For the most famous not-so-secret spy in the world, James Bond hasn’t exactly managed to successfully infiltrate gaming. There’ve been some great efforts in the past, but they’ve been overshadowed by numerous games in the franchise that were 00-Crap. And if Telltale Games had their way, they’d make a James Bond title that was faithful to the source material.
“I’m a giant James Bond fan and I’m always frustrated by games that make him a mass murderer,” Telltale co-founder Kevin Bruner said to OXM
He’s a super-spy, and that’s a different skillset. The films make him less of a mass murderer, and there’s not much killing in the books – more spying and intrigue.
Thanks to various licensing deals, Telltale has managed to create a formula for games that has worked out pretty well so far for that studio. But they can’t rely on creating games based on existing properties forever, something that CEO Dan Connors was well aware of as Telltale is keen to create their own franchise.
“I think we’re looking more at ‘Can we engage some great storytelling mind to come in and work with us on something and make it not just a game franchise, but a full-on entertainment franchise with comics or a TV show and such and build it all together at once?’ We really see that as the next thing that’s gonna happen,” Connors said.
Going back to James Bond though, I reckon Telltale could do a decent job of bringing the original fictional character to gamers. But the thing is, movie James Bond and Ian Fleming authored James Bond are pretty much two different characters. After almost two dozen films, the mainstream audience expects a certain kind of Bond, who cracks down on international crime with a well placed quip and a martini that has been shaken, not stirred.
I’d still like to see Telltale make their James Bond game if they were ever given the chance, but I’d also like to see a studio get the cinematic James Bond formula right, something that I haven’t experienced since the very superb and underrated 2003 PlayStation 2 classic, Everything or Nothing.
Because he's the writer that Lazygamer deserves, but not the one it actually needs right now. So we'll hunt him. Because he can't take it. Because he's not a hero. He's a loud-mouthed journalist, a watchful procrastinator. A dork knight.