So when I heard it was coming to the Vita, a device I do not like, I was intrigued.
I've been skeptical about Telltale Games' Tales from the Borderlands. Sure, the art style will fit, but how were they gonna take a gun happy game like Borderlands and turn it into a point-and-click choose-your-own-death game? Well, they have a plan, and it actually seems like it could be interesting.
I love internet conspiracies - they are fun and silly and outlandish. My favorite are all the Half Life 3 fake mathematics to prove that the game is actually coming. But Gearbox isn't going to let you do that to Borderlands 3. It just isn't in development.
February, the month of lurve. To many, it’s all about Valentines day. For me, it’s a month in which I realise that I don’t have to buy anything for my left hand except a new wig. Borderlands 2 is getting in on that cupid action, with some new DLC. Here’s what you‘ll find inside the romance of acid-tipped bullets.
The time has finally come - the top ten games of this generation. We are expecting your bile and vitriol; not everyone will agree with us, but it's important to remember that this list was based on what made us all happy to be gamers this generation. Not based on sales, scores, fancy metrics or algorithms, we fought it out to make this list, and we hope it just goes to show how many fantastic games we had in this generation.