Home Gaming GT5’s datacenter was only primed for 500 000 connections… what were they thinking

GT5’s datacenter was only primed for 500 000 connections… what were they thinking

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Yesterday I voiced my disgust over the fact that yet another AAA title was struggling to cope with the day one load on their online servers and lamented the fact that they are screwing up something that really isn’t that complicated.

Kazunori Yamauchi has stated in an interview with Edge magazine that the online service is currently in a critical state due to the load they are receiving, apparently the datacenter was prepared for 500 000 connections and after selling millions of copies of GT5 it was being overloaded.

Now think about this, you are the capacity planner for GT5 and you know that say 5 million discs have been pressed which means the absolute maximum amount of connections will be 5 million. So what on earth makes you prep a center for only 500 000?

Granted after the initial peak days the simultaneous connection count will drop and you won’t want to be wasting money on catering for a large amount after that. But then you just start downscaling.

This is worse than what happened with Battlefield 1943 as EA didn’t know how many of us were going to be downloading the game and had to simply guess (they got it horribly wrong).

How are DP going to fix this current problem? Well they are releasing a patch this weekend to decouple offline play from the servers… yeah that’s thinking outside the box.

Source: Next-Gen

Last Updated: November 26, 2010

8 Comments

  1. Fred

    November 26, 2010 at 08:57

    So now gamers have to wait for a patch as well , why not just release it?

    Reply

  2. NiteFenix

    November 26, 2010 at 09:30

    I think someone wasn’t using their brains.

    Or there was a miscommunication between the Marketing and Technical Departments.

    George (Marketing Department): Ok we’ve rolled out a massive campaign targetting Millions of potential buyers.

    Joe (Technical Department): Ok George, we’ll prepare for 500 000 of them.

    George (Drinking a bottle of Johnny Walker Blue Label, celebrating the fact that he is solely responsible for getting millions of people to buy the game): Thatsch cool bro. Have at it! *hic*

    Reply

  3. Fox1

    November 26, 2010 at 09:34

    “*hic*” – LOL

    Reply

  4. Chainedfly2002

    November 26, 2010 at 09:34

    In the words of Roger Allen Wade: “If you’re going to be dumb, you better tough”
    😆

    Reply

  5. RSA-Ace

    November 26, 2010 at 09:34

    Patches need go through many testing phases. This will likely be rushed through Sony so it should be out soon.

    Reply

  6. John Smith

    November 26, 2010 at 13:16

    500,000 concurrent connections – that isnt the same as 500,000 users at once! The game may only poll for a 1/10th of a second every minute outside of online play do the math! It was planned to deal with millions just not as many millions as it sold!

    Reply

  7. Ndibu

    November 26, 2010 at 14:59

    I’m not going to say anything or else goose is going to pounce on me

    Reply

  8. Luna

    November 26, 2010 at 22:18

    D’oh!

    Reply

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