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LittleBigPlanet 2 On The Way?
   June 23rd, 2009 clock image 1:00 pm

LBP2.jpg

A job listing on Edge Online from Media Molecule has gotten us wondering what exactly they could be working on, now that LBP has had a good run and the DLC is streaming out smoothly.

Is it LittleBigPlanet 2, maybe even LittleBigSomethingElse or is there the chance that they are working on something completely new. What we do know is that Media Molecule have already planned for the game to be “groundbreaking” by the words in their job listing.

The job being offered requires that the person be very good at maths, very good at programming physics as well as also previously shipping a game with an online component, but there is also a lot more in that list.

On top of the usual offer of a competitive salary and bonuses and all of that jazz, they interestingly added that they will also get “organic fruit and the odd glass of champagne! “

The full job listing after the jump. Do you guys think it’s another LittleBigPlanet, or are Media Molecule up to something completely different?

June 05, 2009

Gameplay Programmer – Media Molecule

United Kingdom

Media Molecule Ltd; a new independent studio working on a ground-breaking, AAA, PS3 title for Sony Computer Entertainment is currently expanding. We’re after exceptionally talented programmers who have the ability and passion to really ‘own’, and drive key areas of our game’s code base.
We are a small, friendly team who encourage all of our staff to contribute wherever they can to make a positive difference to the game. As such you will be expected to be self-motivated and confident working within this type of environment.

Gameplay Programmer
We make all of our own technology and tools, with one single focus…… making a great game! This is a unique opportunity to be an integral member of an efficient games team; where designing ‘cutting-edge’ solutions directly helps make our game fun. The successful individual must be passionate about games as they will have responsibility for driving the game features for the designers.
We are seeking a passionate, technically proficient programmer who understands the need for great attention to detail. Someone willing to ‘run with it’ and exceed our expectations, (and their own). They will be working with the designers, artists and programmers to develop the game code, (all the stuff that makes it fun!). We don’t believe in technology developed in a vacuum.

Requirements

  • Experience writing and maintaining physics code
  • Experience writing and maintaining gameplay code (e.g. controls, scoring, hud, enemy behaviours etc.)
  • Strong code architecting skills. You will be expected to maintain and improve the existing code and data structures
  • Need to be an all rounder and comfortable moving back and forth between the technical details of low level physics programming, general tech, and more creative gameplay programming. At Media Molecule, there is no strong division between these areas.
  • Platform expert in C / C++ programming
  • Exceptional attention to detail along with good critiquing skills
  • Ability to take direction and ‘run with it’
  • Creative
  • Strong team player
  • Strong communicator
  • Shipped a console game with an online component
  • 2+ years industry experience
Advantageous
  • A demo
  • Strong maths skills
  • Experience of PS3 programming and SPU programming a big plus
  • Assembler / microcode knowledge, e.g. PS2 VU or PowerPC assembly
In return for all of the above you’ll receive a great package which includes; a competitive salary, pension scheme, bonus scheme, ownership as part of a small, integrated team, being a name and not a number, organic fruit and the odd glass of champagne!
To apply for this position please submit your CV, along with relevant work examples to: jobs@mediamolecule.com or visit our website at www.mediamolecule.com

This job listing was taken directly from edge-online, if you want to check it out for yourself, you can follow the link below.
Job Listing: Edge-Online
Source: PS3 Center
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