Last month, I had a little hands-on time with Sleeping Dogs, the new Hong-Kong based open-world sandbox crime and probably a few other adjectives action game from Square Enix and United Front Games. In it, I detailed how the hand-to-hand, melee combat was fluid and fantastic – and far removed from the simple hand-to-hand combat you’d find in similar games. It’s also pretty damned brutal – allowing you to contextually dole out death in interesting ways.
Now you get to see the combat for yourself in this delicious combat-focused trailer- where our hero Wei-Shen sets a dude’s head on fire. Awesome. the only question I have is – why do all the character models look exactly the same?
Sleeping Dogs is out in August this year for PC, PS3 and Xbox 360 , and it’s something I need. Yes, need.
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I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces. I am also the emperor of the backend