Street Fighter II: The World exploded in to arcades in 1991, nearly defining the fighting game genre and becoming one of Capcom’s biggest franchises. It was followed up with Street Fighter II: Champion Edition which made the bosses playable, and the later with a faster version called Street Fighter II: Hyper Fighting. That too was updated, and became Super Street Fighter, adding even more characters. That wasn’t even the last of them – not too long after, It was updated to become Super Street Fighter II Turbo.
Street Fighter games get a number of iterations within the same game. that’s just the way it goes. All of that should lessen your surprise that there’s another named version of the latest version of the game, Street Fighter IV. Already updated twice to Super Street Fighter and Super Street Fighter Arcade Edition (with a minor iteration after that), it’ll now be getting another revision; Ultra Street Fighter IV.
It’ll be headed to retail in early 2014 for $40 as a standalone purchase, or as a $15 DLC upgrade to the existing PC, PlayStation 3 and Xbox 360 versions. It will includes six new stages, and all costume DLC released to date, plus it’ll add five new characters – Hugo, Rolento, Elena, Poison and a “mystery character” who has never been in Street Fighter before.
I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces. I am also the emperor of the backend