Alright, settle down everyone. This “ultimate driving simulator†pissing contest is starting to get a little ridiculous now. Last week we had EA Senior VP Patrick Soderlund and Codemasters CEO Rod Cousens declaring open-season on Polyphony’s Gran Turismo 5. Now, it seems as if boss-man Soderlund has spurred on one of his employees over at the Need For Speed Shift 2: Unleashed development house.
Andy Tudor is the lead designer for NFS Shift 2: Unleashed, and Eurogamer recently had a chat with him regarding the second entry into the less acradey, more authentic Shift franchise. He has no problem envisaging Shift 2 as becoming the dominant driving simulator on the market, and he took the opportunity to liken the Forza series and Gran Turismo 5 to “stamp collectingâ€.
He was referring to the amount of unlockable cars in each game. Everybody knows that GT5 has a ton of cars to collect, but for Tudor, they’re not getting into “a numbers game. We’re not going to add a thousand irrelevant carsâ€.
He didn’t stop there though, and continued to blame the abundance of cars in each series as the reason why he thinks Forza and Gran Turismo sucks; obviously it has absolutely nothing to do with the fact that he is developing a rival game. No, not at all.
“Both those games, to me, are almost like encyclopaedias. You’ve got a thousand cars, a thousand tracks, whatever, and basically the game is about earning cash to get another car, earning cash to get another car. It’s like a grind.â€
So, what is he aiming for if not a glut of cars?
“The fun is behind the wheel, feeling you’re on the edge, pushing it to the limit, putting in the cars that are relevant and cool to drive, allowing you to completely customise those from factory to the works level we had in Shift 1, and giving you the chance to then play against your friends in a social way.â€
This isn’t going to end any time soon, is it?
Source: Eurogamer
Last Updated: December 1, 2010
lans
December 1, 2010 at 16:04
bring it on EA GT can take anything you can dish out, Innovative Helmet Cam? 140 Cars? 19 tracks? “Elite Physics”, Bring it on i say!
I will be the first to troll this game into OBLIVION THE DAY IT COMES OUT!
Bobby Kotick for Dummies
December 1, 2010 at 16:10
EA is just butthurt that they can’t release a game with 30 cars and then charge $10 per DLC car (or… maybe I should say cars that are already on the disk but need to be “unlocked” with your credit card).
EA is starting to piss me off again.
red
December 1, 2010 at 16:27
i really hope what you say about your game translate itself to your games gameplay, for most of us we get cars and play with it because we want to drive something (cars we dont have and) and see how it feels..GT makes you “feel”. can your game deliver. i hope it does
James
December 1, 2010 at 18:34
What a load of trash. He can’t hope to compete with forza let alone GT. 1000’s of cars doesn’t mean you have to collect them all you retard it just means there’s plenty of choice. PD doesn’t expect every1 to use every damn car. What game has 1000s of tracks anyway? This guy and this game is a joke.
cheap Gran turismo 5?
December 1, 2010 at 18:51
Haha two designers pissing on each others games. So unprofessional but anyway I think Gran Turismo 5 is the superior one…. :tongue:
AJ
December 1, 2010 at 21:53
The only advantage shift has over GT is that it has Porsche, otherwise it’s all GT..
It’s gonna be difficult going back to NFS after experiencing the awsomeness that is GT
racrule
December 2, 2010 at 05:05
you GT5 freaks are a joke. GT5 online does not anywhere near match the intensity of shift. the whole gt5 online is crap!! GT5 is nothing but a shinny car museum, i will gladly chuck it in the bin when the true racing sim that is NFS shift 2 comes out. keep up the great work with this shift franchise guys, i love it. Well over a year now and still millions playing shift online, say no more……