I have no idea how some games are even passing initial certification, judging by the size and scope of some of their first-day patches. The latest game to get a day 1 patch to fix all the stuff that should have been fixed before the game even went gold is Medal of Honor from EA and Danger Close.
Danger Close “heartily encourages” everyone to patch the game, which is headed to both PC and console version of the game today. The list of fixes and changes is quite frankly staggering and includes hilariously bad oversights such as “VOIP team channel no longer includes players from the other team.” It all makes me wonder how the game is even being released.
Ah right…according to Bioware’s Manveer Heir, you can get around shipping a broken game if you "promise to have the Day 0 patch, ask nicely, are a big game, and pay a little".
The laundry list of glitches and bugs is one reason, apparently, that the game’s only being sent out to reviewers on release date – and why you’ve scarcely been able to find a review for the game, which Gavin and some actual analysts believe has been sent out to die.
Cowen and Company analyst Doug Creutz believes that the new Medal of Honor is "likely to be a major disappointment" and will "struggle" to reach 2 million sales worldwide.
"With only a week before a murderer’s row of AAA titles begins to come out (Assassin’s Creed III on October 30; Halo 4 on November 6; Call of Duty: Black Ops 2 on November 13), we think MoH:W has a very short window to capture sales, and a dearth of reviews is unlikely to help. The decision to make early review copies unavailable does not suggest to us that the company has a high degree of confidence in the quality of the game."
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I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces. I am also the emperor of the backend