The new-generation consoles from Microsoft and Sony are both pretty fantastic bits of kit, but there’s just one thing that stopping many people from throwing down the cash to get a new system; the lack of a must-have, generation-defining game. Ubiquitious publisher Ubisoft is going to change that.
Ubisoft has announced a partnership with The Tetris Company and revealed its plan to bring the classic Alexey Pajitnov Soviet puzzler to the PlayStation 4 and Xbox One. Yes, the game you’ve been playing for 30 years and is available on every single system that plays games will now be available on your newest ones too.
“We welcome Ubisoft to the Tetris family. I am 100% sure they will develop one of the best versions of the Tetris game ever,” said Henk B. Rogers, the managing director of The Tetris Company about the new partnership with Ubisoft.
Ubisoft co-founder and CEO Yves Guillemot was equally bullish about the new partnership.
“We’re very excited to start working with this world-renowned brand, and can’t wait to combine Ubisoft’s expertise and all the capacities of next-gen consoles to create an exciting new Tetris experience for fans.”
Ubisoft is now publisher of the two very best block-dropping puzzlers on the planet; Tetris and the goddamned incredible Lumines (which is probably still my favourite PSP game).
In its 30 years of existence Tetris has been published by all sort of companies, including Nintendo and most recently EA, who’s put their version of the game on mobiles and last-gen’s consoles. The game was originally created by Alexey Leonidovich Pajitnov and released in 1984. Because it was essentially owned by the Soviet government for so long, Pajitnov only started making money from his work when the rights for the game reverted to him in 1996 and he created of the Tetris Company.
Tetris has, to date, appeared on over 65 different gaming platforms – and soon it’ll be on two more.
I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces. I am also the emperor of the backend