Ninja Theory’s westernised reboot of Capcom’s stylish hack-and-slash Devil May Cry has been pretty divisive. Long time fans aren’t particularly enthused about Dante being an angsty, emo teen. Their bitching and moaning seems to have all been for naught though; it seems the reboot hasn’t divided critics who’re full of praise for the game. Here’s what reviewers had to say.
We already let you know that early reviews painted the game to be a winner – but early reviews generally aren’t to be trusted.
Here are some scores and comments from a broader spectrum of the gaming press. the general consensus is that it’s an excellent action game, and while it mightn’t eclipse Devil May Cry 3, it’s certainly much, much better than the mess that came after it.
- Destructoid: 9/10 – You can argue DmC‘s merits as a Devil May Cry entry all the live long day. You can bicker over whether or not it deserves the share a name with the series’ frankly spotty past. This, however, is not an argument I choose to indulge, because the bottom line is that DmC: Devil May Cry is a beautiful, bold, and supremely enjoyable videogame in its own right. It deserves to be praised.
- Digital Spy: 4/5 – Fortunately, while it lasts, DmC: Devil May Cry is a hugely entertaining game with a tight story and unbeatable action. Any fears that the new-look Dante can’t fill his white-haired predecessor’s boots are soon dispelled, although the incredibly deep combat system is the real star of the show. On this early evidence, 2013 is shaping up to be a great year for hack-and-slash enthusiasts.
- Edge: 8 – Any lingering concerns you may have about Ninja Theory’s restyled Dante will fade within the first few hours. This, despite involving surely the most controversial haircut in videogame history, is still a Devil May Cry game, and a good one.
- EGM Now: 9.5 – DmC is everything a reboot should be-confident, thoughtful, and brazenly unafraid to sacrifice a few sacred cows along the way. For all the backlash they’ve had to face, developer Ninja Theory has delivered the most polished, refreshing, and memorable hack-and-slash experience in recent memory.
- Eurogamer: 8/10 – Ninja Theory has succeeded in revitalising a classic series, but DmC is almost a classic in its own right. Don’t think too much about the lows, because the highs here are so very high, and show without question that Capcom has faith in the right developer. Ninja Theory has absolutely nailed the leading man and the combat system – by far the most important things – and DmC is clearly a labour of love, a tribute as well as a new beginning.
- GameInformer: 9.0 – The last few missions aside, the mechanics, gameplay, and environments in Devil May Cry are exactly what I wanted. A reboot is a chance to revitalize a flagging series, and Ninja Theory has done that with a striking vision for the DMC universe and top-notch combat. Maybe this version of Devil May Cry will need rebooting in another 12 years, but for now, I can’t wait to see what’s next for Dante.
- GameSpot: 8/10 – With assured storytelling, great combat, and imaginative design, DmC: Devil May Cry is a more-than-worthy reboot for a classic franchise.
- GamesRadar: 4/5 – DmC’s gameplay speaks for itself. It’s challenging, accessible, and experimental in all the right ways, while retaining the top-notch combat that put Dante on the map in the first place. Sure, it’s not without its shortcomings, but DmC easily ranks among the action game elite.
- IGN: 8.5 – Long-time Devil May Cry fans unsure of Ninja Theory’s treatment can abandon their fears. DmC hurls Dante into a newer, better world, complete with a glorious combat system and enough style to make old Dante proud. This is digital action at its finest, steeped in the blood of angels, spiced with gunpowder, and garnished with a middle finger.
- Polygon: 8 – Fights are fast, intense and fun, and they’re aided by a world where nothing is what it seems and nothing stays the same for long. I just wish Ninja Theory had matched the mesmerizing level design with a character who I actually want to spend time around.
- TheSixthAxis: 7/10 – It’s obvious why long time fans of Devil May Cry had concerns about the reboot of the series but Ninja Theory have done a lovely job with taking over the reigns. It’s certainly not without its issues, and at this stage in a generation you feel like a game should probably be wielding more graphical clout, but the game’s combat more than makes up for it. It’s simply brilliant.
The game is out today for
PC, PS3 and Xbox 360, and if you’re looking for something to keep you busy while we wait for next month’s barrage of big releases, you’d do a lot worse than DmC. PC Gamers will be able to slice and shoot the hell out things on January 25. (Thanks Uberutang!)
Are you able to look past Dante’s redesign and look at the game on its own merits, or is the bastardisation of his character just a step too far?
In this article
I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces. I am also the emperor of the backend