Home Gaming We’re still generations away from CG-like visuals

We’re still generations away from CG-like visuals

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This new generation of consoles is still waiting to hit its uncanny valley stride, with only a handful of games out now really questioning what we thought was possible visually in-game. We are, however, getting closer and closer to blurring the line between CG and in-game visuals, especially with so many games using in-engine rendering to produce these stellar set pieces. Despite that, it’s still going to take a while to eradicate the gap completely.

That’s according to ex Naughty Dog developer and Filmic Worlds’ founder, John Hable, who shared his thoughts on current-gen hardware in a recent interview. Hable seemed incredibly impressed by the achievements of the PS4 and Xbox One already, saying that they were a massive improvement over the previous generation (even if we aren’t seeing it in leaps and bounds just yet). He did, however, say that we’re still far away from CG-like gameplay.

“Honestly, it is hard to say. I think it will be a very long time. The current crop of consoles is much better than the previous generation, but the trailers are getting better too. If you really want to hit that level of quality then you need staggering triangle counts with really long shaders. Photoreal global illumination is very easy offline but very difficult in realtime.”

As you’d expect, rendering something once and then playing it back is nowhere near as taxing as trying to render it while running a game behind everything, which is why gameplay still lags far behind video. That’s obvious, but Hable said that we could start seeing the line blurred within a generation or two.

“I don’t have a good answer for you, but my guess would be longer than you think. One more console generation seems too quick. Maybe in two more generations? That would be PS6 and the 5th gen Xbox? And if we need to render in 4k then add another generation which puts us at PS7 and 6th gen Xbox. It’ll be a while.”

And while visuals then will be unimaginable, pre-rendered CG will also evolve as well. I don’t think there will ever be a time where gamepad and pre-rendered visuals will match up – surely because both are progressing at staggering rates. If you look at gameplay now, CG artists not even ten years ago wouldn’t really know how to do that in video.

That’s just the reality of to all, and I think we should just appreciate how immensely beautiful a lot of modern games are. Younger Sandy wouldn’t believe me even if I tried to explain it all now.

Last Updated: May 18, 2015

35 Comments

    • Hammersteyn

      May 18, 2015 at 09:40

      Incidentally the improvements graphics has made is about the same as the rate of power increase Goku went through from normal to Super Saiyan as illustrated by you. XD

      Reply

      • Umar

        May 18, 2015 at 09:42

        Hahaha, in a few years we’ll get SSJ 3 Goku. SSJ4 is reserved for The Matrix era when we’re all plugged into the game 😀

        Reply

        • Hammersteyn

          May 18, 2015 at 09:42

          I’m still predicting VR contact lenses

          Reply

          • Gareth L (That eXCheez Guy)

            May 18, 2015 at 10:02

            I wouldn’t wear them. XD

          • Hammersteyn

            May 18, 2015 at 10:03

            coming 2070, hopefully R&D doesn’t leave people blind

  1. Hammersteyn

    May 18, 2015 at 09:42

    Graphics are important but I still prefer solid gameplay. Shovel Knight is 10 times better than 1886 even tough the graphics are from 1986

    Reply

    • The Sten

      May 18, 2015 at 09:56

      Of course everybody prefers solid gameplay. But its easier to sell a pretty game than one that looks like it was optimized for windows 95.

      Thats why those games will always be in the minority.

      Reply

      • Hammersteyn

        May 18, 2015 at 10:00

        True, people love their eye candy, but indie gaming is growing very year while AAA gaming nickles and dimes their fan base.

        Reply

    • Uberutang

      May 18, 2015 at 10:01

      Very true. Some of my best rated games are all indie stuff. But then again indie games you get for $1 so you don’t mind. If I were to pay $60 I want the holy trinity. Graphics/Gameplay/Story.

      Reply

  2. Greylingad[CNFRMD]

    May 18, 2015 at 09:45

    This dude has clearly not seen the UE4 demo of the apartment yet… Also, I’m referencing PC graphics here, consoles unfortunately won’t be able to produce that, which makes his argument 100% legit…

    Reply

    • Hammersteyn

      May 18, 2015 at 09:46

      Crysis 3 looked horrendous on the PS3

      Reply

      • Greylingad[CNFRMD]

        May 18, 2015 at 09:49

        Exactly! Unfortunately the consoles will never be able to keep up with the PCs, hence the reason of me not purchasing the current gen consoles…

        Reply

        • Hammersteyn

          May 18, 2015 at 09:55

          The PS4 is a massive improvement over the PS3 luckily.

          Reply

          • Uberutang

            May 18, 2015 at 09:58

            Only in terms of memory. The PS3 CPU blows the PS4 CPU out the water. In fact it is more powerful than both the XBone and PS4 cpus combined! It is really the only real weak spot in the current gen that will hold gaming (esp AI etc) back. Weak sauce CPU’s.
            The GPU’s are fairly good and they have more than enough video memory this time around.

          • Hammersteyn

            May 18, 2015 at 09:59

            The Cell was a beast, but hard to code for. But that’s why the PS3 only had 512MB ram while the PS4 sports 8gigs

          • Greylingad[CNFRMD]

            May 18, 2015 at 10:06

            Yep!! Undoubtedly! We can see the difference already by simply comparing the performance difference between TLOU and TLOU Remastered, a massive improvement!

        • Uberutang

          May 18, 2015 at 09:57

          Yeah the problems with consoles is: cost and power draw.
          If Sony and MS also ‘funded’ part of the cost for the PS4/Xbone they could have fielded far more powerful machines, but they decided to rather make money on the hardware this time around.

          Reply

          • Greylingad[CNFRMD]

            May 18, 2015 at 10:15

            Well, I suppose we can’t blame them, after all, they have to be able to pay their own bills… But I am in agreement, they plunged quite deep into their pockets already for some(at that time) good hardware, I mean it’s the 7870 equivalent GPU that’s inside these consoles, which is currently still quite a good card, whereas if they’d have gone with an nVidia though…. Well lets just say that the consoles would be a little bit more expensive…quite a lot actually…

      • Chule Gcanga

        May 18, 2015 at 10:00

        But the multi-player was pretty fun though

        Reply

    • Kromas,powered by windows 10.

      May 18, 2015 at 10:00

      Crying woman demo from Square Enix last week or the week before showed that we as the PC gaming community can get out of the valley as long as we have massive GPU processing power (4 Titans if I recall).

      Reply

      • Hammersteyn

        May 18, 2015 at 10:01

        4 Titans???

        Reply

        • Kromas,powered by windows 10.

          May 18, 2015 at 10:02

          Yep. Then again it is a transfer speed bottleneck. Something AMD is sorting out with the R3 series yay.

          Reply

          • Hammersteyn

            May 18, 2015 at 10:04

            While consoles can only do software updates to their hardware.

          • Kromas,powered by windows 10.

            May 18, 2015 at 10:15

            Console dev:”Let us tweak performance as much as we can”
            PC Dev: “Let us increase the system requirements.”

            😛

          • Hammersteyn

            May 18, 2015 at 10:46

            hehe

        • Greylingad[CNFRMD]

          May 18, 2015 at 10:03

          Yep! Not one, no, not two, but 4, to be quite frank around R80000’s worth of hardware, just in GPU… But it is still a possibility….

          Reply

          • Hammersteyn

            May 18, 2015 at 10:09

            That’s a level much much higher than master race.

  3. Gareth L (That eXCheez Guy)

    May 18, 2015 at 10:02

    Last year Nvidia said that we’re about seven years away. So we’re about six years away now. 😛

    Reply

  4. HairyEwok

    May 18, 2015 at 10:11

    I’ll just go ahead and call it right now…. Consoles will maybe in the year 2077 get to 4k graphics power, but as for the next gen coming out I’ll say it’ll finally hit true 1080p 60fps with VR as a added DLC.

    Reply

  5. WitWolfy

    May 18, 2015 at 10:43

    For the love of God, I hope that UC4’s in game graphics wasn’t all just smoke and mirrors then. Because that trailer alone looked so close to CG to me that I jizzed my pants.

    Reply

  6. Gareth L (That eXCheez Guy)

    May 18, 2015 at 10:55

    You have to bear in mind that the better the quality of graphics – and visuals in general – the more time and resources are required in order to make deadline. Games are either going take longer to produce, or their prices will begin climbing.

    Reply

  7. Tbone187

    May 18, 2015 at 11:47

    Another console price drop on the horizon?

    Reply

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