I got to play Far Cry 4 at Gamescom, and I was rather impressed with it. I wasn’t all that blown away at first; it seemed like more of the same – but after some quiet reflection, I realised there was more to it. There’s a far broader range of skills and tools at your disposal, suited to pathed playing – what it just needs now, is to ensure it tells a compelling and interesting story.
With Troy “I’m in everything” Baker providing the voice for balmy bad guy Pagan Min, we’re pretty convinced it’ll be quite entertaining. Here’s a video with Executive producer Dan Hay, creative director Alex Hutchinson and art director Joshua Cook explaining how the game was designed to allow players to tackle the game in whatever manner they choose.
They also show off some of that crimson-hued, otherworldly Shangri-La stuff – and discussed the game’s more inclusive co-op, which allows you to do any of the open world, non single-player campaign with a friend. Remember, if you get the game on a Sony platform, you’ll be able to invite a friend to play the open world shenanigans even if they don’t own the game.
“Explore the harrowing heights of the Himalayas and the hidden reaches of Shangri-La in Far Cry 4, the ambitious open world experience. The developers at Ubisoft Montreal and Ubisoft Toronto take us inside their design philosophies when crafting the dangerous yet beautiful world of Kyrat. Far Cry 4 launches November 18th for PS4 and PS3.”
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I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces. I am also the emperor of the backend