Since Halo’s come around, nobody plays shooters the way they used to, and nobody uses a mouse and keyboard for first person games any more. That’s the bold claim from Halo and Destiny developer Bungie’s co-founder Jason Jones. A claim, I’m sure, many of you will take umbrage at.
Speaking to the chaps at Destructoid about the lack of an announced PC version of their rather ambitious shooter, he declared that nobody plays with the archaic mouse and keyboard combo anymore – because nobody wants to.
We did a bunch of ambitious things on Halo deliberately to reach out to people," Jason Jones said to Dtoid. "We limited players to two weapons, we gave them recharging health, we automatically saved and restored the game — almost heretical things to first-person shooters at the time. We made the game run without a mouse and keyboard. And now nobody plays shooters the way they used to play them before Halo ’cause nobody wants to.
So all those things that you hate in modern first person shooters? Limited weapon selection, regenerating health and checkpoints? Blame Bungie.
For the record, I’m one of those people who now seldom uses a mouse and keyboard for most games anymore, favouring a controller even for my PC games. It took me months to transition from mouse and keyboard to using a controller for shooters – and now it really is my preferred method, even if it’s not quite as accurate as a mouse.
Just don’t make me play an RTS with a controller. Ever.
I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces. I am also the emperor of the backend