Willem Dafoe is both terrifying, and terribly endearing. You’ve seen him as Jesus in The Last Temptation of Christ, a mentor as Sergeant Elias in Platoon, as the Nosferatu’s Max Schreck and the megalomaniac scientist Norman Osborne in Spider-Man. Soon, we’ll be seeing him in Quantic Dream’s Beyond: Two Souls.
He’ll be lending his likeness and voice to the game – via the magic of full body motion capture. He’ll be giving us a digital performance as a government scientist, Nathan Dawkins, working to understand the strange interlinked supernatural powers at the heart of the game.
Given Dafoe’s penchant for portraying characters of an unhinged disposition, he’s probably not going to be nice to Ellen Page’s character Jodie for too long.
See it all in action here, with a behind the scenes look afterwards. The game will be available exclusively for the PlayStation 3 this October. I’m pretty excited. I don’t care that Quantic Dreams’ games are little more than very pretty QTE-lead interactive story; they’re amazing, gripping experiences.
I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces. I am also the emperor of the backend