People often complain that puzzle games are overly complicated or to hard but generally they manage to get on with it after searching Google for a few clues or asking their friends to help.
What doesn’t happen often is that the developer in question comes out and agrees that the game is actually too hard and that it will patch it to make it easier.
But that’s what happening with the oddly confusing puzzle game from Japan, Catherine.
According to a blog post, horrifically translated by Google,
It is “just too difficult balancing game,” like a lot of thoughts,
During the “difficult but easy!” Or “I can not see the story clear?”
Voices that have been received.
The nightmare part is, as you experience the thrill of a nightmare and clear sense of accomplishment, and I adjusted,
Maybe the game had gotten so used to the entire staff …;
We are currently in development, such as data delivery can play more comfortably (eg patches) is being prepared! ! ! !
Full details will be announced separately that I would like to receive free of charge as soon as possible.
While that may be very difficult to read the crux is that they agree the game is to hard and they will patch it for free…
Source: Developer Blog
I'm cranky, arrogant and ever so amazingly annoying but when you get to know me you will also realise I'm honest and incredibly good at describing myself... now pass me that beer