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Playstation Move Review – Lazygamer Being Not-So-Lazy Flame On
   September 10th, 2010 clock image 9:30 am

Lighting.jpg

Many games will also make a very big point of mentioning that for the Move to work correctly, the rooms lighting must not be too bright or too dark, but rather “just right”. I never actually had any issues with the tracking itself, but playing a game like EyePet at night – that displays the cameras video on the television – had big issues with the video looking incredibly noisy, grainy and blurry. Even after bringing in a big extra lamp to boost the lighting significantly, it looked better but still not great by any means.

Launch Titles

The Playstation Move has the ability to do a whole lot more than just casual games, and this is already evident with the demos shown of Killzone 3 as well as some great tech demos showing off some very nifty things that can be done with the tech. This does however, not change the fact that the launch line-up is completely being targeted at casual gamers.

If you don’t have a family that will enjoy motion gaming, or think that picking up the Move on launch day will wow you with hardcore features that you haven’t already seen on that other motion gaming system, you are sorely mistaken.

Games like Sports Champions may do a good job of showing off what the Move can do, but it’s still targeted at a fairly casual market. On the complete opposite side there are a few games releasing that Sony should be doing everything in their power to avoid. A good example of this would be Kung-Fu Rider. In the segments I played, the game has you controlling a character rolling down a hill on an office chair, dodging obstacles and hitting enemies away.

Not only is the game completely shallow, but all of the movements controlled by the Move controller could (even should) just as easily be done using a normal controller. From what I have seen of the game so far, it makes unnecessary use of the the motion controls and doesn’t even look like an appealing $5 PSN game.

As far as it all goes, there is no real “killer-app” in the Move’s launch line-up and while there are some great things on the way, I don’t see any real reason for any mildly “hardcore” to want to rush out and get it.

The Good

+ Solid controller hardware

+ Great tech that works well

+ Precise 1 to 1 control

+ XMB Interface works well with Move Controller

+ Comfortable controller design

+ Simple setup

+ Price

The Bad

- Launch titles are for casual gamers only

- Some issues with lighting

- Space requirements may cause issues

- Flimsy camera lens

- Requires two controllers to get the full experience

- Constant calibration

Disc.jpg

Conclusion:

I have come away from my experience with the Playstation Move with no doubt in my mind that this is a really solid piece of technology that does everything you would expect. The level of build quality and design is high overall and it is a welcome addition to the Playstation 3 as an entertainment system.

It’s launch line-up lacks a real killer-app that would want you to rush out and buy it immediately, but with the potential it displays as far as hardcore shooters and even strategy games are concerned, there is a good chance that you would want to pick one up at some point in the not-too-distant future.

If however, you have a family (especially young children) and don’t already own a Nintendo Wii, the Playstation Move will be a great addition to your gaming gadgets and one that everyone will be able to thoroughly enjoy.

Final Verdict: Thumbs-Up

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  • Field Marshal JR Lenoir

    Damn you lazygamer! Now I want Move. :getlost:

  • easy

    umm so whats the verdict? a must buy or worthy of 30 mins play to never be touched again?

  • http://www.lazygamer.net Gavin Mannion

    My take from that review is that if like me you are interested in the casual and family games then Move is awesome.. however if you want core titles then you may want to wait and see those reviews

  • Fred

    Yeah , a release like Sorcery would have made the launch more solid , but I’m getting two Moves next week. I like table tennis so hope that is worthwhile. My daughter should like it too and we don’t have a Wii.

  • easy

    right… i’ll save the money for the pub then.

  • http://www.lazygamer.net Gavin Mannion

    For me that’s the important thing about the Move.. I love the Wii but I will seriously struggle to recommend it to anyone now that the Move is out… You can get a full HD console with Wii capabilities if you get the PS3.

  • RSA-Ace

    Here’s a nice way to place the camera on top of your tv http://kotaku.com/5626933/how-to-mount-that-playstation-eye-camera-with-minimal-fuss

  • Ringo

    Played Tiger Woods 11 demo with move and it was awesome. Disk golf and Table Tennis are also great.

  • Alki

    whoho….cant wait!!!dont know if its just me but here’s alot of potential.just a shame sony has to leave it up to devs to detrmine wot it can and cant do.same thing happend with ps3!DEVS…… take your finger out of your arsinhole and make some awome games!

  • http://www.lazygamer.net Gavin Mannion

    The first 15 seconds of that video are awesome.. the rest if for people who don’t understand how the magic works

  • casual gamer

    - RUSE is coming out soon and that is not casual, also RE5:Gold and HR have move support as well, so complaint 1 debunked
    - watch this to see how much it takes to throw the move off, and yes it takes alot http://www.psu.com/forums/s… complaint 2 debunked
    - space requirements are optional yes 8ft distance is the optimal but move works if you are far away or really close, complaint 3 debunked

    as for the rest of your complaints, they are very silly

  • riezo

    The draw for the Wii to me are the titles it has. Yes now you will have a better motion gaming experience on another console, but you wont have titles likee Metroid, Mario, Kirby and others.

    That said Im sold on the Move, but I am delaying my purchase until Q1 next year, Im pretty sure they will have better bundles by then. Plus KZ3 will be out with Move support.

  • al360

    cooool can you tell me if the demo disk or sports champs allows 2 players to play against each other if u get 2 “moves”

  • al360

    awesome tip i always wondered y it had a flat back and no clip came with it
    still 1 problem i agree with is the grainy pic
    i tried those tricks on u tube to reset it but alas my 1 is not the same model and i still have a grainy pic :sad:

  • http://www.lazygamer.net Gavin Mannion

    True but only 12 months ago I couldn’t in good conscience recommend a friend with young children fork out for a PS3. However now that’s all changed and a casual gamer now has a much better choice..

  • Axe99

    I’d say RUSE is a launch title for Move, and I wouldn’t call it overly casual. From my angle (core gamer, love all sorts of genres), Move’s application to strategy games is the most appealing, at least at this stage, and the PS3 already has a game out which uses it :) (RUSE is out with Move support now – just need the Move now, goddamit :lol: )

  • Charlie

    Most of the games on the demo disc is for one player only – but there are a couple of games on Sports Champions (actually all of them) that can be played by two (or more) people with two (or more) controllers.

    There are also a couple of games (like Disc Golf and Bocce) that can be played by two people with one controller.

  • Charlie

    Look – the Move is fun and all but until we start seeing AAA titles for the Move we will never be able to see it’s full potential.

    The initial games are fun, but can become a bit stale after awhile. Lazygamer probably got Kung Fu Rider as well, and although it’s rather interesting, it becomes very monotonous after about 30min.

    At this point there is nothing (besides the highly-detailed graphics *cough* Giselle *cough*) that makes it stand out from the Wii (other than better games). So I think it’s still a bit too early to get really excited about it.

    We’ll have to see where this yellow-brick road takes us…

  • AC!D

    Well for once i agree with 90% of of Nick’s review but…… Yes their is always a but:

    - It does have core launch titles in R.U.S.E, Resident Evil 5 ( Trust me you wont believe how much better the Move controls VS Dualshock are for this game + The Move edition has all the extra single player DLC episodes + the multiplayer modes ), Heavy Rain, NBA2K11 and Tiger Woods Golf. I think their is another pro golfer game also but i forget the name.

    - Oh and i see someone already posted the trick to setting up the camera without anything sticky.

    Other than that the review seems spot on despite the authors previous negative comments.

    By the way Nick how was the Augmented reality in EYE Pet and Start the Party? Do you see it being big in more core title like Silent hill where you physically reach into a scary hole and pull something out as a basic example?

  • Charlie

    The camera is incredibly grainy (even in decent lighting), so for something like EyePet it looks like its being played on a static TV. The Move version of EyePet seems to work best with the controller as the inout device(as opposed to using your hand for gestures), so I’m not sure how they will work that into SH… But maybe Nick has a different take on it :ninja:

  • Charlie

    *input*

  • AC!D

    Yeah seriously give Gavin hell till he gives us a edit button :lol: Check my there vs their up top :silly:

  • http://www.lazygamer.net Gavin Mannion

    Sorry I really am trying to get that sorted out,.. it’s amazing how difficult the simplest requests can be

  • http://www.designwave.co.za Nick de Bruyne

    I did actually mention Kung-Fu Rider in the review, so yes we did have it. And let me just say that when you say *cough* Giselle *cough* … I COMPLETELY understand :D

  • http://www.designwave.co.za Nick de Bruyne

    @ AC!D – I can’t honestly say that I see it working out very well for something like that. EyePet requires that you move the camera to a very low position and you have to sit on the ground, even then, it has quite a lot of issues getting the perspective and depth right.

    What I could see working for something like Silent Hill is using the camera thats looking back at you to generate a flashing image of you on the couch, with some weird creepy shit in the room with you. It would be enough to freak you the hell out, but would only really work well once. So if the guys can get creative they could do some cool shit with it.

    It could be used to handle some very cool puzzles in something like Silent Hill though, as the precision is good enough for you to work with little mechanical objects or puzzles pieces etc.

    Then again, developers always surprise us, so who knows what cool stuff they will come up with. The Move controller will definitely be great for a flashlight for something like Silent Hill ala Alan Wake style.

  • http://www.lazygamer.co.za Geoffrey Tim

    You need to play the Wii version of Silent Hill : Shattered memories. Very, very clever use of the Wiimote.

  • AC!D

    Thanks for the reply! I guess maybe they should have upgraded the camera because the grainy thing doesnt sound very nice either but then users already owning one like myself probably would have complained. At least you can still reach in with the Move controller i guess.

    @Geoff: I played Shattered Memories and yeah they used the Wii Mote very well. Searching for a phone number in a room to listen to a message on your Wii mote speaker was brilliant. Then solving the riddle on the phone message to ultimately solve your bigger puzzle added massive depth. I also like the way the Wii mote was used as a torch. I imagine an Alan Wake like game with the camera pulled closer in like shattered memories would be awesome. Anyway my one massive criticism of the Move controller is that they didnt copy and add the speaker from the Wii mote. I love that about my Wii Mote.

  • http://www.lazygamer.co.za Geoffrey Tim

    @AC!D Yeah..the Wiimote speaker was/is heavily underutilised – but when it’s used well – as it was in Shattered Memories – the effect can be quite awesome.

  • http://www.designwave.co.za Nick de Bruyne

    @Geoff and AC!D

    Yeah I haven’t played that Silent Hill, sounds like it was already doing some neat ideas. I wouldn’t say that leaving a speaker out was a big loss, its an interesting addition to the Wii, and one that the devlopers found some good uses for. I think that with the Move, the developers will be working hard now to use the precision of the controller to its full capacity. Slicing open dead bodies for clues, sounds nasty, and awesome.

  • http://www.designwave.co.za Nick de Bruyne

    @casual gamer

    - Still, those are hardly launch titles that will get people to run out and buy it, so its a legitimate point.

    - I said the tech is really solid, but the camera itself has issues with lighting. The controller still gets picked up with no issues, but for games that show video of the player, it needs a lot of light to look decent.

    - For certain games like Table Tennis, if you are close to the TV it thinks you are standing over the table, you need to actually move back quite a lot to be in position for wide shots that go further, so again, its a legitimate issue. Space will definitely be a problem.

    My cons are there for a reason, they are real issues, not ones I made up for fun.

  • Marc

    I bought Move yesterday, very cool, but mostly kiddies games for now, however, Killzone 3 will be Move compatable, so Move will get better games going forward

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