Apex Interactive Tag

Posted by Garth Holden - 26 Nov 2012

I play a lot of games. More correctly, I play games a lot. When is the best time to play games? At night, when it is (relatively) cooler, there is no screen glare or other bright lights due to that large fireball in the sky going to another level and most people go to sleep. Now, to avoid having to lip-read and pretend the explosions sound amazing because I don't want to wake my wife up, I need a headset. Because some games require you to hear every sound, every nuance of the environment.

Posted by Darryn Bonthuys - 16 Nov 2012

Thumb cocked to the left. Partial joint pain in digit: First point of attack. Two: Index finger; paralyze movement, stop fragging. Three: heavy Redbull drinker, quick snap to caffeine dispenser. Four: Drag in in right thumb on face buttons, mash progress. Summary prognosis: My new mastery of Mortal Kombat might be attributed to too many hours playing the latest Sherlock Holmes game. Recovery: Dubious at best.

Posted by Richard Kopff - 08 Nov 2012

What does a beach full of turtles and the Turtle Beach headphones have in common? Probably nothing, and it seems like a pointless exercise even wondering about it, so now that I have wasted your time let’s take a look at the more interesting of the two above. A beach full of turtles would be silly, because where would you put your towel down to sleep? Those turtles would get in the way all the time. Wait, never mind, how about those headphones then?

Posted by Richard Kopff - 01 Nov 2012

It is great to know that someone cares about our ears, and of course the sound entering them from the games we play. I am of course talking about Apex bringing Turtle Beach to our… shores. The Turtle Beach headphones in general have made a good name for themselves and finally we have a chance to try them out and see what all the fuss is about.

Posted by Darryn Bonthuys - 21 May 2012

It’s 1945, and the Axis forces have lost World War Two. The German army is in full retreat, and it’s up to you to send them a farewell, engraved on a 303 bullet, one soldier at a time. You find your mark, bring up your rifle, and steady your aim as clueless infantryman lines up in your cross-hairs.

You squeeze your trigger, and in a burst of gunpowder and duty, your round finds its mark, shattering bone and grey matter, all over a nearby wall. You’ve just taken the life of a man, and all that he could have ever been is busy oozing down from his fresh cavity, into the sidewalk.

And damn, did that feel satisfying.

Posted by Darryn Bonthuys - 10 Apr 2012

Launched almost a year ago everywhere else, Catherine was a unique-looking title with sadly no distribution presence here in sunny ol’ SA. That all changed this year when it finally made its way to our shore, as the tale of love, infidelity and talking sheep eventually released.

But is Catherine worth the wait, or should we be cheating on it with some other games?