You know what’s annoying about gaming? It’s the constant bickering between fanboys. My console has X, your's has Y, therefore I am better. It’s silly, because we all know the glorious Master Race wins every time! Blizzard are looking to level the playing field, at least in the patch department.
I’m slowly turning Thursdays into Heroes of the Storm day with a hero preview and accompanying gameplay each week. Last time I did a spotlight for Brightwing the faerie dragon, an adorable, homicidal creature with awesome support abilities.
Oh Warcraft III! You taught me all about the importance of heroes and even fathered the mod that would go on to be my biggest gaming addiction. Do you all remember that original campaign? I recall cleaning up town as Arthas before I was attacked by an abomination, that absolutely disgusting pile of walking corpses. It was a scary unit that went on to become Pudge in Dota. Blizzard have taken the vile creature and given it a whole new identity in Heroes of the Storm. Say hello to Stitches the abomination.
World of Warcraft players have been starved of new content for a long time. Blizzard have been working hard on the next big expansion for their massive MMO, with Warlords of Draenor looking like a meaty cut of content. Blizzard have been hush hush on release details, but that's all going to change at an event next week.
Many games today allow some sort of access before an official release. The benefit is that gamers get to play the game and give their feedback which developers then use to improve the overall game experience. Very recently, Blizzard added Artifacts to Heroes of the Storm. Feedback from the community has led them to scrapping the system.
Have you read my preview of Heroes of the Storm? The MOBA from Blizzard shows a some real promise, and I’m really looking forward to spending lots of time with it. I’ve decided to start an on going series where I will show off one of the many heroes via a gameplay video. Today we have a look at Brightwing, a faerie dragon with some awesome support skills, and one of my favourite heroes thus far.
Diablo 3 on console is a superb game. So damn superb, that I’m dreading starting all over again in the upcoming Diablo 3: Ultimate Evil Edition, when I switch from the Xbox 360 version of the game for a PlayStation 4 experience. That means losing hours of progress, skills and an arsenal of rare weapons. Turns out, I was worried for nothing, because you’ll be able to access your mighty character from across the console divide.
Did you know that the first MOBA wasn’t actually the DotA mod for Warcraft 3? It was called Aeon of Strife, a mod for the original StarCraft. Blizzard were indirectly part of the creation of an entire genre, simply because they gave gamers some tools to play with. Now, many years later, after years of renames, redesigns, as well as a certain dispute with Valve over the name Dota, we finally have Heroes of the Storm; Blizzards own take on the MOBA genre.
WarCraft has a massive historical line. The lore woven by Blizzard and various different writers stretches well beyond the grasp of the games, and it's very easy to think you know what's what and actually not know a thing. The story has been evolving over the years in World of Warcraft, and if you haven't been keeping up to date, this is the perfect time to catch up.
I’ve been enjoying my time with Heroes of the Storm so far. I honestly think its the perfect place for beginners to get into MOBA’s, yet fun enough to keep veterans interested. There are already a variety of maps available, but Blizzard are releasing another one soon; the Garden of Terror.
Hearthstone is dangerously addictive for a game that you can only play with other people. Sometimes ranked play or even drafting in the arena can be a frustrating experience, which is why the (Nik)Naxxramas expansion is just so darn exciting. Single-player content is finally coming to Hearthstone, and we’ll get our first taste early next week.
CHOO CHOO! All aboard the MOBA train! Every developer seems to be interested in the genre lately. One company, Blizzard, have been working on their own iteration for a good few years now. Heroes of the Storm may still be in a technical alpha testing phase, but that hasn’t stopped them from adding cosmetics to the in-game store.
Diablo III might have had a mixed reception from die hard fans on release, but its expansion, Reaper of Souls improved the game by a large margin. Its annoyingly addictive with all its demon killing and odd legendary drop here and there. China may be missing out on the latest journey through Sanctuary, but not for long! Blizzard are looking to bring the clicky action to the east.
Starcraft II is probably the only game I have ever played that makes me stress a little bit too much. Why you ask? Oh, no reason… I just have to expand my base, make sure my resource income is up to speed, build units, attack the enemy, make sure the enemy doesn’t destroy me, tech up my units, expand some more, restock my army numbers, and… GAH TOO MUCH! There is some serious skill required to be great at the game, resulting in some inevitable cheating. Blizzard have always monitored unusual activity, but they detail exactly how they manage cheating in their latest blog post.
If you’ve been a Blizzard fan for the last decade and a half, then you can thank Rob Pardo and his crew for various great games from that developer. Pardo was the lead designer on various games within the StarCraft, Diablo and WarCraft libraries. And after 17 years at Blizzard, Pardo is calling it a day.