I don't care if you guys want to call it hype or whatever, I'm genuinely excited for Dragon Age: Inquisition. In fact, I'm so excited for it, that I'm refusing to review it. Instead, I will be playing it like a normal person - at my leisure with my critical brain turned off. There are a range of ways to play the game, so what's your style?
There are a bunch of reasons that I'm excited for Dragon Age: Inquisition. The story-telling from Bioware has always been fantastic, but I'm also keen for all the extra RPG and tactical elements of the game. The war table is one such element, and it is sort of making me giddy to think about.
Game developers find their inspiration in a variety of places. Like any art form, character design can be an amalgamation of different images and styles. In a new video all about Mass Effect, some of those inspirations might surprise you.
You know one of my favorite things about the game Suikoden? As you recruit new people and progress through the game, your base grows and changes. Dragon Age: Inquisition is getting something similar, with even more customization.
Ah, according to Bioware, the simpler days are gone. Romance is much more complicated in Dragon Age: Inquisition - you can't just insert presents until sex comes out. As a result, Bioware has provided a guide to romance for those who want to get their paramour on.
I'm still quite skeptical about the Dragon Age: Inquisition multiplayer, but I've decided that just because I don't like 4-player co-op in my single player games doesn't mean that other people won't enjoy it. Here's how some of you might be having a ton of fun when the game launches.
In many ways, Bioware is one of the last studios that I love and rely upon. They have made such awesome games and franchises that people adore. But lately they've been making some announcements that aren't making their fans particularly happy.
I don't remember much about the combat in previous Dragon Age games except that I would run into battle, spam attacks and hope for the best. It generally worked but wasn't very memorable. This time combat felt a lot better when I played it at Gamescom, and here's why.
Bioware games have had all kinds of weird and wonderful romance options - the sex scenes certainly looked odd, but it was all about getting that paramour achievement. In the new Dragon Age, they took a more organic approach to romance that sounds really impressive.
I'm not sure how it was when viewing from home, but Bioware's reveal for Shadow Realms sounded atrocious at the EA press conference. It sounded like anything but the sort of game we were hoping for. But then I went behind closed doors and found out that it's actually pretty awesome.
Hidden away in the EA behind closed door session was Bioware's Dragon Age: Inquisition. I managed to grab 30 precious minutes with the game and controller in my hands, and it was everything I'd hoped that it would be.
BioWare has been teasing their new IP for weeks now, with the reveal taking place during EA’s press conference at Gamescom this morning. It’s an RPG, it’s online and it’s multiplayer. This is Shadow Realms.
EA kicked things off at Gamescom today with a brand new gameplay demo for Dragon Age: Inquisition. Spells, swords and shivers, it’s all looking pretty amazing still.
Casey Hudson, project director on various games such as Star Wars: Knights of the Old Republic, Jade Empire, Neverwinter Nights and the entire Mass Effect series, has left BioWare.
It's that time again - time for Bioware to tease us some more with a strange new announcement coming at Gamescom. This time, the teaser actually gives us a date and time.