Yesterday reviews of Gearbox’s Aliens: Colonial Marines went live (including ours) and the game is pretty much an absolute mess; poor AI, bad animation, out-dated graphics and a terrible story are just some of its failings. Some, including an ex developer, want us to believe Gearbox is absolved – because they essentially sub-contracted the game out to TimeGate Studios to handle the games multiplayer instead. Publisher SEGA says that’s nonsense.
According to SEGA’s senior producer, Matthew J. Powers, that story – which might help explain why Colonial Marines is so damned terrible – just doesn’t ring true. An ex-developer on the project says that the game’s single player was essentially outsourced to Section 8 devs TimeGate and that Gearbox was handling multiplayer, but Powers says responsibility for the travesty should rest entirely on Gearboxes shoulders.
“Absolutely not, the game has been developed by Gearbox Software,” he told PlayNews (via DSOGaming) “Other studios [like Timegate] helped Gearbox on the production of single and multiplayer.”
To what level did other studio’s “help,” I wonder? Not that it matters – regardless of who actually developed it, it’s an awful, awful game – and I’ll certainly be looking at future Gearbox titles with an extra dash of caution.
Aliens: Colonial Marines was released yesterday for PC, Ps3 and Xbox 360 and currently sits with a Metacritic average of 47%.
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I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces. I am also the emperor of the backend