For as much grief as Call Of Duty gets every year, I still find myself dropping cash on it annually. And much the same way that nobody believed me when I said that I read FHM for the articles when I was in high school, I’m still laughed at jeered at when I mention that I genuinely do get a kick out of the single-player side of Call Of Duty, all five hours of it. One thing that the game does need to work on however, is the AI. Enemies are usually suicidally stupid, so expect that side of the game to get overhauled for Black Ops 3 this year.
Speaking to Official PlayStation Magazine via GamesRadar, Treyarch boss Mark Lamia explained how the shift to three-year development cycles between studios (Treyarch, Infinity Ward and Sledgehammer), had given Black Ops 3 the breathing room it needed to create better and more challenging AI for the player to murder.
“Without a three- year cycle, we wouldn’t have been able to take the kind of risks that we took on this game, frankly” Lamia said.
We would not have been able to overhaul our entire AI system, which supports the kind of engagements in an open play space like we have.
This all ties back into the four-player co-op side of the game, which necessitated the need for better AI as well. And robots, who have the self-preservation programming of a suicidal lemming that wants to take as many human fleshbags with it as possible. “It was critical as soon as we decided to make a co-op game, because we [still] needed to make it feel like a Call of Duty game, which meant we needed to have a lot of stuff going on to entertain the player at all times,” Lamia said.
Human AI needs to look smart, it needs to take cover and take opportunities to shoot at you.
Robots on the other hand, ain’t gonna stop. They’ll have a completely different style of behaviour to deal with. “They’re not as worried about their own self-perseveration,” Lamia said, explaining how the combination of smarter humans and aggressive robots will introduce “a lot of new variety [of gameplay] that we’ve never had before” and when combined with vehicles will allow Black Ops 3 to do “more complex AI interactions”.
Hey, as long as I don’t need to worry about one of those robots reactivating, going rogue and joining an LA gang that threatens to punt my nuts into outer space, I’ll dig it.
Last Updated: May 7, 2015
Admiral Chief
May 7, 2015 at 12:33
CoD + overhaul = does not compute
ReaperOfSquirrels
May 7, 2015 at 12:37
They’re just using different software to copy and paste.
Admiral Chief
May 7, 2015 at 12:40
And a different company as well
Greylingad
May 7, 2015 at 12:41
Of which they copied and pasted the staff,right?
Greylingad
May 7, 2015 at 12:40
You took 5 hours to play through a Call a doodey single player campaign, you must have unlocked every single trophy at least three times then!
Blood Emperor Trevor
May 7, 2015 at 12:45
When I first saw “no strings attached” I thought you were talking about improvements to the fish AI.
Greylingad
May 7, 2015 at 12:47
HAHAHAHAHAHAHA!!!!! I cannot contain my laughter!!!
MaryFHuffman
May 7, 2015 at 19:15
???????Set Profit From your Home with Google Marketing@nj22:::
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Ir0nseraph
May 7, 2015 at 12:49
LoL
Lord Chaos
May 7, 2015 at 12:55
My mind went straight to the gutter
Admiral Chief
May 7, 2015 at 13:07
OI
Lord Chaos
May 7, 2015 at 13:12
But… it’s the good gutter I promise. No one is tied up, need strings for that… 😛
Hammersteyn
May 7, 2015 at 13:04
Comment of the year!
jake
May 7, 2015 at 18:55
THIS GAME IS GONNA BE AWESOME YOU HAVE TO ADMIT IT: REMEMBER THAT DAVID VONDERHAAR SAID THAT “ZOMBIES IS ITS WHOLE NEW GAME”. THAT “ZOMBIE FANS WILL BE WAITING FOR A HUGE SURPRISE”. I’M PRE ORDERING THE GAME AND I CANT WAIT TO PLAY THE GAME. 🙂
Sageville
May 8, 2015 at 10:23
Predictable COD fanboi is predictable.