The awesome guys from Megarom and Microsoft hosted us in Bryanston last night for an awesome night of drinks, food and games. We got some hands on time with the Splinter Cell: Blacklist code, and I drank plenty of girly boozy drinks.
Think your PC has what it takes to do some covert assassinations to the tune of some night vision goggles lighting up? How the hell should I know, I’m not privy to this information dammit! What I do happen to know though, is that you’ll need a decent-sized rig in order to run Splinter Cell: Blacklist. Graphic card-breaking leaks after the jump.
Say what you like about it, but I really enjoyed the last Splinter Cell game, Conviction. By not being a typical Splinter Cell game, it was actually better. Gone were the time-consuming stealth mechanics and in its place was a far more fluid way of taking down enemies. And it also had a fantastic co-op section added in as well. Something that I hope Blacklist can improve upon even further.
I’ve been interested in Splinter Cell ever since we saw that great Gamescom trailer last year - bu there have been a lot of complaints about whether the game is being dumbed down for the COD generation or if perhaps they are slowly ditching the stealth elements of the game.
Gamers a re a weird lot. I don’t mean that in a negative way, but it is tricky to gauge what is and what is not acceptable in the industry these days. While sitting down for a session of flavour of the month FPS, you’re going to see the usual amount of popping heads and blood sprayed everywhere. But torture? Hoo boy, that is something that gamers do not dig, one bit whatsoever. At least, that’s what Ubisoft is saying, as they’ve taken out that segment from the upcoming Splinter Cell” Blacklist, with extreme prejudice.
I’ve got a new years resolution that I’m sticking to this year: No more collector’s editions. As much as I dig all the extra crap that comes with a game, it’s starting to take a hefty toll on my bank account. And once I have the content, I have no idea what to do with it. Hell, right now, I’m using my Borderlands chest to store packets of jelly beans. So here’s another special edition that is on the way, a rather unstealthy package for a stealthy game. Dammit, must hold firm to new years principles!
Been looking forward to exercising your fifth freedom on the faces of assorted criminals and terrorists in Splinter Cell: Blacklist? Well bad news Fisher wannabes, because the autumn release date for that game has been dealt a blow with extreme prejudice.
Big money, big games. That’s the mantra of the industry today, and while that approach doesn’t always work, it’s hard to deny the fact that it does produce results. Of course, in a changing economy, we might be looking at games which ditch budgets that could buy a small African country, as priotirities change. And that’s something that the director of the upcoming Splinter Cell: Blacklist, Patrick Redding, believes.
What’s the core concept of a Splinter Cell game? Baysplosions? Nope, it’s stealth, and it’s something that fans feel is missing from from the upcoming Splinter Cell: Blacklist, after watching a trailer that was two minutes of explosive action porn. And of course, the fans were a little upset. Did they have a right to be? Possibly, but according to Ubisoft, it’s yet another kneejerk reaction to their product.
As much as it was a radical departure that gave the Splinter Cell franchise a new breath of life, Conviction wasn’t exactly a perfect game either. The monochrome shift to stealth situations and the short single-player campaign knocked the ambitious title down a few pegs, but that’s something that Ubisoft Toronto says that they will be learning from with the upcoming Blacklist, as it follows directly after Conviction.
We saw a rumour not long ago that Microsoft would debut the Splinter Cell game from Ubisoft. They’ve done more than that - by giving a live demonstration of the game at their press conference.
Over the weekend a gaming website in France, gameblog.fr, broke some big news that had Activision’s PR team rushing to the phones to try and squash the news as quickly as possible.
In fact according to the website owners they have now been blacklisted by Activision and all their invites to future events have been cancelled along with all previously booked advertising. So what was this big news that they managed to uncover?