beta Tag

Posted by Darryn Bonthuys - 23 Feb 2015

Stats! Developers love to boast about them, and lazy writers such as myself who really need that cup of tea in the morning in order to get the brain juices flowing, love ‘em even more. The Battlefield Hardline beta wrapped up a few weeks ago after an open beta period which lasted several days. Cars were totalled, guns were fired and many a donut joke was presumably made as we shuddered at the realisation that our own cops were just as trigger-happy in real life as we were in a game. So here’s the stats, Jack.

Posted by Zoe Hawkins - 17 Feb 2015

There was some controversy around the Final Fantasy XV demo, aka Episode Duscae. Was it going to be included in all copies of Final Fantasy Type-0 HD? Would it magically disappear from your console's hard drive after a while? All your burning questions are answered. Maybe.

Posted by Alessandro Barbosa - 09 Feb 2015

Valve is consistently trying to improve Steam’s rather clunky UI, adding in some oft-requested features like the FPS counter last year. One of the most painful processes is trying to see which DLC you own for a particular game, which usually involves hunting each piece down individually on the Store and checking whether it lists it as purchased. Thankfully, Steam is making that easier.

Posted by Geoffrey Tim - 09 Feb 2015

Battlefield: Extreme Cops and Robbers Edition Hardline is currently in open beta – and depending on who you talk to, it’s either awesome, or a lame duck version of Battlefield with all of the fun removed. That beta’s hit a rather important milestone, surpassing even the great big Destiny for the number of active participants.

Posted by Darryn Bonthuys - 06 Feb 2015

I’ve always wanted to make a change in the world. Not for a cleaner environment, honest politics or any of that ineffectual nonsense, but in games. By now, anyone with a console has taken part in a beta of some sort. Whether it be the latest one for Battlefield Hardline, Evolve or Hearthstone, those betas are valuable tools for helping to shape the final game. And if you took part in the Halo 5: Guardians beta, then you did make a change. Maaaaaaaaaaan.

Posted by Alessandro Barbosa - 04 Feb 2015

Hardline is shifting the Battlefield gears a bit this year, trading in the military for an incredibly militarised police force. Visceral has been hard at work trying to create a game that makes up for all of Battlefield 4’s mistakes, but it looks like some "features" just can’t be shaken off. Like the resolution the game will run at apparently, as it’s going to mimic Battlefield 4.

Posted by Darryn Bonthuys - 30 Jan 2015

Another day, another beta. Usually, everyone wins when it comes to such events. Developers get to stress test their product in real world conditions, and fans get an early taste of what’s to come, sort of like a timed demo when you think about it. No stranger to this is EA’s Battlefield series, a series that essentially sold players an actual beta test in the guise of Battlefield 4. Hardline is the name of the next game in the series however, and it’ll be undergoing a public test from next week.

Posted by Darryn Bonthuys - 23 Jan 2015

We’re knee deep in sweat, spent controller batteries and might have left a keyboard embedded in our monitors. And that’s because a bunch of us have just finished playing the open beta for Evolve. I got my first taste of the game last weekend, popping that Goliath onslaught cherry, while Zoe had to form her own fellowship of the beta in order to download the files for the lastest test version of the game. All that, and more in our latest podcast and vidcast!

Posted by Darryn Bonthuys - 16 Jan 2015

We’re in the dry period of gaming right now, and we’ll take whatever we can get to pass the time for new releases. When such a game happens to be a beta for one of the more anticipated games of 2015, we’ll jump on it like dishonesty on a politician/lawyer/your mom. Right now, you can grab the open beta for Evolve on your Xbox One. And yes, it plays just fine, with minimal workarounds needed.

Posted by Darryn Bonthuys - 15 Jan 2015

I find it kind of weird that this generation of gaming, is being highlighted by open betas for many a big budget game. Which is fine and dandy with me, because open betas allow for an early taste of an anticipated game and stress testing the product to ensure a smooth game on launch. Most of the time. Some of the times. Okay dammit, occasionally. The Battlefield series has always been big on multiplayer, and it looks like the latest cops and robbers incarnation will also be hitting beta soon.

Posted by Geoffrey Tim - 18 Nov 2014

DriveClub has quite easily had the most disastrous launch this year – though it’s had stiff competition from Assassin’s Creed Unity and Halo’s Master Chief Collection. Weeks after the game’s release, and servers still aren’t quite up to scratch. It’s a pity, because I think at its core, it’s a decent game – even if it doesn’t quite match Forza Horizon 2 or Mario Kart 8 for fun. It’s a socially connected racer, and as such really could have done with a little more beta testing of its servers. Apparently beta testing happened, but it just didn’t prepare developer Evolution Studios for the challenges of the real world.

Posted by Matthew Figueira - 22 Sep 2014

Heroes of the Storm for me is the next MOBA to really keep an eye on. In true Blizzard fashion, it’s easy to understand, but there are deeper underlying mechanics which will take time to master. Newcomers won’t have to fear the steep learning curve of the genre anymore – I’m convinced it is simple enough for anybody to get into. When will the game be officially releasing though? It’s well on its way, as the Technical Alpha is to end soon.

Posted by Darryn Bonthuys - 12 Sep 2014

Just what is Dragon Ball Xenoverse? To be fair, I’m not entirely certain myself, but I’m going to hazard a guess and claim that it will have a mode where you have to use a quick-time event to change a light bulb. You only need one character to do so, but it’ll take you upwards of nine episodes to put a new bulb in. Ha! While you’re pelting me with fresh produce, here are some details on how to get your Dragon action on, a little bit early.

Posted by Alessandro Barbosa - 28 Aug 2014

Driveclub suffered a massive delay late last year, with developer Evolution stating that there were massive technical issues with the racer. After playing it last year, I think there was a lot more wrong than just technical issues, but that's hopefully why the delay was so long. We're close to the release date, and some players have already dived into Driveclub.

Posted by Geoffrey Tim - 26 Aug 2014

The Crew’s second beta PC beta goes live today, and runs until this weekend. We’ve got a giant stack of keys to give away, so that you can experience what it’s like to drive cross country… at 30 frames per second.