Pro Evolution Soccer, once the premier name in football games, has largely been superseded by FIFA in terms of tech, features, and probably fun; almost like a microcosm of games in general, with Japanese games falling behind Western ones. Konami wants that to change with PES 14, which now runs on the same engine that’ll be powering the next Metal Gear Solid.
And while it still doesn’t quite have the licences, it’s got a laundry list of new features that Konami’s hoping will help it compete with FIFA once more. Here’s PES producer Kei Masuda discussing some of those improvements, including anti-cheating measures; management features of Master League; the new HEART system and a heck of a lot more.
“Thinking outside the box on an annual series such as PES is not easy, but the Fox Engine has allowed us to develop such a level of freedom that we are constantly realising ways of making PES 2014 a true representation of football, “ Masuda’s said of the switch to the FOX engine.
“From the moment football fans pick up the controller and experiment with the close control, player movement and get to know how teams work and move, we are confident that they will see a game no longer limited by technology, but capable of growing with them and constantly surprising with the breath-taking quality they have to come to expect from the real thing.”
I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces. I am also the emperor of the backend